Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[fixed in upcoming update] Launcher High Power and CPU Consumption

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Tech Support >> [fixed in upcoming update] Launcher High Power and CPU Consumption Page: [1]
Login
Message << Older Topic   Newer Topic >>
[fixed in upcoming update] Launcher High Power and CPU ... - 5/15/2021 2:37:16 PM   
Shupov


Posts: 286
Joined: 2/7/2004
From: United States
Status: offline
The WitE2 Launcher continues to run after the game has been initiated. It consumes very high levels of CPU and power even while sitting idle, to the point where my computer fan runs constantly. It runs at these high levels indefinitely. See Task Manager screenshot below.

I'm unable to use Alt-Tab to get to the launcher after WitE2 is running, so I have been terminating it via the Task Manager "End task" button with no ill effects to the game. This releases the computer resource consumption and the fan stops running.

Can the Launcher resource consumption be reduced when it is sitting idle?






Attachment (1)

< Message edited by Joel Billings -- 5/24/2021 5:32:19 PM >


_____________________________

STALINADE

The real RED soda!
Post #: 1
RE: Launcher High Power and CPU Consumption - 5/17/2021 10:25:12 AM   
Darojax


Posts: 536
Joined: 4/29/2011
Status: offline
Out of curiosity what brand and model of CPU are you using?

Does not appear to be a universal problem, my launcher lies steadily on 0%.

I have Intel i5-7400 CPU.

< Message edited by Darojax -- 5/17/2021 10:33:34 AM >


_____________________________


(in reply to Shupov)
Post #: 2
RE: Launcher High Power and CPU Consumption - 5/17/2021 10:47:37 AM   
Denniss

 

Posts: 7902
Joined: 1/10/2002
From: Germany, Hannover (region)
Status: offline
the launcher is seriously broken, on my Phenom II sixcore I get 17% CPU load from the launcher, it sometimes fully occupies one core. Also keeps the CPU from clocking down. Minimizing the window does not help either. That's unacceptable.
Something Matrixgames/Slitherine would have to fix + test on older machines as something unnecessary is working in the background which may not be so easily seen on modern CPUs.

(in reply to Darojax)
Post #: 3
RE: Launcher High Power and CPU Consumption - 5/17/2021 10:52:24 AM   
Darojax


Posts: 536
Joined: 4/29/2011
Status: offline
I have a friend with a very high end AMD CPU, he also suffers from this issue, it may be AMD related.

_____________________________


(in reply to Denniss)
Post #: 4
RE: Launcher High Power and CPU Consumption - 5/17/2021 10:56:43 AM   
Bertram

 

Posts: 110
Joined: 9/11/2003
From: Netherlands
Status: offline
Got a modern machine - in fact 3 months old (Intel i7 10700, with a NVidia3070). Also got a high CPU usage by the Launcher, and the fan running until I i kill the launcher.

(8% CPU usage, 19 MB memory, very high energy use).

(in reply to Denniss)
Post #: 5
RE: Launcher High Power and CPU Consumption - 5/17/2021 5:21:49 PM   
Shupov


Posts: 286
Joined: 2/7/2004
From: United States
Status: offline
HP Envy TS 17 Notebook
Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz with 16 GB RAM
Windows 10

_____________________________

STALINADE

The real RED soda!

(in reply to Bertram)
Post #: 6
RE: Launcher High Power and CPU Consumption - 5/24/2021 5:31:53 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
Matrix has supposedly fixed this launcher issue. Should be seeing an official 1.00.11 version soon and you can let us know then if it is fixed. Thanks for the reports.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Shupov)
Post #: 7
RE: Launcher High Power and CPU Consumption - 5/24/2021 8:14:52 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline
Will the new graphical scaling also be in the .11 patch or is that still a later fix? I have not been able to play the game yet due to graphical scaling issues.

(in reply to Joel Billings)
Post #: 8
RE: Launcher High Power and CPU Consumption - 5/24/2021 8:21:24 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
The in-game scaling changes will be coming in a future version. We haven't yet released a version to internal testing as Pavel has been going through and adjusting various screens. The main map work has been completed, but there are a lot of pieces that need to be gone through. We're hoping to have it to our testers by early June. If you can't play now, and are interested in getting an early test version, you can email me at 2by3@2by3games.com and we may be able to get a version out to you so you can test it out.

_____________________________

All understanding comes after the fact.
-- Soren Kierkegaard

(in reply to Numdydar)
Post #: 9
RE: Launcher High Power and CPU Consumption - 5/27/2021 4:12:33 PM   
Numdydar

 

Posts: 3211
Joined: 2/13/2004
Status: offline
Email sent and I PMed you. Thanks so much for the offer.

(in reply to Joel Billings)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Tech Support >> [fixed in upcoming update] Launcher High Power and CPU Consumption Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

4.219