Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Bridges and AI

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket >> Bridges and AI Page: [1]
Login
Message << Older Topic   Newer Topic >>
Bridges and AI - 8/22/2003 11:37:14 PM   
holr

 

Posts: 9
Joined: 8/15/2003
Status: offline
I have been playing a lot of the 1st Ukranian Front.

In general I am impressed by the AI.. but..

Has anyone else noticed that
a) The German AI is not blowing up as many bridges as it should?
b) The Russian AI is wasting its engineers on cobat instead of repairing the many bridges I blow up?

Rick
Post #: 1
- 8/23/2003 5:54:13 AM   
Crimguy


Posts: 1409
Joined: 8/15/2003
From: Cave Creek, AZ
Status: offline
[QUOTE=holr]I have been playing a lot of the 1st Ukranian Front.

In general I am impressed by the AI.. but..

Has anyone else noticed that
a) The German AI is not blowing up as many bridges as it should?
b) The Russian AI is wasting its engineers on cobat instead of repairing the many bridges I blow up?

Rick[/QUOTE]

When I played as the Russians, the AI was blowing up bridges like crazy. As you know, there's no guarantee that blowing up a bridge will succeed. I wonder if unsuccessful bridge attempts by the enemy still make noise?

I guess it's also possible the ai gives too high a priority to the engineer's life versus sticking around and blowing up a bridge . . .

(in reply to holr)
Post #: 2
- 8/23/2003 9:29:01 AM   
BrubakerII


Posts: 538
Joined: 9/15/2002
From: Adelaide Australia
Status: offline
[QUOTE=holr]I have been playing a lot of the 1st Ukranian Front.

In general I am impressed by the AI.. but..

Has anyone else noticed that
a) The German AI is not blowing up as many bridges as it should?
b) The Russian AI is wasting its engineers on cobat instead of repairing the many bridges I blow up?

Rick[/QUOTE]

I would tend to agree that the AI doesn't seem prioritise bridge activity much. I count this as a blessing. My human opponents can't leave them alone :(

_____________________________

SSG Beta Tester

(in reply to holr)
Post #: 3
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Decisive Battles: Korsun Pocket >> Bridges and AI Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.658