butch4343
Posts: 327
Joined: 3/26/2015 Status: offline
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Whicker Thanks for this mate. I do have the function in my script as per below, but still get the same result , like the thread you linked too, the console works fine when I run each script individually I get any of the three results specified below, but when I run them in the scenario they are matched to the same three results , perhaps am misunderstanding what you mean by seeding? Regards Butch math.randomseed( os.time() ) a = math.random(1,12) if a<4 then ScenEdit_SetUnitSide({side='Albania', name='FLOTI A', newside='US/NATO'}) ScenEdit_SetUnitSide({side='Albania', name='FLOTI B', newside='US/NATO'}) ScenEdit_SetUnitSide({side='Albania', name='WH1', newside='US/NATO'}) ScenEdit_SetUnitSide({side='Albania', name='WH2', newside='US/NATO'}) ScenEdit_SetUnitSide({side='Albania', name='Tirana', newside='US/NATO'}) ScenEdit_SpecialMessage('playerside','FROM:CINCSOUTH:-GOV ALBANIA INDICATES INTENTON TO CONDUCT OPERATIONS AGAINST WP. ALBANIA NAVAL FORCES PLACED UNDER YOUR COMMAND') elseif a>=5 and a <9 then ScenEdit_RemoveSide({side='Albania'}) ScenEdit_SpecialMessage('playerside',' FROM:CINCSOUTH:-GOV ALBANIA HAVE ANNOUNCED INTENTION TO REMAIN NEUTRAL AND UPHOLD NAVAL AND AIRSPACE INTERGRITY OF PEOPLES SOCIAL REPUBLIC OF ALBANIA') elseif a>9 then ScenEdit_SetUnitSide({side='Albania', name='FLOTI A', newside='USSR/WP'}) ScenEdit_SetUnitSide({side='Albania', name='FLOTI B', newside='USSR/WP'}) ScenEdit_SetUnitSide({side='Albania', name='WH1', newside='USSR/WP'}) ScenEdit_SetUnitSide({side='Albania', name='WH2', newside='USSR/WP'}) ScenEdit_SetUnitSide({side='Albania', name='Tirana', newside='USSR/WP'}) ScenEdit_SpecialMessage('playerside',' FROM:CINCSOUTH:-GOV ALBANIA HAVE ANNOUNCED IT WILL STAND BESIDE ITS SOCIALIST BROTHERS IN THE DEFENCE AGAINST THE ATTACK BY THE FASCIST IMPERIALISTS, EXPECT ALBANIAN FORCES TO CONDUCT OFFENSIVE OPERATIONS AGAINST NATO UNITS WITHOUT WARNING') end
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