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Relation bonus multiplier effect on BP and governors

 
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Relation bonus multiplier effect on BP and governors - 4/25/2021 6:28:07 PM   
Maerchen

 

Posts: 348
Joined: 6/16/2020
From: Germany
Status: offline
Hello, as I am currently digging a bit deeper into game mehanics, I want to mention that relation has a huge impact on how good your BP get used in the councils:

Relation value equals % bonus to BP seems to be linear:

100 50%
99 49%
98 48%
97 47%
96
95
94 44% (22% on a governor food production skill)
93 43%
92
91
90
89


62 12%
59 9%


51 1% (0% seen on a governor relation bonus on mining task)

This is probably nothing new for the seasoned player, but maybe a good help for the new ones.

Conclusion: It is totally worth to invest in leader happiness, and you should avoid having leaders with below 50 relation. Governors get half the bonus than the cabinet, but this gets added on every roll they do to produce resources. Pay them salary, have an interior council that hands out bonuses, and the like.




_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.
Post #: 1
RE: Relation bonus multiplier effect on BP and governors - 4/25/2021 6:41:24 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
Absolutely, Governor Relations bonus is plain [Relations-50] in Percent.
Meanwhile the Skill Bonus is "+1% per average Skill roll above 100".

So relations mater a lot, Skill - not so much.

(in reply to Maerchen)
Post #: 2
RE: Relation bonus multiplier effect on BP and governors - 4/25/2021 6:48:57 PM   
Maerchen

 

Posts: 348
Joined: 6/16/2020
From: Germany
Status: offline
The relation bonus for governors is halved for production of resources, but full for event skill rolls, or so is my assumption.

Good skills sure help, though. In the making of the UI guide I stumbled upon my SCC doing a nat 100 on a roll of +88 :)

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to zgrssd)
Post #: 3
RE: Relation bonus multiplier effect on BP and governors - 4/25/2021 10:38:26 PM   
Sieppo


Posts: 933
Joined: 12/15/2012
From: Helsinki, Finland
Status: offline
Absolutely. In my current game I'm high in democracy and EVERY turn use all the cabinet retreat and governor convention-stratagems I'm possibly able to use. Arguably the two most valuable cards you can have. I also check the lowest relation leader every turn and bribe the hell out of them.

(in reply to Maerchen)
Post #: 4
RE: Relation bonus multiplier effect on BP and governors - 4/25/2021 11:50:25 PM   
Maerchen

 

Posts: 348
Joined: 6/16/2020
From: Germany
Status: offline
My meritocracies play Grand Convention and Mission impossible, which is nice, too.

I really love the synergy between the stratagems that give leader happiness and/or Xp, as both benefit my interior director, enabling him to train leadership and over time, crit success on Mission Impossible. 50 PP for 4 FP? Yes, please!

_____________________________

The logistics hell this game is IS the fun part! - Maerchen, 2020

The good thing is, we have all the information in the reports. The bad thing is, we have all the information. Maerchen, 2020

Came for SE. Will stay for SE.

(in reply to Sieppo)
Post #: 5
RE: Relation bonus multiplier effect on BP and governors - 4/28/2021 3:01:40 PM   
Wtface

 

Posts: 14
Joined: 4/28/2021
Status: offline
This is very important but not obvious. You may not get smart leaders but you can usually get happy ones which are as good or better in the short term.

< Message edited by Wtface -- 4/28/2021 3:02:05 PM >

(in reply to Maerchen)
Post #: 6
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