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[VL scirpt issue] soviet AI in Velikie-Luki Tutorial Scenario. Bug?

 
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All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Tech Support >> Scenario Data / Map Issues >> [VL scirpt issue] soviet AI in Velikie-Luki Tutorial Scenario. Bug? Page: [1]
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[VL scirpt issue] soviet AI in Velikie-Luki Tutorial Sc... - 6/1/2021 5:39:58 PM   
Tenzan


Posts: 101
Joined: 6/5/2004
Status: offline
Since the .11 beta, 100% of the time on turn 1 the singular 381stRD will attack from 201,128 into 201,129 (VL) a fortified hex attacked across a minor river, and force a surrender/retreat with zero support outside of pretty hefty airpower. Altering morale doesn't seem to affect it. This seems to be an odd result. I certainly can't replicate it as a player. Wondering if it's an AI routine, or not. Figured I'd point this out in case its a symptom of a bug in combat resolution.

Should be easy to replicate, just run the scenario.




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< Message edited by Joel Billings -- 6/3/2021 9:36:28 PM >
Post #: 1
RE: soviet AI in Velikie-Luki Tutorial Scenario. Bug? - 6/3/2021 9:36:10 PM   
Joel Billings


Posts: 32265
Joined: 9/20/2000
From: Santa Rosa, CA
Status: offline
This is probably a poorly designed first turn script (might have been mine since I think I worked on the script at one point). I'm moving this to the data area. thanks for the report.

_____________________________

All understanding comes after the fact.
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