e_barkmann
Posts: 1307
Joined: 4/18/2000 From: Adelaide, Australia Status: offline
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with some practise, Clerveaux can be reached by the Germans on the first turn. My suggestion would be to start a game up with the Germans on AI (don't select AI- though) and then step through each move that the AI is making - and observe Roger Keating's opening move. Alternatively, get Rob Gjessing to play you as the Germans..he's got the opening move for Clerveaux down pat :-) If you want to nut it out yourself, the Combat Advisor should be invaluable. Hint: you may need to use a nearby Para regiment to help you get to Clerveaux on turn 1... Cheers Chris [QUOTE=Wallenstein]Hello! After celebrating the arrival of my KP copy, I started a TAO3 game on the German side. Hm, somehow I can´t make significant progress as in TAO2; it´s the allied strongpoints, they´re driving me mad. I can deal with them in the northern part of the map quite well, but the area near Clearvaux and below is almost impossible to penetrate during the first turns. I can´t get my units over the rivers when a strongpoint is on the other side of the water, because they can´t be attacked. It takes a huge amount of time to seek for gaps and move my units through. This takes about three or four turns - in TAO2 I used to be already southwest of Bastogne. As this happened three games in a row, I thought it was time to ask you for some hints with that issue...and yes, I admit, I haven´t read the whole manual yet... ;)[/QUOTE]
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