ORIGINAL: WYBaugh Looks to be a game made by Hubert Cater.
DEVELOPER: Hubert Cachat
Not Hubert Cater. Game looks more like a Shenandoah Studio game; e.g., Battle of the Bulge, which plays pretty well. Gameplay might be OK, and there are 24 scenarios. We could use some more feedback on the game.
This looks very similar to the old Avalon Hill games Storm Over Arnhem and Thunder at Cassino. Played those game to death with a friend back in the 80's. Have to keep an eye on this.
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Joined: 10/27/2003 From: Hobart, Tasmania, Australia Status: offline
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ORIGINAL: pzgndr
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ORIGINAL: WYBaugh Looks to be a game made by Hubert Cater.
DEVELOPER: Hubert Cachat
Not Hubert Cater. Game looks more like a Shenandoah Studio game; e.g., Battle of the Bulge, which plays pretty well. Gameplay might be OK, and there are 24 scenarios. We could use some more feedback on the game.
Hubert graduated from York University with a BSc Computer Science Degree and being a long time wargamer and amateur history buff decided to form Fury Software and put his recently honed computer programming skills to good work.
Having played many Board and PC Wargames his goal was always to create games that were not only accessible but also fun to play for the average gamer. So far so good as each of the games released by Fury Software has received top scores from professional reviewers including an Editor's Choice award from PC Gamer in 2002."
It's not going to put you out much. It could be called Battle of the Bulge and look much the same. It does have 10 scenarios, which seem to depict nothing specific beyond your start circumstances change. You can play either side. The rules appear in the second opening screen. It's a fast read.
The turn sequence seems to be right out of a generic wargame. A Sabotage stage for each side to take a pot shot. You roll three dice to get reinforcements that have no historical relevance. Movement and Combat are amusing but entirely generic. You get 10 turns to kick butt take some VP locations and try to out do the other side. The VP locations never change location.
The image is a background image. Maybe it's somewhere in Sicily. The grid is apparently a standard grid. Might have been hexes, might have been squares. The terrain never changes. If no one told you this was Husky, you'd never know. Could be somewhere in France.
I don't regret buying this game. But don't buy it because of the name. Buy it because it will keep you amused. Seems to be fun on my PC. Might be ok on a decent sized tablet. Don't kill your eyes playing it on your phone.
This game has zero to do with Hubert Cater of Strategic Command (if you ask me). The guys name is just spelled similarly. It's just inside of the lower end of operational. This title could use some polish. Ok a lot of polish :) This game has nothing in common with games from Yobowargames or Shenandoah Studios. Those are actual historical recreations.
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Wargame, 05% of the time. Play with Barbies 05% of the time. Play with Legos 10% of the time. Build models 20% of the time Shopping 60% of the time. Exlains why I buy em more than I play em.
It's not going to put you out much. It could be called Battle of the Bulge and look much the same. It does have 10 scenarios, which seem to depict nothing specific beyond your start circumstances change. You can play either side. The rules appear in the second opening screen. It's a fast read.
The turn sequence seems to be right out of a generic wargame. A Sabotage stage for each side to take a pot shot. You roll three dice to get reinforcements that have no historical relevance. Movement and Combat are amusing but entirely generic. You get 10 turns to kick butt take some VP locations and try to out do the other side. The VP locations never change location.
The image is a background image. Maybe it's somewhere in Sicily. The grid is apparently a standard grid. Might have been hexes, might have been squares. The terrain never changes. If no one told you this was Husky, you'd never know. Could be somewhere in France.
I don't regret buying this game. But don't buy it because of the name. Buy it because it will keep you amused. Seems to be fun on my PC. Might be ok on a decent sized tablet. Don't kill your eyes playing it on your phone.
This game has zero to do with Hubert Cater of Strategic Command (if you ask me). The guys name is just spelled similarly. It's just inside of the lower end of operational. This title could use some polish. Ok a lot of polish :) This game has nothing in common with games from Yobowargames or Shenandoah Studios. Those are actual historical recreations.
I hope it will keep me amused for a long time but could you please share some observations once you've played, say, 2-3 scenarios...?
It's not going to put you out much. It could be called Battle of the Bulge and look much the same. It does have 10 scenarios, which seem to depict nothing specific beyond your start circumstances change. You can play either side. The rules appear in the second opening screen. It's a fast read.
The turn sequence seems to be right out of a generic wargame. A Sabotage stage for each side to take a pot shot. You roll three dice to get reinforcements that have no historical relevance. Movement and Combat are amusing but entirely generic. You get 10 turns to kick butt take some VP locations and try to out do the other side. The VP locations never change location.
The image is a background image. Maybe it's somewhere in Sicily. The grid is apparently a standard grid. Might have been hexes, might have been squares. The terrain never changes. If no one told you this was Husky, you'd never know. Could be somewhere in France.
I don't regret buying this game. But don't buy it because of the name. Buy it because it will keep you amused. Seems to be fun on my PC. Might be ok on a decent sized tablet. Don't kill your eyes playing it on your phone.
This game has zero to do with Hubert Cater of Strategic Command (if you ask me). The guys name is just spelled similarly. It's just inside of the lower end of operational. This title could use some polish. Ok a lot of polish :) This game has nothing in common with games from Yobowargames or Shenandoah Studios. Those are actual historical recreations.
I hope it will keep me amused for a long time but could you please share some observations once you've played, say, 2-3 scenarios...?
Already have.
You get either tank or infantry. The counter-image could be anything. It's either German or American, so no Italian or Canadian or British.
The game gives you a scenario based on the description. So if it says balanced it means as in how chess is balanced. There are NO historical elements to anything. Placement of forces bears nothing in common with anything. The grid not being uniform as hexes are means you might zig when you should have zagged. Next game you decide "ok that last game I should have tried attacking this way." It's about that complicated. There's no Mt Etna, no Palermo for Patton to race off for.
There's no beaches, no landings. No ports to claim. This could easily be the Ardennes. It's German dudes vs American dudes.
Scenario 1 is the most basic. Scenario 10 starts you with nothing, no units. Build what you want. In between 1 and 10 there are scenarios that offer varying play styles. No history though.
This game is not even as detailed as Small General. But it might amuse some.
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Wargame, 05% of the time. Play with Barbies 05% of the time. Play with Legos 10% of the time. Build models 20% of the time Shopping 60% of the time. Exlains why I buy em more than I play em.
That's a shame... I actually like area control games (if the area control system is implemented well), so when I saw this title I thought I might buy it. I thought it would be more sort of "grognard" stuff... but it sounds rather basic...
Thank you, MrsWargamer for the succinct review. It is exactly what we need to know about the game. Most importantly, glad you are enjoying it on some level.
In my perverse logic, I will save $7 on this one, put it toward Transport Fever 2 for $20 on sale on Steam, so it will only "cost" me $13.00 for an A title.
It is this kind of thinking that can get one in trouble!
Hmm, well in exchanging thoughts with the developer, I think I can fairly state, this game isn't meant to be taken seriously. The developer isn't. There's no reason you should.
I think he has ported a worthless mobile game to Steam and PC with the idea he can actually make money off of us.
I'm not going to cry about the 8 bucks.
But his design philosophy is the least effort possible, is the method to be chosen. I'd be shocked if this will ever see an update. That would take effort. I can only hope this will be his last attempt at making 'wargames'. Fool me once eh...
This guy is soooo not like Valentin, the French new comer developer who is busting his butt to make his game Hex of Steel, all it can be.
He's no Yobowargames or Shenandoah Studios who try to keep it simple. Because they at least try to make them real.
Bunnysays don't encourage this developer. Maybe he will get the message.
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Wargame, 05% of the time. Play with Barbies 05% of the time. Play with Legos 10% of the time. Build models 20% of the time Shopping 60% of the time. Exlains why I buy em more than I play em.
Oh, isn't that nice of Hubert Cachat (the developer) who goes by Izogood on Steam.
He didn't like my mentioning we wargamers might not be so nice to his game.
And after me pointing out I wasn't regretting the 8 bucks. And my just trying to caution him, his design might not get the reception he would like.
He released on July 05, 5 days ago. I suspect he will realize he has no future in our hobby fairly soon.
He actually wants 10 bucks for his game. But he thinks it's too much work to make 144 different images, and you really only need the 3 unit values move combat defense, so he made all Axis units a German dude kneeling with a panzerschreck and all Armour a PzIV. All Allied units, an American dude standing, and an M4A3 tank. So you get to just pretend some are Italian and Brisih and Canadian. There's no idea to know how though.
So in response, he banned me from his game's Community. I suppose there might be a whole lot of other threads that have come and gone already. No way to tell. He deletes what doesn't float his boat.
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Wargame, 05% of the time. Play with Barbies 05% of the time. Play with Legos 10% of the time. Build models 20% of the time Shopping 60% of the time. Exlains why I buy em more than I play em.
I bought it and played 15 minutes. After that I requested a refund and I got it. It has nothing to do with Operation Husky. You can put the area's on any map.
I'm glad I did ask the refund. Esp. what I read from MrsWargamer.
Thank you guys for pointing out above that I was wrong. I was reading the steam forum on the game and a thread was calling him Cater. Obviously this is not the same dev as the SC series.
So our poster, "IslandInland," was most correct after all. We should have known, as our chap is an Englishman!
Seriously, it is important to gauge a developer's attitude; as for some of us, our purchases often seem like a charitable contribution at the time.
And yes, Valentin and his Hexwar game is an excellent example. Until I am proved wrong, he has updated his game almost every day, which I find to be a record, in my lengthy experience.
And that is honestly the primary reason I purchased WitE2 - because of the huge amount of updates for WitE1, and the hundreds of pages documenting them.
I purchased this on release, and refunded shortly after. A complete waste of time and money, no historical value whatsoever, and a developer who deletes any negative comments, no matter how constructive.
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Joined: 7/11/2013 From: Lamezia Terme (Italy) Status: offline
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ORIGINAL: Alan Sharif
I purchased this on release, and refunded shortly after. A complete waste of time and money, no historical value whatsoever, and a developer who deletes any negative comments, no matter how constructive.
He is not the only one. But Steam's system is broken. I got banned on a Steam forum (for a non-wargame title) after posting a list of criticisms (the same that were in my review posted on the main page). Since there was nothing offensive or objectionable in my post I was quite surprised... until I discovered that it was run by the developers of the game. How Steam allows this conflict of interests is beyond me.
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Well at the risk of sounding like a Slitherine Group shill :) I think we can safely say, Slitherine Group is THE place on the internet to make or break a wargame.
If you get hated here, good luck anywhere else worth mention on the internet.
I thought the game had some promise. But the developer clearly has a lot to learn.
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Wargame, 05% of the time. Play with Barbies 05% of the time. Play with Legos 10% of the time. Build models 20% of the time Shopping 60% of the time. Exlains why I buy em more than I play em.
ORIGINAL: hapshott I bought it and played 15 minutes. After that I requested a refund and I got it. It has nothing to do with Operation Husky. You can put the area's on any map.
Yeah I got it and poked at it some. I agree it's got nothing to do with Husky. Why not a full Sicily map so you know where the main objectives are? I look at the units and not sure what my objectives are. Very odd.
That said, the game mechanics are interesting and perhaps they can be implemented in a more historical wargame. One one hand I don't really care for this new feature of only being able to move units in one area or one formation at a time (e.g., Battle of the Bulge, Gettysburg), but on the other hand I can appreciate this as a fog-of-war feature that makes the game interesting. I'd say there is some hidden potential here and the devs should be encouraged to build upon this new game engine.