gennyo
Posts: 68
Joined: 4/3/2019 Status: offline
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From my tinkering results, SM-3s and THAADs in CMO need some range (and therefore time) for them to "nudge" themselves into intercept course. If the launch site is nearer than about 500nm so to speak, those intercept missiles are almost guaranteed to miss or overshoot. Beyond 1000nm, the long range SM-3 blk IIas and GBIs performs better, if you have more than 20 of them engaging to a cluster of incoming missiles, which is not much inside the possiblitiy of reality. And I have Cobra Kings and multiple TPYs (the engagement radar for THAAD, good for firing solutions) on my cruisers. And with such a deluxe unreal setup, all HTK missile could archieve is about 30-50% of intercepts in 1147.23, I didn't check 24 but it should not behave differently. The lastest score I have with my setup is, for 240 DF-26s, about 30% (most of them are shot from NE China) are downed with missiles, the rest of them are killed inside the 150nm engage of COIL ABM Lasers (#1203). I have about 100 laser guns among the ships, so the once per 15s RoF and 30% PoK wouldn't help DF-26s to penetrate this force barrier. Maybe a fleet of HALE drones with laser guns would deal these threats than missiles for protection over the fleet? Even 10nm ones may do much difference IRL, if they could pump enough energy into it.
< Message edited by gennyo -- 5/14/2021 2:53:10 AM >
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