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TB levels after NA

 
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TB levels after NA - 4/25/2021 1:50:42 AM   
MechFO

 

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TB requirements after NA falls are different from the manual 40.2. but consistent with Event text, so it seems manual should be updated.

game - manual

Italy ground 230 - 175
Italy air 70 - 55

Balkan ground 160 - 130
Balkan air 11 - 9

WE ground 530 - 500 (530 should only happen 1.1.1944 according to manual)


The Night Air defence of WE is set to 59 instead of 58 by the Allied Increases Bombing event.

As mentioned in another thread the Finnish events should maybe be looked at with a view to what's realistic if Leningrad falls, f.e. lowering ground and and especially air requirements and lowering air combat intensity since the main front would be gone. Or at least making the increases of It's not Over in 1942 conditional on Leningrad being Soviet.


< Message edited by MechFO -- 4/25/2021 2:18:01 AM >
Post #: 1
RE: TB levels after NA - 4/26/2021 5:32:48 PM   
MechFO

 

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Turn 101

Manual mentions Event "Escorts arrive over Germany" WE Air 140, Night 65

but missing event text and WE set to Air 150, Night 80.

(in reply to MechFO)
Post #: 2
RE: TB levels after NA - 5/1/2021 6:49:03 PM   
MechFO

 

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T129

WE Air increases to 200 without any event text

(in reply to MechFO)
Post #: 3
RE: TB levels after NA - 5/3/2021 5:49:05 PM   
Joel Billings


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From: Santa Rosa, CA
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Thanks for the info. The missing event text made me look at the events. I was able to use the csv to find that there are 16 events that are currently set to be shown to neither player. That's wrong, and I'll try to get this fixed in a future update.

However, your second post lists turn 101 for the Escorts arrive... event, but it actually is turn 107.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to MechFO)
Post #: 4
RE: TB levels after NA - 5/3/2021 6:52:00 PM   
MechFO

 

Posts: 669
Joined: 6/1/2007
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quote:

ORIGINAL: Joel Billings

Thanks for the info. The missing event text made me look at the events. I was able to use the csv to find that there are 16 events that are currently set to be shown to neither player. That's wrong, and I'll try to get this fixed in a future update.

However, your second post lists turn 101 for the Escorts arrive... event, but it actually is turn 107.


My typo, 107 it is.

(in reply to Joel Billings)
Post #: 5
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