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[Resolved] Set Fuel Qty problem with Ships/Subs

 
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[Resolved] Set Fuel Qty problem with Ships/Subs - 6/7/2021 10:45:46 PM   
theohedd

 

Posts: 13
Joined: 5/6/2021
From: United States
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The new feature for 1147,25 "ADDED: #14548 Add UI option to edit ship/submarine/facility fuel levels:" has a notable problem. When trying to use it with a unit that has multiple fuel types, which is frankly most of them, the input can bug out, initially displaying the correct amount, but on trying to edit it, it will lock it to a max number specific to one of the smaller fuel reserves, but trying to edit within that doesn't always work, and when it does, it means that, for example, a fleet oiler that you wanted to have 3/4 of Fuel Oil, which would be several hundred thousand tons, is instead limited to only several thousand tons of Fuel Oil, since it can only carry 8500 units of AVGas, which the UI thinks is the max amount of fuel it can hold total.

< Message edited by WSBot -- 6/9/2021 1:53:24 PM >
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RE: Set Fuel Qty problem with Ships/Subs - 6/7/2021 10:50:54 PM   
theohedd

 

Posts: 13
Joined: 5/6/2021
From: United States
Status: offline
Sometimes, the UI glitch doesn't appear, but the attempted changes to the amount of fuel just don't work.

(in reply to theohedd)
Post #: 2
RE: Set Fuel Qty problem with Ships/Subs - 6/8/2021 6:22:09 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
Status: offline
Hi Theohedd

This was reported and looks like they fixed it post .25.

https://www.matrixgames.com/forums/tm.asp?m=5022337

Best!

Mike

(in reply to theohedd)
Post #: 3
RE: Set Fuel Qty problem with Ships/Subs - 6/8/2021 7:28:05 PM   
theohedd

 

Posts: 13
Joined: 5/6/2021
From: United States
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Awesome, thanks!

(in reply to BDukes)
Post #: 4
RE: Set Fuel Qty problem with Ships/Subs - 7/5/2021 7:57:46 PM   
BDukes

 

Posts: 1695
Joined: 12/27/2017
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Confirmed fixed in 1147.27. Thank you!

(in reply to theohedd)
Post #: 5
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