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All Forums >> [Current Games From Matrix.] >> [World War II] >> War In The Pacific - Struggle Against Japan 1941 - 1945 >> After Action Reports >> Second Round Page: <<   < prev  1 2 [3]
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Second Round - 3/23/2008 8:17:37 PM   
herwin

 

Posts: 6059
Joined: 5/28/2004
From: Sunderland, UK
Status: offline
Second Round
Players: herwin [Jap.] vs. blitzk [Allies]
Perspective: Combined AAR, open
Map, Mod, Scen: Stock Map, RHSRAO, 7792
Settings: PDU on, 1 day turns, unhistorical start, repeat of War Plan Orange (blitzk victory)
House Rules: The war ends two years early if Japan tells Yamamoto to suck eggs with his Pearl Harbor attack idea.
Current game date: 1 Jan 1942
Comments: Experimenting with the use of "smothering" operations to prevent the Allies from interfering.
Allied/Jap. AAR: http://www.matrixgames.com/forums/tm.asp?m=1738102

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to VSWG)
Post #: 61
RE: Second Round - 6/29/2008 12:04:47 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
The list is up-to-date again. 

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(in reply to herwin)
Post #: 62
List of After Action Reports - 7/3/2008 4:56:31 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
- I've updated "Current game date" for all ongoing AARs
- moved the following AARs to "Hall of Fame": "Pauk's Corner", "Bloody Pacific" (I hope Admiral Laurent will continue this one some day), "Small Ship, Big War" (Duh!), and "Dark side of the moon" (what a battle! )
- created a new section "3. Discontinued AARs". Moved all AARs that haven't been updated in 2008 from "Ongoing AARs" to this section. From now on,  to keep "Ongoing AARs" concise, I'll move AARs that haven't been updated in the last 6 months to this section.

As always, new entries and updates of existing entries are welcome! Simply post in this thread or PM me.


AAR Title
Players: Player 1 [Jap.] vs. Player 2 [Allies]/ Team Game / Player 1 vs. Jap. AI / ...
Perspective: Allied / Japanese / Combined AAR, open/closed AAR
Map, Mod, Scen: Stock Map, Scen 15/ CHS 2.08 Scen 157/ RHSCVO 7.76 /...
Settings: PDU on/off, 1/2/3 day turns, historical start, ... Just the most important settings.
House Rules: Optional. Important/unusual house rules.
Current game date: I'll try to update this every now and then.
Comments: Some major events in note form, or a short/long summary of the war, what is happening right now, list of major ship losses, etc. Whatever you want to say about this AAR - as long or as short as you want.
Allied/Jap. AAR: Link
Allied/Jap. AAR: Link to your opponent's AAR, if applicable.

< Message edited by VSWG -- 7/3/2008 5:03:59 PM >


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(in reply to VSWG)
Post #: 63
RE: List of After Action Reports - 7/8/2008 9:51:05 PM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
Status: offline
Thanks for the time you put into maintaining this list VSWG.

_____________________________


Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to VSWG)
Post #: 64
RE: List of After Action Reports - 7/8/2008 10:05:40 PM   
cantona2


Posts: 3749
Joined: 5/21/2007
From: Gibraltar
Status: offline
AAR Title Herbiesan vs Cantona/Shattering the Sword
Players: Player 1 1275psi vs. Cantona2
Perspective: Allied /closed AAR
Map, Mod, Scen:CHS 2.08c +NikMod Scen 157
Settings: PDU on, 1 day turns, historical start.
House Rules: AF stacking rules. Airfield size denotes number of squadrons based there, float planes excluded. 
Current game date: 17.1.1942
Comments: China is fluid. Paras captured Lashio. First turn KB strike on Singapore instead of PH.
Allied AAR:  http://www.matrixgames.com/forums/tm.asp?m=1818710
Allied/Jap. AAR: Link to your opponent's AAR, if applicable.


_____________________________

1966 was a great year for English Football...Eric was born


(in reply to FeurerKrieg)
Post #: 65
RE: List of After Action Reports - 7/8/2008 11:03:20 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
Added.

quote:

ORIGINAL: Feurer Krieg

Thanks for the time you put into maintaining this list VSWG.

No problem! What happened to "The Emperor's Champions"?

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(in reply to cantona2)
Post #: 66
RE: List of After Action Reports - 7/28/2008 1:53:43 AM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
Status: offline
The game just kind of drifted off. I stopped getting turns, and I didn't really have the drive to 'rally' up the players to get it rolling.

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Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to VSWG)
Post #: 67
RE: List of After Action Reports - 8/14/2008 3:20:29 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
VSWG, 

Can you erase links and info for my AAR vs AndyMac?

It dissapeared  - i guess that i'm not welcomed on these boards anymore and officials silently removed AAR from the board.

Excellent work guys. It is really pity that my opponent can't read other side AAR (once when we finish the game).

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(in reply to FeurerKrieg)
Post #: 68
RE: List of After Action Reports - 8/14/2008 3:25:20 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
Pauk - your AAR seems to be there.

When I first read your post I thought maybe the forum software "upgrade" had done something bad - but apparently not - your AAR seems to be alive and well.





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(in reply to pauk)
Post #: 69
RE: List of After Action Reports - 8/14/2008 6:42:30 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
quote:

ORIGINAL: pauk

VSWG, 

Can you erase links and info for my AAR vs AndyMac?

It dissapeared  - i guess that i'm not welcomed on these boards anymore and officials silently removed AAR from the board.

Excellent work guys. It is really pity that my opponent can't read other side AAR (once when we finish the game).

Your and Andy's AAR load just fine... You can find the links in the 'Hall of Fame', does this say something about how welcome you are in this forum, too?

_____________________________


(in reply to pauk)
Post #: 70
RE: List of After Action Reports - 8/15/2008 11:51:34 AM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline

quote:

ORIGINAL: jwilkerson

Pauk - your AAR seems to be there.

When I first read your post I thought maybe the forum software "upgrade" had done something bad - but apparently not - your AAR seems to be alive and well.







Look at the screenie. I can not find it.


VSWG - yes i can load 23 of 150 pages. The rest is dissapeared.




Attachment (1)

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(in reply to jwilkerson)
Post #: 71
RE: List of After Action Reports - 8/15/2008 2:18:36 PM   
jwilkerson


Posts: 10525
Joined: 9/15/2002
From: Kansas
Status: offline
Yes, I see. While the link in VSWG's thread works, the game does not show up if we scroll through the AAR list. And I noticed this was true of another locked thread I was looking for recently, so my guess is that locked threads that are over x-days old are not showing up with the new forum software, I will ask the Admins about this. But it is accessible through the link.

_____________________________

AE Project Lead
New Game Project Lead

(in reply to pauk)
Post #: 72
RE: List of After Action Reports - 8/15/2008 5:04:24 PM   
pauk


Posts: 4162
Joined: 10/21/2001
From: Zagreb,Croatia
Status: offline
Link works only partialy... you can acess only on first 30 pages, other are missing - last 3 years of the war. I do not care for that, but it would be nice that Andy can read my AAR once when we finish our game.

Unfortunatly for him, seems it will be impossible (still can't figure why someone need to lock long time abandoned AAR while he didn't react on offensive posts earlier in this AAR - never mind this was rethorical question).

So there is no reason to keep this link in the List, anymore.

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(in reply to jwilkerson)
Post #: 73
RE: List of After Action Reports - 8/17/2008 1:12:09 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
AAR removed at the creator's request.  EDIT: Back in the List...

New entry for Feurer Krieg's and Cuttlefish's new AAR.

< Message edited by VSWG -- 8/19/2008 5:47:39 PM >


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(in reply to pauk)
Post #: 74
RE: Second Round - 8/28/2008 1:39:36 PM   
Feinder


Posts: 6589
Joined: 9/4/2002
From: Land o' Lakes, FL
Status: offline
Is acceptable to post a link to your own AAR here? Or is it by referral only? But for as much time as I've spent on the darn thing, somebody better read it! :^)

Feinder(A) v Bilbow(J) CHS - The winds of war are constantly changing
Players: Bilbow [Jap.] vs. Feinder [Allies]
Perspective: (Mostly) Allied (AAR is by Feinder), but AAR is open to both players.
Map Scen: CHS Scen 156 (no mods for flak or CAP), but includes Soviet Fleet.
Settings: PDU on, 2 day turns, 1st turn surprise, 1 port strike anywhere (Manila chosen)
House Rules: See thread, most crucial are no more than 50x AFsize AC, and addl stacking limits on 4e bombers (these are working very well).
Current game date: Mid to Late June 43.
Comments: IMO, Bilbow and I are extremely well matched (hence the title). A successful early Allied ambush of Japanese CVs (in about 04-42), was reversed by an even greater IJN CV victory in 09-42. Also, the Japanese have secured Northern Australia as far south as Daly Waters. Beginning Spring 43 however, the Allies have begun to press Japan on all fronts, initiating a war of attrition. Allied offensives grind forward in Burma, New Guinea, and the Gilberts, and are met by stiff resistance. The war has been a constant seqence of lunge-parry-reposte. My own predilection for maps is quite evident, as each post is a map of the action, and does not actually contain combat.txt reports. At this point, I try to do monthly updates in each theater (China, Burma, Oz, SWPac, SoPac, NoPac).
AAR: The winds of war are constantly changing

-F-

_____________________________

"It is obvious that you have greatly over-estimated my regard for your opinion." - Me


(in reply to herwin)
Post #: 75
RE: Second Round - 8/28/2008 8:37:06 PM   
VSWG


Posts: 3432
Joined: 5/31/2006
From: Germany
Status: offline
quote:

ORIGINAL: Feinder

Is acceptable to post a link to your own AAR here?

Sure! I've added your AAR to the List.

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(in reply to Feinder)
Post #: 76
Mid August 1942 - 9/12/2008 10:45:50 AM   
herwin

 

Posts: 6059
Joined: 5/28/2004
From: Sunderland, UK
Status: offline
Not much happening. Japan is clearing Sumatra, but almost all the other operations are stalled.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to VSWG)
Post #: 77
RE: Mid August 1942 - 10/4/2008 8:32:23 AM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
Status: offline
I'd like to nominate Japan's video AAR to this list, maybe the Hall of Fame for uniqueness. It's the only video AAR I know of. I know it has been awhile since he post it, but I saw the file laying on my desktop and it reminded me of just how much effort was put into that AAR.

http://www.matrixgames.com/forums/tm.asp?m=1826194


_____________________________


Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to herwin)
Post #: 78
RE: Mid August 1942 - 10/4/2008 5:29:37 PM   
scott64


Posts: 4019
Joined: 9/12/2004
From: Colorado
Status: offline
I tried to view and get the message, video not found 

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Any ship can be a minesweeper..once !! :)

http://suspenseandmystery.blogspot.com/

(in reply to FeurerKrieg)
Post #: 79
RE: Mid August 1942 - 10/6/2008 6:54:40 PM   
FeurerKrieg


Posts: 3397
Joined: 6/15/2005
From: Denver, CO
Status: offline
He probably just needs to host it somewhere else. I'm pretty sure Japan is still around here.

_____________________________


Upper portion used with permission of www.subart.net, copyright John Meeks

(in reply to scott64)
Post #: 80
RE: Mid August 1942 - 12/23/2008 10:36:52 PM   
litle_man

 

Posts: 1
Joined: 10/15/2005
Status: offline
Das kleine Sushi Restaurant in Tokio (german AAR)
Players: GLJoe [Jap.] vs. Zottelhase, Django, litle-man [Allies] 1v3 PBEM (started as 3v3)
Perspective: Allied open AAR
Map, Mod, Scen: Scen 15
Settings: PDU on, 1 day turns, historical first turn OFF, December 7th Surprise ON, Sub Doctrine both OFF,Allies Damage Control ON
House Rules: No House Rules
Current game date: 1.4.43
Comments: game started 11.August 2005.
japanese player seems to lose game but is still fighting.
British troops are Invading Indochina,
Autralia Troops are fighting on Borneo and Sumatra.
US troops preparing for Invasion on Truk an Kwajalein.
Allies lost 1 CV, Japan None.
Allied AAR: http://www.si-games.com/forums/showthread.php?t=13158
First part of this AAR was written in another forum and is still available with a link in the first post.



(in reply to FeurerKrieg)
Post #: 81
May 1944 - 6/5/2009 2:14:31 AM   
vettim89


Posts: 3615
Joined: 7/14/2007
From: Toledo, Ohio
Status: offline
As we are approaching Mid-1944, I thought I would post Larry and my game especially now that he has made a companion AAR

AAR Title Reversal of Fortunes
Players: Greasylake [Jap] vs. Vettim89 [Allies]
Perspective: Allied / closed AAR
Map, MAB Extended, Scen: BigB 1.4
Settings: PDU on, 1 day turns, historical start
House Rules: Pretty much the standard ones
Current game date: May 1944
Comments: Unusual focus on the SEASIA theatre throughout 1942/43 for both sides. Numerous surface battles fought off Rangoon, Victoria Point, etc. Japan invades northern Oz but is driven out by the end of 1943. Allies start offensive in Gilberts and Marshall and hold these areas by late 1943. As of today seven major CV battles have been fought (including one with the RN) with five of them won by the Allies convincingly. In mid 1944, the ALlies are pushing through the DEI.
Allied/Jap. AAR: Vettim vs Greasylake - Reversal of Fortunes
Allied/Jap. AAR: Greasylake vs Vettim - The Japanese Side

_____________________________

"We have met the enemy and they are ours" - Commodore O.H. Perry

(in reply to litle_man)
Post #: 82
RE: List of After Action Reports - 6/5/2009 8:48:46 AM   
herwin

 

Posts: 6059
Joined: 5/28/2004
From: Sunderland, UK
Status: offline

quote:

ORIGINAL: Feurer Krieg

Thanks for the time you put into maintaining this list VSWG.


Second Round is into mid-1943. Japanese offensive power is now near nil, and blitzk is seeing whether he can meet the Allied winning conditions (Okinawa by mid-1944) against a defensive Japanese strategy. We're both waiting for AE.

_____________________________

Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com

(in reply to FeurerKrieg)
Post #: 83
RE: List of After Action Reports - 8/19/2021 4:39:33 PM   
Zeckke

 

Posts: 95
Joined: 8/6/2021
Status: offline
go on¡ good job

(in reply to Terminus)
Post #: 84
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