Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Supply Base Preview Logistics

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Supply Base Preview Logistics Page: [1]
Login
Message << Older Topic   Newer Topic >>
Supply Base Preview Logistics - 7/22/2021 3:23:42 AM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
Anyone understand what the '+#' is?

It does not appear to relate to the AP bonus.




Attachment (1)
Post #: 1
RE: Supply Base Preview Logistics - 7/22/2021 1:36:16 PM   
mattpilot

 

Posts: 65
Joined: 3/8/2018
Status: offline
I just assumed that when you select a specific asset, the number above is the amount of supply that asset contributes to the total.

So in your case i would assume the supply base effect has little impact on those tiles.

But i'm still learning, so i could be completely wrong :-)


(in reply to arvcran2)
Post #: 2
RE: Supply Base Preview Logistics - 7/22/2021 2:07:22 PM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
All a supply base does is add Truck Action Points - and it can only be done once per Logistical source as far as I know.

The Level I base adds 50 Truck Action Points. So that is why I am confused with the +#s.

(in reply to mattpilot)
Post #: 3
RE: Supply Base Preview Logistics - 7/22/2021 4:33:17 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
quote:

All a supply base does is add Truck Action Points - and it can only be done once per Logistical source as far as I know.

It does not add Truck AP. It restores some used up ones. But it also has a limit to how much it can restore.

Noticeably it did not split evenly along the easter side (34/2 is 17, not 16).

The detailed log/prediction for the Hex in the traffic sign interface might give you a better idea what those numbes are and where they come from.

(in reply to arvcran2)
Post #: 4
RE: Supply Base Preview Logistics - 7/25/2021 3:46:54 AM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
The wording in the manual suggests AP points bonus but it will not restore any lost truck points - from what I recall.

From section 4.2.11 (pg 106)
quote:

The Logistical Points
that enter the Hex with the
Supply Base are receiving
+50 AP extra range.


I noticed that having a supply base on a west road from SHQ/Truck station, with a second supply base on the east side of the SHQ does not function as expected. One of the supply bases (the second) will not work.

Does that make sense?

< Message edited by arvcran2 -- 7/25/2021 3:53:31 AM >

(in reply to zgrssd)
Post #: 5
RE: Supply Base Preview Logistics - 7/25/2021 9:00:08 AM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
You can not just look at the overview - you have to look at each specific "supply runner".
There is a limit to how many AP can be added to any runner via supply bases. If that limit was alraedy used up, then the supply bases do nothing.

(in reply to arvcran2)
Post #: 6
RE: Supply Base Preview Logistics - 7/25/2021 10:09:30 AM   
BlueTemplar


Posts: 887
Joined: 4/29/2010
Status: offline
quote:

I noticed that having a supply base on a west road from SHQ/Truck station, with a second supply base on the east side of the SHQ does not function as expected. One of the supply bases (the second) will not work.

Does that make sense?

No, you need to show at least a screenshot at the very least.

(in reply to zgrssd)
Post #: 7
RE: Supply Base Preview Logistics - 7/26/2021 12:42:13 AM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
The West side - see how the points decline after 10 hexes.




Attachment (1)

< Message edited by arvcran2 -- 7/26/2021 1:08:29 AM >

(in reply to BlueTemplar)
Post #: 8
RE: Supply Base Preview Logistics - 7/26/2021 12:43:05 AM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
The East side - points stay up for 15 hexes.




Attachment (1)

< Message edited by arvcran2 -- 7/26/2021 1:08:41 AM >

(in reply to arvcran2)
Post #: 9
RE: Supply Base Preview Logistics - 7/26/2021 1:07:59 AM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
For further clarification:

  • Capital has a Truck Station I (Truck Station II finished building, Truck Station III commencing construction)
  • East side @67 purple rectangle has a Truck Station I.
  • East Supply Base @100 purple rectangle.
  • West Supply Base @100 purple rectangle.


< Message edited by arvcran2 -- 7/26/2021 1:09:43 AM >

(in reply to arvcran2)
Post #: 10
RE: Supply Base Preview Logistics - 7/26/2021 1:16:10 AM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline

quote:

ORIGINAL: zgrssd

You can not just look at the overview - you have to look at each specific "supply runner".
There is a limit to how many AP can be added to any runner via supply bases. If that limit was alraedy used up, then the supply bases do nothing.


Unfortunately I was not able to 'see' the benefit of any supply base reported in the T mode Logistical Analysis pane for the selected Hex(es). Or I missed being able to see it ;).

(in reply to zgrssd)
Post #: 11
RE: Supply Base Preview Logistics - 7/26/2021 6:23:07 PM   
BlueTemplar


Posts: 887
Joined: 4/29/2010
Status: offline
Well yeah, you have the "standalone" truck station also sending points back to the capital...

(in reply to arvcran2)
Post #: 12
RE: Supply Base Preview Logistics - 7/26/2021 8:52:12 PM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
quote:

ORIGINAL: BlueTemplar

Well yeah, you have the "standalone" truck station also sending points back to the capital...


The supply base was functioning before the extra truck station was built. It was holding steady for 15 hexes. My point is this does not occur on the west side (second supply base built after the second truck station). Interestingly when I upgraded the west supply base to level II it started extending and the first supply base remaining at level I no longer extended.

Is there any significance to the 'standalone' term you used? I built the second Truck Station as a new zone, so it is in a new emerging town. Primarily, I did this because I did not want administrative strain on the capital.

< Message edited by arvcran2 -- 7/26/2021 8:55:13 PM >

(in reply to BlueTemplar)
Post #: 13
RE: Supply Base Preview Logistics - 7/26/2021 9:00:12 PM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline

quote:

ORIGINAL: zgrssd

quote:

All a supply base does is add Truck Action Points - and it can only be done once per Logistical source as far as I know.

It does not add Truck AP. It restores some used up ones. But it also has a limit to how much it can restore.

Noticeably it did not split evenly along the easter side (34/2 is 17, not 16).

The detailed log/prediction for the Hex in the traffic sign interface might give you a better idea what those numbes are and where they come from.


Any chance you can explain what the numbers represent?

(in reply to zgrssd)
Post #: 14
RE: Supply Base Preview Logistics - 7/27/2021 4:02:34 PM   
BlueTemplar


Posts: 887
Joined: 4/29/2010
Status: offline
Hmm, looks like I'm going to need a save file ?

quote:

Is there any significance to the 'standalone' term you used?

No, just to separate the two.

(in reply to arvcran2)
Post #: 15
RE: Supply Base Preview Logistics - 7/27/2021 4:51:01 PM   
arvcran2

 

Posts: 2170
Joined: 12/11/2020
Status: offline
Sorry I have no upload space to send it to. Files are larger than 200k.

(in reply to BlueTemplar)
Post #: 16
RE: Supply Base Preview Logistics - 7/27/2021 4:52:38 PM   
zgrssd

 

Posts: 3385
Joined: 6/9/2020
Status: offline
At this point we need the savegame to have any hope of figuring out what is going on.

(in reply to BlueTemplar)
Post #: 17
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Shadow Empire >> Supply Base Preview Logistics Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

2.875