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Game setup log - 7/15/2001 12:34:00 AM   
ZinZan

 

Posts: 113
Joined: 12/9/2000
From: Leicester, England
Status: offline
Someone somewhere once wrote a neat little table of all the settings for SPW@W that you could use to propose a game to an opponent. It had things like C&C ON/OFF; Mines ON/OFF; suggested visibility etc. You just filled in the blanks and sent it off as a game proposal. Anyone have any idea where this is or am I just off my rocker and need to make one up myself. Having spent rather a lot of time discussing setups with people and then starting the game to discover they (OR I) have some strange setting (Morale at 150%; or mines off) I could do with this to be terribly thorough in future. P.S. Yes I am a control freak who really likes to know in advance all the settings, and generally play with all historical settings on :)

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ZinZan <br/> Peace is an extension of war by political means. Plenty of elbow room is pleasanter - and much safer. <br/> Lazarus Long, Time Enough For Love by Robert Heinlein.
Post #: 1
- 7/15/2001 3:40:00 AM   
Drex

 

Posts: 2524
Joined: 9/13/2000
From: Chico,california
Status: offline
i beleive Pack Rat had a list and it was on one of the threads from last year. don't know if it was formatted into a menu though.

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quote:

Col Saito: "Don't speak to me of rules! This is war! It is not a game of cricket!"

(in reply to ZinZan)
Post #: 2
- 7/15/2001 5:53:00 AM   
ZinZan

 

Posts: 113
Joined: 12/9/2000
From: Leicester, England
Status: offline
Thanks Drex, you gave me enough info to find it. Correct PackRat and RedLeg devised the slogger, its available from http://www.geocities.com/electricwar/ Very useful piece of kit, though it doesneed updating very slightly for ver 6.1

_____________________________

ZinZan <br/> Peace is an extension of war by political means. Plenty of elbow room is pleasanter - and much safer. <br/> Lazarus Long, Time Enough For Love by Robert Heinlein.

(in reply to ZinZan)
Post #: 3
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