Cavalry Corp
Posts: 3107
Joined: 9/2/2003 From: Sampford Spiney Devon UK Status: offline
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Well I started this thread so I'm going to contribute again! It's been very interesting doing some research on the way ships are designed and thought out. And seeing the comments here. Basically, quite a lot of terminology like BC was fairly obsolete by World War Two and its no real value in AE except as chrome…. It seems to me that battlecruisers were primarily aimed at engaging enemy cruisers having similar speed but much better armament, heavier and longer ranged. By the time World War Two arrived this mission had more or less disappeared. But there was a new mission for them in that they could be fast escorts for CV and they were quick enough for quick kill night actions. Primarily when being designed, it seems they were looking for the maximum speed possible with the biggest guns possible. Everything else after that was negotiable, and usually of course, it was the armour, especially the deck. Something has to give. During the early period of BC design, I don't think many nations took the idea of plunging fire until the decks very seriously, and of course, later in the signal war did not take the issue of armour-piercing bombs too seriously either by the look of it. However, the Hood ( also in my mod) probably should have been cancelled as the flaws in her design were known even as she was laid down. The other 3 in the class were cancelled v lessons learned from Jutland. As BB got faster we see Iowa and so on being defined as BB as there was no need for the classification as BC, but they would fit the classic mould. Ironically Amagi and Kongo seem to have had fairly good armour considering the speeds they can still achieve (Amagi outside the treaty anyway) . I actually believe the Kongo class BC (and one Amagi) are one of the most useful ships in the early part of the game for Japan. As they can be risked in surface actions but are also good CV escorts. Just like Japan did and I bet Japan wished they had build the Amagi class. Most of the others are just too slow to get in and out quickly. The best allied BC is Constellation (another outside historical treaty) , the stats are impressive. So in my mod I have classified ships that were built as BC as such and few starting BB are classified as BC (Like Kongo class). Ironically Japan can build the CB B65 with the 11-inch guns, but the later variants could have had 6 x 14-inch guns ( intended to replace the Kongos?) and I did call these BC as the fit the classic role but will probably only be used as CV escorts most of the time once late 43 arrives. Furthermore, I did downgrade the durability on the elderly design ships a touch and increased it a touch on the more modern designs. This is not just a measure of their tonnage and armour but also advances in bulkhead design, riveting and so on. This unfortunately means that the older battlecruisers with weak armoured decks are especially vulnerable to plunging fire and bombs like the Hood. My mod tries to show the shortcomings of elderly designs and better design of the new. Some will disagree. BB and BC can take unusual damage from small calibre at times – I had one of the old American battleships take 12 SYS , from one hit from a 5.9 inch Jap Old CL gun. Just a few turns ago. Mod will be posted soon.
< Message edited by Cavalry Corp -- 5/7/2021 5:06:51 PM >
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