YppY
Posts: 45
Joined: 8/4/2014 Status: offline
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Got a game crash on AIs turn. It did not happen again when I ran the turn again. Here is the crash log: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidOperationException: Object is currently in use elsewhere. at System.Drawing.Bitmap.UnlockBits(BitmapData bitmapdata) at WindowsApplication1.DrawMod.CopyPerLineAndGrayscale(Bitmap& from, Bitmap& dest, Int32 fx, Int32 fy, Int32 fw, Int32 fh, Int32 x, Int32 y, Int32 tr, Int32 tg, Int32 tb, Int32 ta) in G:\VR\VRDevelopment\WindowsApplication1\GUI\GraphicsAndSounds\DrawMod.vb:line 335 at WindowsApplication1.DrawMod.DrawSimplePart2ColouredNewFast(Graphics& objGraphics, Bitmap& objBitmap, Rectangle srcrect, Rectangle destrect, Single r, Single g, Single b, Single a, Bitmap& destBitmap) in G:\VR\VRDevelopment\WindowsApplication1\GUI\GraphicsAndSounds\DrawMod.vb:line 589 at WindowsApplication1.CustomBitmapClass.DrawHeightMap(Graphics& useg, Int32 cx, Int32 cy, Int32 cmap, Int32 tx, Int32 ty, Int32 Zoom, Boolean forInteriorSea, Bitmap& gBitmap) in G:\VR\VRDevelopment\WindowsApplication1\GUI\GraphicsAndSounds\Se1_CustomBitmapClass.vb:line 320 at WindowsApplication1.CustomBitmapClass.DrawHex(Int32 cx, Int32 cy, Int32 cmap, Boolean InfoMode, Boolean NoShader, Boolean ispredrawing, Graphics tempg, Int32 tx, Int32 ty, Int32 counteralpha, Int32 Zoom, Boolean UseRegimeColoring, Boolean neverusehistory, Boolean combatSetup, Bitmap& gBitmap, Boolean& tFromMapPopup) in G:\VR\VRDevelopment\WindowsApplication1\GUI\GraphicsAndSounds\Se1_CustomBitmapClass.vb:line 10015 at WindowsApplication1.MapPartClass.Paint() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Subparts\OldSubparts\MapPartClass.vb:line 505 at WindowsApplication1.MapWindowClass2.DoRefresh() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Windows\Se1_Windows\Se1_MapWindowClass2.vb:line 613 at WindowsApplication1.HistoryScreenClass2.HandleWR(WindowReturnClass wr, Boolean setflag, ScreenReturnClass& obj) in G:\VR\VRDevelopment\WindowsApplication1\GUI\Screens\NewScreens\HistoryScreenClass2.vb:line 100 at WindowsApplication1.HistoryScreenClass2.HandleTimer() in G:\VR\VRDevelopment\WindowsApplication1\GUI\Screens\NewScreens\HistoryScreenClass2.vb:line 416 at WindowsApplication1.Form1.Timer1_Tick(Object sender, EventArgs e) in G:\VR\VRDevelopment\WindowsApplication1\Form1.vb:line 2284 at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- WindowsApplication1 Assembly Version: 1.0.7849.22899 Win32 Version: 1.0.7849.22899 CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Shadow%20Empire/ShadowEmpire.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 10.0.0.0 Win32 Version: 14.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 4.0.0.0 Win32 Version: 4.8.4084.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- irrKlang.NET4 Assembly Version: 1.0.6617.18847 Win32 Version: CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Shadow%20Empire/irrKlang.NET4.DLL ---------------------------------------- ICSharpCode.SharpZipLib Assembly Version: 0.84.0.0 Win32 Version: 0.84.0.0 CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Shadow%20Empire/ICSharpCode.SharpZipLib.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
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