Takttiger
Posts: 1
Joined: 9/28/2021 Status: offline
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Hey guys, I started playing Distant Worlds again, am using Bacon+RetreatUE+Das Chrome and some custom modifications in facilities and research.txt, additionally I have patched the .exe file with NTCores 4GB patch to use more RAM. I have had a repeating crash in 3 different games some 50 years in game on medium maps, all this error log (its partly translated from german sorry for that): An error has occurred. Distant Worlds will now exit. Details of the error are below: Error Code: GxHab System.ARgumentException: target array not long enough. Check destIndex, length and lower limit of array. at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destination Array, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Collections.Generic.List`1.CopyTo(To array, Int32 arrayIndex) at System.Collections.Generic.List`1.InsertRAnge(Int32 index, IEnumerable`1 items) at DistantWorlds.Types.SyncList`1.AddRange(IEnumerable`1 items) at DistantWorlds.Types.Empire.CountResourceSupplyLocations(Byte resourceId, Boolean includeIndependentColonies) at BaconDistantWorlds.BaconHabitat.CalculateResourcePriceEnvironmentalFactors(Habitat planet, Int32 resourceID) at BaconDistantWorlds.BaconHabitat.UpdatePlanetResourcePrices(Habitat planet) at BaconDistantWorlds.BaconHabitat.HugeProcessingSspanActions(Habitat planet) at DistantWorlds.Types.Habitat.DoTasks(DateTime time) at DistantWorlds.Main.method_86(DateTime dateTime_7, Int64 long_1, BuiltObjectList builtObjectList_1, Boolean bool_28) at DistantWorlds.Main.ProgramLoop() I am wondering if it is connected to the Asteroid Habitats the AI is establishing, which are added by the BaconMod. Will try disabling them, but in the meantime I wanted to ask here, if somebody has experienced this error in the past.
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