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RE: Message for Ralph Tricky - 6/18/2021 6:19:51 PM   
cathar1244

 

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https://www.general-staff.com/about/

This looked promising, but no updates since 2017, it seems. It was a project by the guy who programmed Universal Military Simulator I and II way back when.

Cheers

(in reply to Curtis Lemay)
Post #: 61
RE: Message for Ralph Tricky - 6/18/2021 7:01:56 PM   
Lobster


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quote:

ORIGINAL: cathar1244

https://www.general-staff.com/about/

This looked promising, but no updates since 2017, it seems. It was a project by the guy who programmed Universal Military Simulator I and II way back when.

Cheers


That background reminds me of some of the Napoleonic games that used blocks back in the 70s and 80s.

_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

(in reply to cathar1244)
Post #: 62
RE: Message for Ralph Tricky - 6/18/2021 7:07:19 PM   
jmlima

 

Posts: 782
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quote:

ORIGINAL: Curtis Lemay

quote:

ORIGINAL: golden delicious

quote:

ORIGINAL: Curtis Lemay

What difference does it make when they are fixed so long as they are fixed before the release?


The release has bugs in it.

I'm not a developer- but I'm nevertheless aware that developers are supposed to regularly regression test the software they're working on to iron out bugs as and when they arise- not later when you've finished doing the fun stuff.


Sure. You fix the bugs that crop up in the thing you are working on as they come up. But legacy bugs that are in other parts of the code have to be fixed without that benefit (especially if they were made by Ralph!). There is no benefit to prioritizing them.



I know the net is full of experts, take this as free unwanted advice, that's not how you develop software. It's actually slightly mind-boggling that someone is willingly sinking a lot of personal time and effort into an admitedly flawed product without sorting out the flaws first. At least this admission saves me further time posting on TOAW forums.

(in reply to Curtis Lemay)
Post #: 63
RE: Message for Ralph Tricky - 6/18/2021 7:37:30 PM   
Curtis Lemay


Posts: 12969
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From: Houston, TX
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quote:

ORIGINAL: jmlima

I know the net is full of experts, take this as free unwanted advice, that's not how you develop software.


And you have a rational reason for that, right?

quote:

It's actually slightly mind-boggling that someone is willingly sinking a lot of personal time and effort into an admitedly flawed product without sorting out the flaws first.


Only an issue if the bugs turn out to be humanly impossible to fix (something very unlikely, since the thing worked in the past).

_____________________________

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Bob Cross's TOAW Site

(in reply to jmlima)
Post #: 64
RE: Message for Ralph Tricky - 6/19/2021 11:59:10 AM   
Lobster


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From: Third rock from the Sun.
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TOAW Forum Rules:

Rule #1 Bob is always right.

Rule #2 If you think he is wrong refer to Rule #1.



_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

(in reply to Curtis Lemay)
Post #: 65
RE: Message for Ralph Tricky - 6/19/2021 2:50:19 PM   
Curtis Lemay


Posts: 12969
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quote:

ORIGINAL: Lobster

TOAW Forum Rules:

Rule #1 Bob is always right.

Rule #2 If you think he is wrong refer to Rule #1.



Oh no! Apparently I have to agree with every baseless claim anyone makes and any lie they fabricate about me. How dare I not serve as your floormat!

_____________________________

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(in reply to Lobster)
Post #: 66
RE: Message for Ralph Tricky - 6/19/2021 3:29:33 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
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quote:

ORIGINAL: cathar1244

https://www.general-staff.com/about/

This looked promising, but no updates since 2017, it seems. It was a project by the guy who programmed Universal Military Simulator I and II way back when.

Cheers

Note that they solicited donations to kickstart it. Got over $16K. Wonder how those folks feel now?

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to cathar1244)
Post #: 67
RE: Message for Ralph Tricky - 6/19/2021 3:41:04 PM   
Lobster


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Attachment (1)

_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

(in reply to Curtis Lemay)
Post #: 68
RE: Message for Ralph Tricky - 6/19/2021 3:59:30 PM   
76mm


Posts: 4688
Joined: 5/2/2004
From: Washington, DC
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quote:

ORIGINAL: Curtis Lemay
Note that they solicited donations to kickstart it. Got over $16K. Wonder how those folks feel now?

Dunno, they probably feel glad to have spent a few bucks on a game that looked like something other than the same old crap. I'd happily contribute to a kickstarter for a WWII operational level game.

Meanwhile, I paid good money for this game and there's been, what, two patches in several years despite outstanding bugs. We already know how some players feel about that, as they've expressed themselves here on the forum.

(in reply to Curtis Lemay)
Post #: 69
RE: Message for Ralph Tricky - 6/19/2021 4:35:05 PM   
cathar1244

 

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I was hasty with that comment. The blog hadn't updated since then, but I found other comments from the developer from last year. Apparently he had a round with cancer and the fellow doing the non-AI programming was also sick for a while.

But, yeah, one hopes that a product of some kind is eventually released. The map editor looks interesting.

Note this effort is for 17-18-19 century battles.

Cheers

quote:

ORIGINAL: Curtis Lemay


quote:

ORIGINAL: cathar1244

https://www.general-staff.com/about/

This looked promising, but no updates since 2017, it seems. It was a project by the guy who programmed Universal Military Simulator I and II way back when.

Cheers

Note that they solicited donations to kickstart it. Got over $16K. Wonder how those folks feel now?


(in reply to Curtis Lemay)
Post #: 70
RE: Message for Ralph Tricky - 6/19/2021 4:41:05 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
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quote:

ORIGINAL: 76mm

quote:

ORIGINAL: Curtis Lemay
Note that they solicited donations to kickstart it. Got over $16K. Wonder how those folks feel now?

Dunno, they probably feel glad to have spent a few bucks on a game that looked like something other than the same old crap. I'd happily contribute to a kickstarter for a WWII operational level game.


Acording to Lobster, I'm required to agree with this nonsense. Yes, I'm sure they're glad to have squandered $16K.

quote:

Meanwhile, I paid good money for this game and there's been, what, two patches in several years despite outstanding bugs. We already know how some players feel about that, as they've expressed themselves here on the forum.


You got TOAW IV and at least a couple of updates. More are in development.

People seem to think that Bob = Ralph + Bob. They must have flunked algebra.

< Message edited by Curtis Lemay -- 6/19/2021 5:24:11 PM >


_____________________________

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Bob Cross's TOAW Site

(in reply to 76mm)
Post #: 71
RE: Message for Ralph Tricky - 6/19/2021 5:11:22 PM   
76mm


Posts: 4688
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From: Washington, DC
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quote:

OR
Acording to Lobster, I'm required to agree with this nonsense. Yes, I'm sure they're glad to have squandered $16K.

Ooops, I keep forgetting...anything you don't agree with is "nonsense" or "lunacy". Given how Kickstarter works, the contributors knew the risks they were taking, and sometimes it doesn't work out. And yet they contributed anyway, because, well, they wanted to...

I doubt that I'm the only one that has spent plenty over the years--without any regrets--on games I've hardly played, or not played at all, to support promising developers. But I'm sure this is all nonsense to you, so hardly worth discussing...

(in reply to Curtis Lemay)
Post #: 72
RE: Message for Ralph Tricky - 6/19/2021 5:34:45 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: 76mm

quote:

OR
Acording to Lobster, I'm required to agree with this nonsense. Yes, I'm sure they're glad to have squandered $16K.

Ooops, I keep forgetting...anything you don't agree with is "nonsense" or "lunacy". Given how Kickstarter works, the contributors knew the risks they were taking, and sometimes it doesn't work out. And yet they contributed anyway, because, well, they wanted to...

I doubt that I'm the only one that has spent plenty over the years--without any regrets--on games I've hardly played, or not played at all, to support promising developers. But I'm sure this is all nonsense to you, so hardly worth discussing..


You misunderstood me. I'm agreeing with you. In fact, I'm required to agree with any loony-toon, crackbrained post you make.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to 76mm)
Post #: 73
RE: Message for Ralph Tricky - 6/19/2021 5:47:36 PM   
76mm


Posts: 4688
Joined: 5/2/2004
From: Washington, DC
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quote:

ORIGINAL: Curtis Lemay
I'm required to agree with any loony-toon, crackbrained post you make.

As I said, anything you don't agree with is "nonsense," "lunacy," or now "loony-toon," or "crack-brained." It would be funny if it wasn't so consistent.

(in reply to Curtis Lemay)
Post #: 74
RE: Message for Ralph Tricky - 6/19/2021 5:57:55 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: 76mm

quote:

ORIGINAL: Curtis Lemay
I'm required to agree with any loony-toon, crackbrained post you make.

As I said, anything you don't agree with is "nonsense," "lunacy," or now "loony-toon," or "crack-brained." It would be funny if it wasn't so consistent.

I'm sure you contacted everyone in that kickstarter, or maybe you used clairvoyance. Regardless, no matter how utterly baseless some claim is, I have to agree with it.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to 76mm)
Post #: 75
RE: Message for Ralph Tricky - 6/19/2021 5:59:21 PM   
76mm


Posts: 4688
Joined: 5/2/2004
From: Washington, DC
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quote:

ORIGINAL: Curtis Lemay
I'm sure you contacted everyone in that kickstarter, or maybe you used clairvoyance.

Why yes, the same way that you apparently reached your conclusion...weird, huh?

(in reply to Curtis Lemay)
Post #: 76
RE: Message for Ralph Tricky - 6/19/2021 6:55:46 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: 76mm

quote:

ORIGINAL: Curtis Lemay
I'm sure you contacted everyone in that kickstarter, or maybe you used clairvoyance.

Why yes, the same way that you apparently reached your conclusion...weird, huh?


I didn't make any conclusion. Here's what I said:

quote:

Wonder how those folks feel now?


_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to 76mm)
Post #: 77
RE: Message for Ralph Tricky - 6/19/2021 8:00:36 PM   
76mm


Posts: 4688
Joined: 5/2/2004
From: Washington, DC
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quote:

ORIGINAL: Curtis Lemay
I didn't make any conclusion. Here's what I said:


LOL, as if I didn't see that deflection coming...and this comment isn't a conclusion?
quote:

ORIGINAL: Curtis Lemay
Yes, I'm sure they're glad to have squandered $16K.

You are clearly implying that they are "not glad" to have "squandered" $16k. Why are you so sure that they are "not glad" and consider their contribution "squandered"? What's your source for that conclusion?

(in reply to Curtis Lemay)
Post #: 78
RE: Message for Ralph Tricky - 6/19/2021 8:03:29 PM   
gliz2

 

Posts: 454
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Stop feeding his delusions mate.
Part of why TOAW is where it is is Bob. For good or bad.

_____________________________

Plans are worthless, but planning is essential.

(in reply to 76mm)
Post #: 79
RE: Message for Ralph Tricky - 6/19/2021 8:41:10 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: 76mm

LOL, as if I didn't see that deflection coming...and this comment isn't a conclusion?
quote:

ORIGINAL: Curtis Lemay
Yes, I'm sure they're glad to have squandered $16K.

You are clearly implying that they are "not glad" to have "squandered" $16k. Why are you so sure that they are "not glad" and consider their contribution "squandered"? What's your source for that conclusion?


In what way is it a conclusion? Where did I say what their actual feelings are? Just pointing out the baselessness of YOUR conclusion. No posts since 2017 sure sounds squandered to me. But I suppose we must wait till all the stars go out before making any assumptions about that.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to 76mm)
Post #: 80
RE: Message for Ralph Tricky - 6/19/2021 8:47:34 PM   
DD696

 

Posts: 964
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From: near Savannah, Ga
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It certainly is not for the good, is it? Good would have been more than 2 (one screwed up) patches since it was released. Good would have been bugs promptly corrected and patches issued. Good would have been being responsive to user questions and concerns.

Bad was what we paid for. Bad is what we get.

Worse is those unseeing individuals who think the operational art of war version V will be supported in the manner in which a game should be and that those carry forever bugs from versions 3 and 4 will ever be fixed. Buyer beware!

_____________________________

USMC: 1970-1977. A United States Marine.
We don't take kindly to idjits.

(in reply to gliz2)
Post #: 81
RE: Message for Ralph Tricky - 6/19/2021 9:26:11 PM   
76mm


Posts: 4688
Joined: 5/2/2004
From: Washington, DC
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quote:

ORIGINAL: Curtis Lemay
In what way is it a conclusion? Where did I say what their actual feelings are? Just pointing out the baselessness of YOUR conclusion. No posts since 2017 sure sounds squandered to me.

Actually, calling my opinion "baseless" is a conclusion. Projects on Kickstarter fail all the time, and people contribute to projects there in the hope that they will get a product that they want and that is not otherwise available. If people want to buy, and expect to get, a complete game, they don't contribute to Kickstarter. While I'm sure that many/most of the contributors will be disappointed if the game doesn't eventually come out, that doesn't mean that the contribution was squandered--it was an "investment" in a game project that didn't work out. To suggest otherwise is, well, nonsense.

(in reply to Curtis Lemay)
Post #: 82
RE: Message for Ralph Tricky - 6/19/2021 9:31:04 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: 76mm

quote:

ORIGINAL: Curtis Lemay
In what way is it a conclusion? Where did I say what their actual feelings are? Just pointing out the baselessness of YOUR conclusion. No posts since 2017 sure sounds squandered to me.

Actually, calling my opinion "baseless" is a conclusion. Projects on Kickstarter fail all the time, and people contribute to projects there in the hope that they will get a product that they want and that is not otherwise available. If people want to buy, and expect to get, a complete game, they don't contribute to Kickstarter. While I'm sure that many/most of the contributors will be disappointed if the game doesn't eventually come out, that doesn't mean that the contribution was squandered--it was an "investment" in a game project that didn't work out. To suggest otherwise is, well, nonsense.


Since it wasn't based upon any evidence from the contributors, yes, it was baseless.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to 76mm)
Post #: 83
RE: Message for Ralph Tricky - 6/19/2021 9:38:54 PM   
DD696

 

Posts: 964
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Hey, Bob. Obviously you cannot reply to a Marine without changing your britches. Such fear of the truth is much more than you can comprehend, eh?

_____________________________

USMC: 1970-1977. A United States Marine.
We don't take kindly to idjits.

(in reply to Curtis Lemay)
Post #: 84
RE: Message for Ralph Tricky - 6/19/2021 11:47:20 PM   
Lobster


Posts: 5104
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From: Third rock from the Sun.
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Attachment (1)

_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

(in reply to DD696)
Post #: 85
RE: Message for Ralph Tricky - 6/20/2021 5:40:12 AM   
larryfulkerson


Posts: 39932
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From: Tucson, AZ
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I want a divorce.

_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to Lobster)
Post #: 86
RE: Message for Ralph Tricky - 6/20/2021 6:10:59 AM   
Simon Edmonds

 

Posts: 132
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But who's getting custody rights?

(in reply to larryfulkerson)
Post #: 87
RE: Message for Ralph Tricky - 6/20/2021 6:23:46 AM   
larryfulkerson


Posts: 39932
Joined: 4/17/2005
From: Tucson, AZ
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I'm not so sure I want to have anything to do with the children.

_____________________________

If we're all created in the image of god then why aren't we all invisible?

(in reply to Simon Edmonds)
Post #: 88
RE: Message for Ralph Tricky - 6/20/2021 12:46:48 PM   
Lobster


Posts: 5104
Joined: 8/8/2013
From: Third rock from the Sun.
Status: offline
You have to know that beyatch is going to get the house right?

_____________________________

http://www.operationbarbarossa.net/

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein

Q: What do you call a boomerang that doesn’t come back?
A: A stick.

(in reply to larryfulkerson)
Post #: 89
RE: Message for Ralph Tricky - 6/20/2021 2:20:08 PM   
Curtis Lemay


Posts: 12969
Joined: 9/17/2004
From: Houston, TX
Status: offline

quote:

ORIGINAL: DD696

It certainly is not for the good, is it? Good would have been more than 2 (one screwed up) patches since it was released. Good would have been bugs promptly corrected and patches issued. Good would have been being responsive to user questions and concerns.

Bad was what we paid for. Bad is what we get.

Worse is those unseeing individuals who think the operational art of war version V will be supported in the manner in which a game should be and that those carry forever bugs from versions 3 and 4 will ever be fixed. Buyer beware!


1. Our chief programmer, Ralph Tricky, is AWOL. That's a big hit to our coding assets. Big hit to coding assets = much longer to code the same amount of code as before.

2. The update that is under development is much more ambitious than any previous update. (Something that should have been inferred from the Commander Task Force thread). Much more ambitious = much more coding required.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

(in reply to DD696)
Post #: 90
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