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[bugs added to list] Invalid Displacement

 
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[bugs added to list] Invalid Displacement - 5/4/2021 3:01:53 PM   
Harain1

 

Posts: 71
Joined: 5/3/2014
Status: offline
A soviet unit (Black Sea Amphibious HQ) does a displacement move into a lake hex and gets stuck there

To reproduce:
- Open attached saved game (sent it to 2by3@2by3games.com since the forum upload is borked)
- Pan the map to the Crimea
- Move any axis unit to hex 236, 201 (Armyansk)
- Notice how 1 of the soviet units in 237, 201 gets displaced to the lake hex above at 237, 200

It's the Black Sea Amphibious HQ and 2 turns later it's still there

< Message edited by Joel Billings -- 5/5/2021 4:13:40 PM >
Post #: 1
RE: Invalid Displacement - 5/4/2021 6:44:51 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
The real question is how did it get into the swamp hex in the first place (where it was in your save before it retreats to the lake)? Do you have saves going back in time you can send me so I can try to figure out how it got there? Thanks.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Harain1)
Post #: 2
RE: Invalid Displacement - 5/4/2021 6:48:36 PM   
Harain1

 

Posts: 71
Joined: 5/3/2014
Status: offline

quote:

ORIGINAL: Joel Billings

The real question is how did it get into the swamp hex in the first place (where it was in your save before it retreats to the lake)? Do you have saves going back in time you can send me so I can try to figure out how it got there? Thanks.

I have all the autosaves, but don't know which 1 to send... i can't see the soviet units

(in reply to Joel Billings)
Post #: 3
RE: Invalid Displacement - 5/4/2021 8:04:46 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Please send the saves going back 2 turns if you can and I'll take a look.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Harain1)
Post #: 4
RE: Invalid Displacement - 5/4/2021 10:16:29 PM   
Harain1

 

Posts: 71
Joined: 5/3/2014
Status: offline
sent 3 for good measure =)

(in reply to Joel Billings)
Post #: 5
RE: Invalid Displacement - 5/4/2021 10:58:29 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Thanks, I was able to see that it moved the HQ to the swamp on turn 7. It had been in the city fort, which was another bug. Do you have saves at the start of the Soviet turn going back further. That might help us keep it out of the city fort. Thanks.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Harain1)
Post #: 6
RE: Invalid Displacement - 5/5/2021 12:46:57 AM   
Harain1

 

Posts: 71
Joined: 5/3/2014
Status: offline
sent the 6 turns before those

(in reply to Joel Billings)
Post #: 7
RE: Invalid Displacement - 5/5/2021 4:13:22 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Thanks was able to repeat the amphib moving into the city fort and will add it to the bug list as well.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Harain1)
Post #: 8
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