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Making sense of Oil Usage.

 
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Making sense of Oil Usage. - 5/24/2021 5:49:21 PM   
incbob


Posts: 727
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From: Columbia, Missouri
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I went through the manual. This is what I found.


Oil Usage

= Any unit not on a map level 9 supply consumes 1/3 oil.
= Units with 50% strength or less have a 50% chance of not using oil when moving or attacking.
= Rail movement uses 0 oil.
= An oil-dependent unit uses oil only once for movement no matter how many times it stops to attack.


Land
= Oil dependent units use oil for each attack.
= Mechanized and Armor use 2 oil
= UK Large infantry corp +1 oil
= USA Mechanized or armor corp large +1 oil
= USA Large Infantry corp +1 oil


Air
= Use 1 oil for any amount of movement.
= Air transports use 1 oil.
= Use oil for each attack or interdiction. (So a unit that uses 3 oil can attack twice on your turn using a total of 3 oil and then interdict twice on your opponents turn, again using a total of another 3 oil).
= Air Superiority and Ground Attack units use 2 oil.
$ Defending air superiority has 50% chance of using 0 oil
= Tactical and Strategic air units use 3 oil.

Naval
= Most Naval units use 1 oil at sea whether they move or attack. They do not consume more for attacking.
= Patrol groups use 0 oil.
= Battle groups use 2 oil.
$ BBs with warship tech use -1

Post #: 1
RE: Making sense of Oil Usage. - 5/24/2021 5:50:56 PM   
eskuche

 

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What’s $ designation?
Also I believe air superiority use 1 from what I remember in game.

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Post #: 2
RE: Making sense of Oil Usage. - 5/24/2021 6:05:26 PM   
incbob


Posts: 727
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From: Columbia, Missouri
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$ that is supposed to be another bullet point and further indented. Not sure why it didn't take.

The manual says two, but looking in the game you are correct it says 1.

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Post #: 3
RE: Making sense of Oil Usage. - 5/24/2021 6:29:49 PM   
ago1000


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Naval units in port use 1/3 oil point. Not sure if that's implied in your list.

Good list. Thank you.

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Post #: 4
RE: Making sense of Oil Usage. - 5/24/2021 7:15:10 PM   
incbob


Posts: 727
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From: Columbia, Missouri
Status: offline
Trying to help and understand myself.

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Post #: 5
RE: Making sense of Oil Usage. - 5/25/2021 9:29:48 AM   
tyronec


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Can someone clarify for me.

'Naval units in port use 1/3 oil point. Not sure if that's implied in your list.'
seems to contradict
'= Any unit not on a map level 9 supply consumes 1/3 oil.'

Do Naval units on a supply level 9 port use oil ?
Does it make any difference if it is a size 9 port ?

Maybe the wording 'units' means land units only and not naval units, or maybe it means land + air units...

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RE: Making sense of Oil Usage. - 5/25/2021 11:29:01 AM   
Peek101

 

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I think naval units only pay the 'at sea' cost if they start the turn out of port, not for having moved. If a naval unit moves from port to port it still just pays the 1/3 point at the start of the it's next turn.

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Post #: 7
RE: Making sense of Oil Usage. - 5/25/2021 11:53:47 AM   
ago1000


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I took the 1941 Scenario and removed all American units on the map accept for 11 naval units. I placed all the naval units in San Fran(port size 9). Here are the results. Remember this is with the stock 41 Scenario. I'm sure the other scenarios will show similar results.

A naval unit uses 1/3 an oil point in a port 9 size port.

Now if that is not suppose to happen, then its a bug.




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< Message edited by ago1000 -- 5/25/2021 11:56:45 AM >


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RE: Making sense of Oil Usage. - 5/25/2021 12:32:55 PM   
ago1000


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This is the rule, units off rail use 1/3 oil point. Here I've taken the 41 Scenario removed all the UK units and these are the only 3 on the map.
As you can see, when the 3 units are moved off rail (supply 9 hex) they each consume 1/3 an oil point as upkeep increases from 0 to 1.




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Post #: 9
RE: Making sense of Oil Usage. - 5/25/2021 12:38:55 PM   
ago1000


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Now this is the one that messes me up. I removed all the units from China except the ones you see. I perform the same experiment with China as I did with the UK. I picked China because it had mentioned in other posts. The results are different.

Is this a bug or has China a special rule I'm missing?






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Post #: 10
RE: Making sense of Oil Usage. - 5/25/2021 1:51:12 PM   
tyronec


Posts: 4940
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From: Portaferry, N. Ireland
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quote:

This is the rule, units off rail use 1/3 oil point. Here I've taken the 41 Scenario removed all the UK units and these are the only 3 on the map.
As you can see, when the 3 units are moved off rail (supply 9 hex) they each consume 1/3 an oil point as upkeep increases from 0 to 1.

Good job, that clarifies it.
It would have been better if the manual had written: 'land and air units off rail use 1/3 oil point' to clarify that this exception doesn't apply to naval.

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Post #: 11
RE: Making sense of Oil Usage. - 5/25/2021 2:24:50 PM   
nowherman


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From: Springfield MO
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China has a special rule you are missing.

Page 68 of the manual:

China and Communist China are the exceptions to this rule. They are
considered foot armies and require no oil maintenance.

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Post #: 12
RE: Making sense of Oil Usage. - 5/25/2021 3:02:47 PM   
AlvaroSousa


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Under Oil Maintenance

Foot Army—Some nations do not use as much motor transportation and are considered a foot army.

China and Communist China are the exceptions to this rule. They are considered foot armies and require no oil maintenance.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

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Post #: 13
RE: Making sense of Oil Usage. - 5/25/2021 3:07:28 PM   
ago1000


Posts: 856
Joined: 8/6/2004
From: Canada
Status: offline
quote:

ORIGINAL: nowherman

China has a special rule you are missing.

Page 68 of the manual:

China and Communist China are the exceptions to this rule. They are
considered foot armies and require no oil maintenance.

Thank you nowherman and Alvaro. That clarifies that for me.

quote:

ORIGINAL: incbob

Oil Usage

= Any unit not on a map level 9 supply consumes 1/3 oil. Except China and Communist China
= Units with 50% strength or less have a 50% chance of not using oil when moving or attacking.
= Rail movement uses 0 oil.
= An oil-dependent unit uses oil only once for movement no matter how many times it stops to attack.


Land
= Oil dependent units use oil for each attack.
= Mechanized and Armor use 2 oil
= UK Large infantry corp +1 oil
= USA Mechanized or armor corp large +1 oil
= USA Large Infantry corp +1 oil


Air
= Use 1 oil for any amount of movement.
= Air transports use 1 oil.
= Use oil for each attack or interdiction. (So a unit that uses 3 oil can attack twice on your turn using a total of 3 oil and then interdict twice on your opponents turn, again using a total of another 3 oil).
= Air Superiority and Ground Attack units use 2 oil.
= Defending air superiority has 50% chance of using 0 oil
= Tactical and Strategic air units use 3 oil.

Naval
= Most Naval units use 1 oil at sea whether they move or attack. They do not consume more for attacking.
= Patrol groups use 0 oil.
= Battle groups use 2 oil.
= BBs with warship tech use -1
=Naval unit in any size port will consume 1/3 oil resource

I've just added some things.

Forgot to mention: All movement and attack oil used is subtracted from stockpile oil. All others is summed at the beginning of the turn as upkeep. Exception: Naval Units its always upkeep.


< Message edited by ago1000 -- 5/25/2021 3:43:07 PM >


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Post #: 14
RE: Making sense of Oil Usage. - 5/25/2021 5:34:32 PM   
incbob


Posts: 727
Joined: 6/23/2004
From: Columbia, Missouri
Status: offline
Also

quote:

ORIGINAL: AlvaroSousa
The manual is not correct. 1, 2, 3, 4 oil use for each unit air Sup, Ground, Tac, Str


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Post #: 15
RE: Making sense of Oil Usage. - 5/25/2021 5:39:05 PM   
incbob


Posts: 727
Joined: 6/23/2004
From: Columbia, Missouri
Status: offline
Oil Usage

= Any unit not on a map level 9 supply consumes 1/3 oil. Except China and Communist China
= Units with 50% strength or less have a 50% chance of not using oil when moving or attacking.
= Rail movement uses 0 oil.
= An oil-dependent unit uses oil only once for movement no matter how many times it stops to attack.


Land
= Oil dependent units use oil for each attack.
= Mechanized and Armor use 2 oil
= UK Large infantry corp +1 oil
= USA Mechanized or armor corp large +1 oil
= USA Large Infantry corp +1 oil


Air
= Use 1 oil for any amount of movement.
= Air transports use 1 oil.
= Use oil for each attack or interdiction. (So a unit that uses 3 oil can attack twice on your turn using a total of 3 oil and then interdict twice on your opponents turn, again using a total of another 3 oil).
= Air Superiority use 1 oil.
-------- Defending air superiority has a 50% chance of using 0 oil.
= Ground Attack units use 2 oil.
= Tactical use 3 oil.
= Strategic air units use 4 oil.

Naval
= Most Naval units use 1 oil at sea whether they move or attack. They do not consume more for attacking.
= Naval units always consume 1/3 oil while in any size port.
= Patrol groups use 0 oil.
= Battle groups use 2 oil.
-------BBs with warship tech use -1

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Post #: 16
RE: Making sense of Oil Usage. - 5/25/2021 5:57:07 PM   
incbob


Posts: 727
Joined: 6/23/2004
From: Columbia, Missouri
Status: offline
Oh yeah, for got one.

When a fleet consist of different nationalities the game picks a "lead ship." All oil consumed by that fleet is deducted from the "lead ship's" oil supply.

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Post #: 17
RE: Making sense of Oil Usage. - 5/26/2021 4:48:54 PM   
WYBaugh

 

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Joined: 7/5/2004
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I don't own the game but would an oil usage summary screen be a welcome addition? This subject is brought up often and having a breakdown by country that is spelled out as everyone spells it out in the answers, I feel would help out the players.

< Message edited by WYBaugh -- 5/26/2021 4:50:16 PM >

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Post #: 18
RE: Making sense of Oil Usage. - 5/26/2021 4:52:09 PM   
eskuche

 

Posts: 1094
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From: OH, USA
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I think once you’ve worked out the rules once it’s fine. Red or black basically. There are plenty of other QoL updates I personally would prefer first.

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Post #: 19
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