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Help with modded convey routes

 
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Help with modded convey routes - 5/14/2021 6:21:21 PM   
DorianSebastian1

 

Posts: 17
Joined: 11/29/2020
Status: offline
Make many modders here I wanted to recreate the Tripoli to Taranto Convey route that Malta really disputed and hurt Italy in ww2. Also I added another convey to UK from Malaya to reflect Malaya being a huge source of rubber production needed for planes etc. However both are not working despite no * errors happening. I dont see the convey lines on the map or anything. Could anyone check my script and help?

Secondly does the Convey if set too 100% ship ALL MPs of that country to the host country (Italy or UK)? So its set to 75 it would only add up 75% of total MPs and the rest would be lost.

Note I made all the Libyan hexes owned by Italian East Africa since I read here that you can only do a convey from one country to another and not within the same country.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Libya convey to Italy
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

{
#NAME= Libya Ships Oil to Italy
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#SENDER_ID= 63
#RECIPIENT_ID= 59
#SENDER_ID_TRIGGER= 100
#RECIPIENT_ID_TRIGGER= 100
#PERCENTAGE= 100
#MAX_PERCENTAGE= 100
#SPRING_REDUCTION= 100
#SUMMER_REDUCTION= 100
#FALL_REDUCTION= 100
#WINTER_REDUCTION= 100
;Tripoli
#SOURCE_PORT= 100,66
;Taranto
#DESTINATION_PORT= 107,56
#WAYPOINT= 107,62
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Malaya Convey to UK
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

; Malaya Convoys to the UK
; Standard Route
{
#NAME= Malaya Supply Convoys To The UK
#POPUP=
#IMAGE=
#SOUND=
#FLAG= 1
#TYPE= 2
#AI= 0
#LEVEL= 0
#GV= 1[1,100]
#LINK= 0[0]
#SENDER_ID= 66
#RECIPIENT_ID= 112
#SENDER_ID_TRIGGER= 100
#RECIPIENT_ID_TRIGGER= 100
#PERCENTAGE= 75
#MAX_PERCENTAGE= 75
#SPRING_REDUCTION= 100
#SUMMER_REDUCTION= 100
#FALL_REDUCTION= 100
#WINTER_REDUCTION= 75
;Singapore
#SOURCE_PORT= 182,85
;Portsmouth
#DESTINATION_PORT= 84,39
#WAYPOINT= 181,85
#WAYPOINT= 172,81
#WAYPOINT= 152,82
#WAYPOINT= 139,88
#WAYPOINT= 139,97
#WAYPOINT= 125,104
#WAYPOINT= 125,117
#WAYPOINT= 109,125
#WAYPOINT= 101,125
#WAYPOINT= 84,117
#WAYPOINT= 84,95
#WAYPOINT= 65,85
#WAYPOINT= 65,48
}


Thank you so much! Please help!
Post #: 1
RE: Help with modded convey routes - 5/14/2021 7:52:19 PM   
Yvan1326

 

Posts: 38
Joined: 11/30/2020
Status: offline
quote:

#SENDER_ID= 63
#RECIPIENT_ID= 59
#SENDER_ID_TRIGGER= 100
#RECIPIENT_ID_TRIGGER= 100


the mobilization of 63 must be 100%, 59 must be 100%, ditto for 66 and 112, which is not the case at the start of the game.
try to set id SENDER_ID_TRIGGER to 0 for 63, 66 and RECIPIENT_ID_TRIGGER to 0 for 59.
And verify that 63 is on the axis side and 66 on the ally side.

then it will be necessary to create 2 convoys when they are fully mobilized

(in reply to DorianSebastian1)
Post #: 2
RE: Help with modded convey routes - 5/14/2021 8:58:42 PM   
DorianSebastian1

 

Posts: 17
Joined: 11/29/2020
Status: offline
Hello! Thanks for the tip. Sadly it didnt work. I sent both Sender_ID_Trigger to 0 for both and nothing happened. The white/red convey lines didnt show up and when I tested it in hotseat it didnt work. I declared war on Italy and Malaya and nothing happen either.

What else is wrong with my script? Any ideas?

< Message edited by DorianSebastian1 -- 5/14/2021 8:59:05 PM >

(in reply to Yvan1326)
Post #: 3
RE: Help with modded convey routes - 5/15/2021 5:33:02 AM   
DorianSebastian1

 

Posts: 17
Joined: 11/29/2020
Status: offline
Everyone I figured it out!

Singapore is actually owned by the UK and I had the country tag wrong for the Italy one. Fixed it!

(in reply to DorianSebastian1)
Post #: 4
RE: Help with modded convey routes - 5/16/2021 1:13:25 PM   
BillRunacre

 

Posts: 4945
Joined: 7/22/2013
Status: offline
Great!

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(in reply to DorianSebastian1)
Post #: 5
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