Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

[1.09.03b] Units refuse to return into SHQ once marked as obsolete.

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Tech Support >> [1.09.03b] Units refuse to return into SHQ once marked as obsolete. Page: [1]
Login
Message << Older Topic   Newer Topic >>
[1.09.03b] Units refuse to return into SHQ once marked ... - 5/26/2021 9:11:51 AM   
phyroks

 

Posts: 41
Joined: 12/1/2020
Status: offline
game started in 01 and updated to 3b later.

I dont know why, but my formations no longer return old units to to SHQ after they are obsolete/unwanted or wrong formation type, they have been stuck in their formations for 10 turns or so, there are plenty of logistic points left and I have even tried allowing the SHQ to use 100% of logistic points but nothing happens. Some of them are right next to SHQ.

The unit tooltip does say that there are units wanting to be returned but nothing is done about it. Both SHQ and the target unit has them marked for return.

Attachment (1)

< Message edited by phyroks -- 5/26/2021 9:22:18 AM >
Post #: 1
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 5/26/2021 10:42:42 AM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
Does the SHQ have any Logistics Points left over for the "Reinforcement" step?
Usually that one is the first to go when the Logistics become strained.

(in reply to phyroks)
Post #: 2
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 5/26/2021 1:59:34 PM   
phyroks

 

Posts: 41
Joined: 12/1/2020
Status: offline
quote:

ORIGINAL: zgrssd

Does the SHQ have any Logistics Points left over for the "Reinforcement" step?
Usually that one is the first to go when the Logistics become strained.


yes, a lot of it and during multiple turns

< Message edited by phyroks -- 5/26/2021 2:19:27 PM >

(in reply to zgrssd)
Post #: 3
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 5/26/2021 3:35:37 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
I asume you ecluded bottlenecks and that the model might not be be fitting?

Are the units on a road that has logistics points?
There was a recent report that some part of the replacement process only works if the unit is on roads.
But a few recent fixes dealt with Robotic and Immobile units not getting reinforcements as well.

(in reply to phyroks)
Post #: 4
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 5/26/2021 4:23:35 PM   
phyroks

 

Posts: 41
Joined: 12/1/2020
Status: offline

quote:

ORIGINAL: phyroks
there are plenty of logistic points left and I have even tried allowing the SHQ to use 100% of logistic points but nothing happens. Some of them are right next to SHQ.

in the screenshot you can see that the specific unit standing in same place as the shq

(in reply to phyroks)
Post #: 5
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 6/1/2021 8:14:28 AM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
Interesting. Could you send a savefile to vic@vrdesigns.net with a link to this thread?

Best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to phyroks)
Post #: 6
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 6/1/2021 3:06:29 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
@JH (email received)

Looks like there is a glitch.

The next patch will fix the issue on loading the save game.

@Phyroks,

If you have not send your savefile yet please do so as well.

best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to Vic)
Post #: 7
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 6/1/2021 4:54:36 PM   
phyroks

 

Posts: 41
Joined: 12/1/2020
Status: offline
I did, it was the one with 2 saves, JH one.
Thanks for the fix!

< Message edited by phyroks -- 6/1/2021 5:34:49 PM >

(in reply to Vic)
Post #: 8
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 6/3/2021 12:54:31 PM   
phyroks

 

Posts: 41
Joined: 12/1/2020
Status: offline
Still has some issues in 04 version, not sure whats up, did send you new save file. Patch did not have * on it atleast.

< Message edited by phyroks -- 6/3/2021 1:09:21 PM >

(in reply to phyroks)
Post #: 9
RE: [1.09.03b] Units refuse to return into SHQ once mar... - 6/7/2021 2:10:36 PM   
Vic


Posts: 8262
Joined: 5/17/2004
Status: offline
I am still working on this issue which seems to underestimate the number of logistical points available. Will be fixed in the upcoming patch (later this week)

best wishes,
Vic

_____________________________

Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics


(in reply to phyroks)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Tech Support >> [1.09.03b] Units refuse to return into SHQ once marked as obsolete. Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.516