Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Scen 2 - truly dead AI after 6 months?

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scen 2 - truly dead AI after 6 months? Page: [1]
Login
Message << Older Topic   Newer Topic >>
Scen 2 - truly dead AI after 6 months? - 5/24/2021 8:40:03 AM   
Nowi Ribak

 

Posts: 65
Joined: 10/30/2011
From: Austria, Europe
Status: offline
Hello fellow map staring community,

I tried searching, but coulndt find a definitive answer on the issue - is the AI really that broken?
I read that the designer tweaked it and one should play the Ironman version, but I am a very casual player and dont want to compete against really strong AI (too time consuming ).

So if I play Scen 2 on Hard (for supply reasons for AI) can I advance the game into 43' and still expect some resistance? Or is it truly broken in the sense that nothing happens anymore and I just steamroll with one PT boat to Tokyo bay?
Post #: 1
RE: Scen 2 - truly dead AI after 6 months? - 5/24/2021 8:47:27 AM   
Evoken

 

Posts: 488
Joined: 10/23/2019
Status: offline
I cant find it now but there were some base names floating around on the forums that AI needs to capture to stay competitive. From my understanding if you deny AI those bases it dies down pretty quickly.

(in reply to Nowi Ribak)
Post #: 2
RE: Scen 2 - truly dead AI after 6 months? - 5/24/2021 9:12:26 AM   
Nowi Ribak

 

Posts: 65
Joined: 10/30/2011
From: Austria, Europe
Status: offline
Makes sense, because 'AI' in the game really is just a bunch of scripts. Does anyone have the list or knows what to do/avoid in order for the Jap AI opponent to stay alive?

I mean they started pretty well, the Kido Butai visiting Soerbaja-Java end of 12/41 has really surprised me

(in reply to Evoken)
Post #: 3
RE: Scen 2 - truly dead AI after 6 months? - 5/24/2021 9:41:01 AM   
Evoken

 

Posts: 488
Joined: 10/23/2019
Status: offline
Ah found it , posting the whole thread has some extra usefull info
https://www.matrixgames.com/forums/tm.asp?m=4952259&mpage=1&key=competitive�

(in reply to Nowi Ribak)
Post #: 4
RE: Scen 2 - truly dead AI after 6 months? - 5/24/2021 9:54:06 AM   
Nowi Ribak

 

Posts: 65
Joined: 10/30/2011
From: Austria, Europe
Status: offline
Great, thx a lot Evoken.
Copied list into my ever growing WitP AE Excel
Have a nice day

(in reply to Evoken)
Post #: 5
RE: Scen 2 - truly dead AI after 6 months? - 5/24/2021 2:02:32 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Check also updated AI files by AndyMac:

https://www.matrixgames.com/forums/tm.asp?m=4692890

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to Nowi Ribak)
Post #: 6
RE: Scen 2 - truly dead AI after 6 months? - 5/26/2021 1:15:08 AM   
CaptBeefheart


Posts: 2301
Joined: 7/4/2003
From: Seoul, Korea
Status: offline
If you want some excitement late game, do a Marianas invasion.

Cheers,
CB

_____________________________

Beer, because barley makes lousy bread.

(in reply to Sardaukar)
Post #: 7
RE: Scen 2 - truly dead AI after 6 months? - 5/26/2021 2:18:34 AM   
HansBolter


Posts: 7704
Joined: 7/6/2006
From: United States
Status: offline
Don't play stock scenarios and don't play aggressively in '42 trying to thwart the AI the way you would against a thinking opponent.

I can't remember how many games of stock, DBB, early Ironman and later Tier 2 and Tier 3 Ironman scenarios I played never getting past mid '43 because I couldn't restrain myself.

I finally succeeded in getting a Tier 3 Ironman (Scen# 40) into '46 with a full scale invasion of Japan in my last game after playing this game many, many times since its release. I did this by finally reigning myself in and allowing the AI a chance to succeed.

I'm currently playing The Long Road to Tokyo which lasts into 1948. I'm in mid December '42 with the AI easily holding its own.

_____________________________

Hans


(in reply to CaptBeefheart)
Post #: 8
RE: Scen 2 - truly dead AI after 6 months? - 5/28/2021 5:11:01 AM   
Yaab


Posts: 4552
Joined: 11/8/2011
From: Poland
Status: offline
Nowi Ribak, apart from the fact that the AI is scripted, the AI seems to be handicapped in other ways. I play mostly against the Jap AI and I have never seen the AI use Sweep missions. This leads to heavy losses for the AI, especially bombers. With Sweep mission enabled, the AI would be more competitive, and aircfrat losses would be more historical.

< Message edited by Yaab -- 5/28/2021 5:19:51 AM >

(in reply to HansBolter)
Post #: 9
RE: Scen 2 - truly dead AI after 6 months? - 5/29/2021 1:55:59 PM   
Nowi Ribak

 

Posts: 65
Joined: 10/30/2011
From: Austria, Europe
Status: offline
Yeah Yaab I know what you mean the JAP bombers fall out of the skies like flies, but I adopted my playstyle to accomodate this specific weakness.

(in reply to Yaab)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Scen 2 - truly dead AI after 6 months? Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.828