Shannon V. OKeets
Posts: 22095
Joined: 5/19/2005 From: Honolulu, Hawaii Status: offline
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quote:
ORIGINAL: Joseignacio For fellow unattended players, we tried loading earlier and earlier, changing what we did in those phases in case that could drive to another result but it didn't work. We finally reinstalled and patched with the previous versioni 4,2,1 to see if it was a matter of the last patch (earlier we had had problems but not unsolvable) and it would not run our 4.2.2 saves. Finally we patched to 4.2.2 and it worked. So we dont know what caused it but if you are desperate this might work. What occasionally happens is that only one computer has an air unit capable of flying an air mission. In those instances, you will see that one computer has a flag enabled/lit for a major power and the other computer does not. For example, the Japanese flag might be lit on the Allied computer and disabled on the Axis computer. In that case, the Allied computer is waiting for the Japanese player to do something (e.g., end the phase), and the Japanese player is unable to take any action. The solution is for one player to send his copy of the most recent save to the other player. Once both players have identical GAM files to restore, the problem should disappear. Either both players' computers will 'know' that Japan has something to do, or neither of them will - and the Allied computer will advance to sequence of play.
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Steve Perfection is an elusive goal.
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