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CMO v1.02 Update - Build 1147.20

 
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CMO v1.02 Update - Build 1147.20 - 4/7/2021 7:56:54 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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Download: https://drive.google.com/open?id=1Y0XC6nk31eyrcqioSw6Iaq0bpR0pLTm1

To apply: Unzip to the CMO installation directory, overwriting as necessary (backup the existing Command.exe, just in case)

NOTE: This is a public beta. Standard disclaimers apply.

Includes a number of tweaks which _should_ resolve the "inconsistent-across-range DLZ calculations" issue.

_____________________________

Post #: 1
RE: CMO v1.02 Update - Build 1147.20 - 4/7/2021 4:03:34 PM   
BrianinMinnie

 

Posts: 136
Joined: 5/7/2015
Status: offline
I haven't run\installed the "CMO v1.02 Update - Build 1147.19" yet, should I just run\install the "CMO v1.02 Update - Build 1147.20" now and skip .19?

Thanks.

(in reply to Dimitris)
Post #: 2
RE: CMO v1.02 Update - Build 1147.20 - 4/7/2021 4:49:10 PM   
Rain08

 

Posts: 92
Joined: 7/18/2016
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quote:

ORIGINAL: BrianinMinnie

I haven't run\installed the "CMO v1.02 Update - Build 1147.19" yet, should I just run\install the "CMO v1.02 Update - Build 1147.20" now and skip .19?

Thanks.


Updates are cumulative. The latest one will contain stuff from the previous updates, so you can just skip through a particular version

On a side note, I think this update also broke missiles against static land targets. I can't test much right now, but missiles like the JASSM or Storm Shadow end up circling the target until the missiles run out of fuel, instead of just hitting them.

(in reply to BrianinMinnie)
Post #: 3
RE: CMO v1.02 Update - Build 1147.20 - 4/7/2021 5:12:39 PM   
Parel803

 

Posts: 579
Joined: 10/10/2019
From: Netherlands
Status: offline
thank you,
with regards GJ

(in reply to Rain08)
Post #: 4
RE: CMO v1.02 Update - Build 1147.20 - 4/8/2021 12:39:30 AM   
boogabooga

 

Posts: 457
Joined: 7/18/2018
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Thank you.

(in reply to Parel803)
Post #: 5
RE: CMO v1.02 Update - Build 1147.20 - 4/8/2021 2:06:38 AM   
c3k

 

Posts: 369
Joined: 4/25/2017
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1147.19...we hardly knew ya. ;)

Thanks for this one!

(in reply to boogabooga)
Post #: 6
RE: CMO v1.02 Update - Build 1147.20 - 4/8/2021 6:39:52 AM   
Dimitris

 

Posts: 13282
Joined: 7/31/2005
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quote:

ORIGINAL: Rain08
On a side note, I think this update also broke missiles against static land targets. I can't test much right now, but missiles like the JASSM or Storm Shadow end up circling the target until the missiles run out of fuel, instead of just hitting them.


Can you please open a new thread about this on Tech Support with a suitable save, so that we can investigate it? Thanks.

_____________________________


(in reply to Rain08)
Post #: 7
RE: CMO v1.02 Update - Build 1147.20 - 4/8/2021 9:21:32 AM   
Rain08

 

Posts: 92
Joined: 7/18/2016
Status: offline

quote:

ORIGINAL: Dimitris

quote:

ORIGINAL: Rain08
On a side note, I think this update also broke missiles against static land targets. I can't test much right now, but missiles like the JASSM or Storm Shadow end up circling the target until the missiles run out of fuel, instead of just hitting them.


Can you please open a new thread about this on Tech Support with a suitable save, so that we can investigate it? Thanks.



I did a quick test with 1147.20 again and it seems missiles are WAD now. IDK why, but yesterday it still keeps saying I have 1147.19 even though I overwritten the files twice and even checked the download source. I decided to download the update again and replace the existing files and it's now saying 1147.20. I guess it's just an oddity.

(in reply to Dimitris)
Post #: 8
RE: CMO v1.02 Update - Build 1147.20 - 4/8/2021 7:33:18 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline
Tested and it is fine here as well.

Mike

(in reply to Rain08)
Post #: 9
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