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For [1.09.7] and later Merge Zone by hook or by autocracy

 
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For [1.09.7] and later Merge Zone by hook or by autocracy - 7/3/2021 1:55:57 PM   
Pratapon51

 

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We can now merge Zones in the latest beta.

However, the population must actually be convinced by the governor to move out, which is a leadership roll that can be difficult to pass, especially if you are not counting on assigning a good governor to the temporary zone.

I suggest we should be able to forcefully evict them through either strategems or like other 'protest-like' events with troops present in the City hex.
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RE: For [1.09.7] and later Merge Zone by hook or by aut... - 7/3/2021 2:07:57 PM   
BlueTemplar


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Joined: 4/29/2010
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But there's already an "evict" strategem if you want to do it by force ?

(Then you'll have to attract them back again, but who said it should be easy ?)

(in reply to Pratapon51)
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RE: For [1.09.7] and later Merge Zone by hook or by aut... - 7/3/2021 2:10:21 PM   
Pratapon51

 

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Joined: 6/28/2020
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That does indirectly work, but the issue then is the Zone persists. Sometimes, you want to get rid of it!

(in reply to BlueTemplar)
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RE: For [1.09.7] and later Merge Zone by hook or by aut... - 7/3/2021 7:10:59 PM   
zgrssd

 

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My suggestion was to just allow us to downgrade a city to a "free town", turning the population into free folk. At which point normal free-folk migration applies.

It could still be done to any population that refuses to migrate - they become free folk in a newly free folk town.

< Message edited by zgrssd -- 7/3/2021 7:12:23 PM >

(in reply to Pratapon51)
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