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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

 
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 3:15:18 PM   
Mayhemizer_slith


Posts: 7654
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I will answer as JJ is offline.

NAV2 whence, as there was oil.
TRS to San Francisco where the main fleet is.
CP to closest port with oil, out of port strike range.
BB to NZC to some port where there are no CW ships assumin there is oil.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2641
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 3:28:59 PM   
Orm


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From: Sweden
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Sep/Oct '42
Impulse #15 (Axis)

The TRS went to San Diego where the other US ships are. The BB, and CP, went to Christchurch, NZ.

< Message edited by Orm -- 7/1/2021 3:30:41 PM >


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2642
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 3:30:07 PM   
Orm


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And that concludes the Naval Combat step of this impulse.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2643
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 3:35:18 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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Sep/Oct '42
Impulse #15 (Axis)

Strategic Bombing:
The Japanese carrier fleet send up its air wing to bomb the US oil on Pago Pago.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2644
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 3:38:57 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
For no effect.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2645
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 3:51:09 PM   
Orm


Posts: 22154
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From: Sweden
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Sep/Oct '42
Impulse #15 (Axis)

No Ground Strikes.

Rail Movement:

Germany:
GARR (Pskov) -> 61,27 in S France

Italy:
HQA (52,26 in W France) -> 62,33 in NW Italy.

Now it is a break for a conference with Germany regarding land moves, etc. Land movement is sceduled to begin later this evening.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2646
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 6:37:33 PM   
Courtenay


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Joined: 11/12/2008
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I don't think I have ever seen CVPs do strat bombing of oil before. Interesting move.

_____________________________

I thought I knew how to play this game....

(in reply to Orm)
Post #: 2647
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 8:40:51 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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Sep/Oct '42
Impulse #15 (Axis)

Land Moves:

Italy:
MECH + MOT (62,28) -> 62,29

Germany:
HQI (61,27) -> 62,28
AT (46,52) -> 45,53
ARM Div (44,53) -> 43,53
INF (24,55) -> 23,55
ARM Div (55,57) -> 56,58
ART (54,57) -> 55,57

Task force Kesselring attacks the US 39th Corps in France.

Kesselring adds HQ support.

Italy adds two bombers (LND3 + NAV3) as ground support. Escorted by one German fighter.

CW can fly one LND3, on extended range, as defensive ground support. And US has one FTR2 available for interception.

Germany has one FTR2 available for any counter-interception.

The current odds (before any ground support is added) is +16.

Will Allies add any air?

If no air is added, will Allies select blitz, or assault?




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Courtenay)
Post #: 2648
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 8:54:31 PM   
Mayhemizer_slith


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US fighter fly as fighter and CW bomber provides ground support. Both return where they take off.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2649
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:01:12 PM   
Orm


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From: Sweden
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Germany bring in their remaining fighter.




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_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2650
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:06:07 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
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Sep/Oct '42
Impulse #15 (Axis)

What aircraft will Allies abort?




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2651
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:07:04 PM   
Mayhemizer_slith


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Fighter, thank you.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2652
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:17:54 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
.

< Message edited by Mayhemizer_slith -- 7/1/2021 9:19:03 PM >


_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2653
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:19:34 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

Allies once again select what aircraft to abort.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2654
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:22:26 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Fighter is aborted.

CW bomber stay to the end.

We choose assault.

I have to quit from tonight, so late here.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2655
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:23:15 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline

quote:

ORIGINAL: Mayhemizer_slith


I have to quit from tonight, so late here.

Yet the sky is light.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2656
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:28:09 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
The British bomber was shot down.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2657
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:31:24 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

Final odds is +19.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2658
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:35:25 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

Combat roll is good, and the US corps is destroyed.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2659
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 9:56:53 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
Impulse #15 (Axis)

The Axis forces does not advance into the mountains.

Air Rebase:

Italy:
LND2 (52,44) -> 61,36
FTR2 (55,56) -> 52,56
FTR2 (80,38) -> 74,40

Germany:
FTR2 (Brussels) -> 61,28
FTR2 (46,54) -> 28,54
FTR2 (54,56) -> 54,57
FTR2 (75,40) -> Cagliari
FTR3 (Prag) -> 62,27

No reorganization.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2660
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 10:00:13 PM   
Orm


Posts: 22154
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From: Sweden
Status: offline
Turn ends on a roll of 7. (8 or less to end)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2661
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 10:14:20 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
End of Turn.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2662
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/1/2021 10:16:12 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Losses for the turn.




Attachment (1)

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2663
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/3/2021 6:47:19 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Sep/Oct '42
End of Turn

No partisans. Garrison rating in France was tested.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2664
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/3/2021 6:54:23 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Thank you for rolling partisans. I was trying to find time to roll them tonight.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2665
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/3/2021 7:00:19 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
There now seems to be plenty of production bugs. Here are a few of them. (they might have been caused by editing?)

- France has the wrong PM. It has 1.5, but should have 1.25.
- US can use the 2 saved BPs in Marseilles, but should not be able to do so since they have no CPs available to ship them home. Although things here seemed to changed after I did an order.
- Italy was missing their traded BPs. But seemed to get them after a 'recomputed'.

Anyway. Now I am going to watch football. I plan on doing our end of turn tomorrow.


_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Orm)
Post #: 2666
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/3/2021 7:52:17 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
Editing might have something to do with all these problems.

US-CW trade is a mess. I need to edit more.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2667
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/5/2021 8:54:56 PM   
Orm


Posts: 22154
Joined: 5/3/2008
From: Sweden
Status: offline
Axis end of turn:

Preliminary planning:
Three German oil should be going to Italy, but 4 is listed as going. Clearing 1 of the oils seems to fix a few things.
Germany - 30 production points - 38 BPs. Save 1 oil in Berlin.
Italy - 11 production points - 19 BPs. Save 3 oil. 1 in Rome, 1 in Milan, and 1 in Turin.
Japan - 19 production points - 24 BPs. Save 3 oil. 1 in Truk, 1 in Batavia, and 1 in Telok Betong.

Stay at sea:
The following units stay at sea.

Germany:
Baltic Sea: CP
Eastern Mediterranean: CP

Italy:
Italian Coast: CP + 2 CA
East Med: 2 CA

Japan:
Bismarck Sea: CP + BB + CA
China Sea: 11 CP + BB + CA in 1-box + 2 CA in 4-box
South China Sea: 4 CP + 2 CA in 4-box
The Marianas: CA
The Solomons: 2 BB
Timor Sea: CA

Return to Base:

Germany:
North Sea: NAV3 -> 47,35, FTR2 -> Calais
Western Mediterranean: FTR2 -> Nice
Arctic Ocean: CA -> Petsamo
Italian Coast: NAV3 -> 73,37 (Sicily)

Italy:
All SUBs -> Brest
Western Mediterranean: CA -> La Spezia
Eastern Mediterranean: All ships -> La Spezia

Japan:
China Sea: BB + CA -> Fukuoka
South China Sea: 2 BB -> Batavia, CA -> Singora, Siam
Mendocino: CV -> Truk, CA -> Tokyo
Christmas Island: SUB -> Rabaul, CA -> Truk
West Indian Ocean: CV -> Batavia
Mozambique Channel: SUB -> Batavia, 2 CA -> Batavia
Azanian Sea: SUB -> Batavia, 2 CA -> Batavia
Cape Basin: CVL -> Batavia
Antipodes: SUB -> Rabaul, CA -> Batavia
Tasman Sea: SUB -> Rabaul, CA -> Rabaul
Polynesia: 3 CV + CA -> Truk
Coral Sea: FTR2 + NAV3 -> Rabaul
South Pacific: SUB -> Rabaul

Use Oil:

Germany:
All units are reorganized for 3 oil (2.8). Use 3 saved oil from Budapest.

Italy:
All units, except HQA (Graziani), are reorganized for 3 oil (3.2). Use 1 saved oil in Milan, 1 in Rome, and 1 in Turin.

Japan:
All units are reorganized are reorganized for 4 oil (4.25). Use 1 saved oil in Telok Betong, the 2 NEI oil that are being saved in the NEI, and the saved oil in Kashgar.

Breakdown: -

Scrap: -

Production:
Germany (38):
Scrap LND3 Do 17Z
MIL
MOT
MAR
ARM
AA (4 BP)
FTR2
2 LND3
4 Pilot
Repair CA Blucher

Italy (19):
INF
INF Div
MTN Div
2 FTR2
2 Pilot
Repair CA
2 SUB (2nd)

Japan (24):
INF Div
ART
2 FTR2
3 Pilot
BB (1st)
CV (1st)
CVL Shoho (2nd)
SUB (2nd)

Factory destruction: -

Reinforcements:

Germany:
FTR2 (Rom) -> Bucharest
FTR2 (Fin) -> Tampere
FTR2 (FW 190 G-2) + NAV3 -> Saarbrucken
FTR2 (FW 190 G-1) -> Kiel
INF + 8-4 MOT -> Saarbrucken
7-5 MOT + CAV Div -> Königsberg
SUB -> Kiel

Italy:
FTR2 + NAV3 -> Genoa
BB + SUB -> La Spezia

Japan:
2 FTR2 (5 strength Ki-27 (Nate) + Ki-43-I Hayabusa (Oscar)) -> Sasebo
CA -> Tokyo
CP -> Bangkok

Voluntary Resource Lending:
Modified; Germany -> Italy: 10 resources, (3 oil, minimum) + 6 BPs

Axis goes first if we win the initiative. No re-roll.

_____________________________

Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

(in reply to Mayhemizer_slith)
Post #: 2668
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/8/2021 7:55:33 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
quote:

Germany - 30 production points - 38 BPs. Save 1 oil in Berlin.


Any idea where I do something wrong:
I get 10 res (3 oil) and 5 BPs going to Italy.
Germany saves one oil.
Germany gets 29 production points - 36 BPs.

None of German resources is idle.

_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Orm)
Post #: 2669
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and ... - 7/8/2021 8:41:09 PM   
Mayhemizer_slith


Posts: 7654
Joined: 9/7/2011
From: Finland
Status: offline
I'm trying to calculate CW production. Please tell me if there is error in my calcutations.

CW sends 2 oils from Iraq and 1 BP from India to USSR.

Choke point in convoy line is 14 CPs in Faeroes Gap
US sends 2 BPs to CW -> 12 res can go to UK.
2 res are in UK, total 14 res to UK factories.
Burning 3 oil makes all 17 UK factories to produce.

12 res to UK:
3x Canada
Portugal
British Guyana
Dutch Guyana
Belgian Congo
2x South Africa
Oil, port of Spain, Trinidad
Oil 2x Venezuela

Broken Hill to Melbourne
2x India res to Calcutta and Bombay
2x CAN res to Montreal and Toronto


CW saves following oils
Canada
1x Venezuela
Kuwait



This gives all 22 factories to produce 28 BPs.
One goes to USSR, 2 are received from US giving total of 29 BPs.



_____________________________

If your attack is going really well, it's an ambush.

-Murphy's war law

(in reply to Mayhemizer_slith)
Post #: 2670
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