Marcinos1985
Posts: 430
Joined: 1/22/2020 Status: offline
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quote:
Thoughts/opinions? Actually there is somewhere a post from smckechnie which describes in detail what you should do on 1st turn and your analysis is not far from it. Sorry, I can't find it right now, but it's rather fresh. BTW, this topic shows why China is in such a trouble from the get go. Their initial placement is just working against them. If JAP kills army south of Chengchow (marshes make them vulnerable to planes) and corps SE of Changhsa, then you are ca. 250 MPP's behind from the first turn. That's a lot, China earns only about 200 early game and soon this will go down too. And instead of rebuying these units at once, you must get some tech first (IW, AA, I warfare, C&C), so after 2-3 turns you will be down an army and several corps. Talk about good opening. You get into death spiral, which is getting tighter and tighter, because you lose NM targets, and Japan builds up XP easily and quickly, making their armies better even than German. There are usually 2 scenarios in China. Scenario 1 - a good axis player keeps up the pressure, killing 1-2 units per turn, China runs out of MPP's and never gets out of dumpster, dies in 1941-1942. Crazy comparing to RL. Scenario 2 - less experienced players often take some time to setup JP troops, upgrade, reinforce etc. which buys time for China and allows them to organise way better resistance. This may buy China at least one more year, sometimes they don't fall at all. Just 2 cents
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