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Joined: 11/29/2012 Status: offline
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Since the release of WitE 2 has re-ignited my interest in Eastern Front war gaming after a long time away from these type of games in general, this AAR will detail my (re)learning process (including screw-ups and struggles), personal impressions and operational thoughts. So comments, discussion and advice are always welcome. Even though I have barely read the manual and only played Road to Minsk and Velikie Luki I'm jumping straight into the 1941 Campaign playing the Axis. Just not enough fulfillment with those less-than-whole map scenarios, even though they are well-designed. Settings - Soviet AI on Normal (100) settings - in WitE it was fairly simple to beat up the Soviet AI on 100, but considering the comments by beta testers, the differences in the system between WitE and WitE 2, I think 100 should give plenty of challenge for now. - Full FoW, including movement FoW - Lock HQ Support Opening Thoughts Setting a frame for the overarching strategic considerations, the VP system has been significantly altered compared to WitE's almost binary system. In my opinion this makes for a more interesting and fluid game. As the Axis player, the key numbers early on are 525 (Sudden Loss high watermark check in January 1942), 575 (Sudden Loss high watermark check in October 1942), 700 (Sudden Victory check in October 1941) and 750 (Sudden Victory checks throughout 1942). What this means on the map is, the Axis has to at least get to a line roughly equal to Narva - Lake Ilmen - Rzhev - Orel - Kharkov - Stalino (excluding Sevastopol), show in the dashed line below, in 1941. For a Sudden Victory at any point in 1941 or 1942, it's necessary to reach a line approximated by the dotted line below. This means that as the Axis side one probably needs to (depending on how smooth the initial advance up until August 1941 goes) intentionally overreach in some sectors in 1941 and also needs to conduct a summer offensive in 1942. Sudden Victory does not appear to be impossible, but going for it would be a risky balancing act. For this play through, I do not intend to attempt an auto victory. However, I will try to push the front as far East as possible to put the AI behind historical schedule (and a long way from Berlin) in a bid for a Major Victory in December 1944. Considering this and looking at the map, the strategic goals for 1941 will be to isolate Leningrad as soon as possible (and free up 4th Panzer Group for deployment in the centre or south), secure a defensible position east of Vyazma in the centre, and capture Kharkov, the Donets Basin and the Crimea in the south. Planning the Border Battles For the initial phase of Barbarossa to be successful, it is essential to encircle and destroy the Soviet forces at the border as soon as possible and secure crossings over Dvina and Dnepr. In the Baltics, Hoepner's 4th Panzer Group should quickly push through Lithuania and establish foothold on the northern bank of the Dvina at Riga, Jekabpils and Daugavpils. Subsequently, the panzers will immediately head north along the Daugavpils - Pskov dual-track rail line to prevent the Soviets from fortifying the Velikaya and capture Pskov. In Belarus, 3rd Panzer Group is to capture Vilnius and Minsk and seal the Bialystok - Minsk pocket from the north. Once this is done, Hoth's forces will head east towards Polotsk and Vitebsk, opening up the land bridge. Guderian's 2nd Panzer Group needs to capture Brest-Litovsk on turn 1 and drive on Minsk from the south to link up with 3rd Panzer Group. After Minsk, 2nd Panzer Group will charge east towards the Dnepr at Orsha and Mogilev to secure crossings before the Red Army can re-establish a solid defensive front behind the river. South of the Pripyats, Army Group South is tasked with capturing Lvov on turn 1, while the mass of von Kleist's 1st Panzer Group (at least what's available to be moved on the first turn) should break the Soviet armoured forces around Brody and open up the path to Tarnopol. The goal is to slice Southwestern Front in two and unlock the path into the plains of the Ukraine. Once Tarnopol has been secured, 1st Panzer Group will race east towards Vinnitsa and depending on whether the bulk of the Soviet forces in Galicia remain in their positions, link up with the Romanians coming out of Bessarabia at Mogilev-Podolsky. The Luftwaffe will launch a concentrated effort on Day 1 to destroy the Soviet air force on the ground, thus establishing German air superiority for at least the first few weeks of the war. Subsequently, the Luftwaffe will be mainly used to directly support operations of the Heer
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