Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

B-Mod install question

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> B-Mod install question Page: [1]
Login
Message << Older Topic   Newer Topic >>
B-Mod install question - 4/13/2021 7:49:45 PM   
MBF

 

Posts: 140
Joined: 3/25/2008
Status: offline
Greetings - for those of you that know more about this than I do (which don't take much) - do I have to use stacking limits when playing B-Mod ? I installed all the other files and they appear to be working correctly.

Thanks for any info !
Post #: 1
RE: B-Mod install question - 4/13/2021 8:28:13 PM   
Evoken

 

Posts: 488
Joined: 10/23/2019
Status: offline
Extended map is required for B-Mod , stacking limits is optional. Idk if AI takes stacking limit into account so keep in mind if you gonna play vs AI

(in reply to MBF)
Post #: 2
RE: B-Mod install question - 4/13/2021 9:02:49 PM   
MBF

 

Posts: 140
Joined: 3/25/2008
Status: offline
Thanks Evoken - the one I found says "B-MOD - STOCK MAP MOD" in the readme and he didn't mention downloading the extended map anywhere in his otherwise superb directions, (also - he does have the stock stacking limits as downloadable. (fwiw - I'm looking at the 11/17/2020 version)). This will be an AI game.


(in reply to Evoken)
Post #: 3
RE: B-Mod install question - 4/13/2021 9:04:52 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
I think it is the "C" mods that use the extended map....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to MBF)
Post #: 4
RE: B-Mod install question - 4/13/2021 9:11:48 PM   
MBF

 

Posts: 140
Joined: 3/25/2008
Status: offline
Thanks GP - I think you're right on that one - I should have been more clear when I said B-Mod I meant "Big B's B-Mod"

(in reply to btd64)
Post #: 5
RE: B-Mod install question - 4/13/2021 9:32:00 PM   
btd64


Posts: 9973
Joined: 1/23/2010
From: Mass. USA. now in Lancaster, OHIO
Status: offline
Ah, ok....GP

_____________________________

Intel i7 4.3GHz 10th Gen,16GB Ram,Nvidia GeForce MX330

AKA General Patton

WPO,WITP,WITPAE-Mod Designer/Tester
DWU-Beta Tester
TOAW4-Alpha/Beta Tester

"Do everything you ask of those you command"....Gen. George S. Patton

(in reply to MBF)
Post #: 6
RE: B-Mod install question - 4/13/2021 11:02:05 PM   
Evoken

 

Posts: 488
Joined: 10/23/2019
Status: offline
Ah my bad , i miss understood the mod. Stock map should be fine and stacking limits is up to your preference

(in reply to btd64)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scenario Design and Modding >> B-Mod install question Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

3.734