Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[1.09.00] Unhandled Exception - Scraping cards -> vidcom

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Tech Support >> [1.09.00] Unhandled Exception - Scraping cards -> vidcom Page: [1]
Login
Message << Older Topic   Newer Topic >>
[1.09.00] Unhandled Exception - Scraping cards -> vi... - 5/17/2021 7:06:55 PM   
zuekamo

 

Posts: 48
Joined: 6/21/2020
Status: offline
I scraped some stratagems then wanted to go the vidcom, and this error appeared:



It seems it tries to see the scrapped stratagem but it doesn't exists anymore.

See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at WindowsApplication1.CustomBitmapClass.DrawActionCardSe1(Int32 regnr, Int32 nr, Int32 roundnr, Int32 size, Boolean Shaded, Int32 Percent, Int32 tCardId) in G:\VR\VRDevelopment\WindowsApplication1\GUI\GraphicsAndSounds\Se1_CustomBitmapClass.vb:line 2570
   at WindowsApplication1.DynamicCinematicsScreenClass.Paint(Boolean onlyToolTip) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Screens\Se1_Screens\Se1_DynamicCinematicsScreenClass.vb:line 413
   at WindowsApplication1.Form1.PaintScreeny(Rectangle rect) in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 2507
   at WindowsApplication1.Form1.PaintScreeny() in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 2379
   at WindowsApplication1.Form1.Form1_Keydown(Object sender, KeyEventArgs e) in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 1954
   at System.Windows.Forms.Control.OnKeyDown(KeyEventArgs e)
   at System.Windows.Forms.Control.ProcessKeyEventArgs(Message& m)
   at System.Windows.Forms.Control.WmKeyChar(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at WindowsApplication1.ImmoveableForm.WndProc(Message& m) in G:\VR\VRDevelopment\WindowsApplication1\ImmoveableForm.vb:line 68
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
WindowsApplication1
    Assembly Version: 1.0.7779.31056
    Win32 Version: 1.0.7779.31056
    CodeBase: file:///E:/SteamLibrary/steamapps/common/Shadow%20Empire/ShadowEmpire.exe
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4300.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4084.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
irrKlang.NET4
    Assembly Version: 1.0.6617.18847
    Win32 Version: 
    CodeBase: file:///E:/SteamLibrary/steamapps/common/Shadow%20Empire/irrKlang.NET4.DLL
----------------------------------------
ICSharpCode.SharpZipLib
    Assembly Version: 0.84.0.0
    Win32 Version: 0.84.0.0
    CodeBase: file:///E:/SteamLibrary/steamapps/common/Shadow%20Empire/ICSharpCode.SharpZipLib.DLL
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


< Message edited by zuekamo -- 5/17/2021 7:07:46 PM >
Post #: 1
RE: [1.09.00] Unhandled Exception - Scraping cards ->... - 5/20/2021 10:06:17 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Thank you for reporting and very right you are!

Will be fixed in the upcoming open beta v1.09.03

best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to zuekamo)
Post #: 2
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Tech Support >> [1.09.00] Unhandled Exception - Scraping cards -> vidcom Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.516