Soar_Slitherine
Posts: 426
Joined: 6/7/2020 Status: offline
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quote:
ORIGINAL: zgrssd quote:
ORIGINAL: Soar_Slitherine You appear be listing factors that would make building airbases in the Pacific harder compared to in Europe. I fail to see how that supports your assertion that if rapid airbase construction happened in the Pacific, it shouldn't count. The whole "Pacific Theather" Argument is pointless: Planes were differently designed for hte Pacific and the European theather. Pacific Planes had 4 times the range, at the tradeoff in durability, weapons and maneuverability. Saying "my European shortrange design needs to many airports" is a no go. Planes had to adapt 4 times the range in the same weight range to even be a option in the pacific. European planes needed that many airports, to be a option in the European theater of war at their short range. When you got a plane design that can reach 11 Hexes, the argument might have merit. The only argument for less airbases anybody made in this thread is the original post asking for ultralights to not require them, and at the end of your post you seem to agree with that suggestion, so I'm not sure what you're trying to have an argument about here. The actual problem is that in the game, around 11 hexes is a minimum for light aircraft to be able to perform useful missions consistently during offensive campaigns, because the construction of a new base capable of flying anything bigger than ultralights taking half a year means it's very easy for the ground offensive to outpace new airbase construction, and it gets worse for heavier fixed-wing aircraft because the increase in airbase construction time is generally greater than the increase in range and capability, and the city level requirement for the airbases becomes increasingly awkward. People are bringing up the Pacific theatre because it features good examples of rapid construction of airbases in remote locations. quote:
Airport build times are unclear. A single instance is not a baseline. It is a single instance. I might as well argue that the Because the BER took 14 Years to open, 14 years is the average! And btw., that 6 weeks things was far from ideal. They operated B-24 Liberator Bombers. Not the B-17 flying fortress. I am unsure they could use relevant amounts of B-17 in the Pacific, given the Airplanes requirement in In the game, no 4-engine fixed wing aircraft can ever fly without 20 months of construction work on the airfield, full stop. Given that turning a patch of jungle into an airbase capable of supporting 4-engine strategic bombers was possible in 6 weeks at all, I feel confident in stating that whatever the "average" construction time for such an airbase was in WWII, it must have been closer to 6 weeks than 80. You didn't finish your thought regarding the B-24 versus the B-17, but there doesn't appear to be very much difference between them in terms of size, weight, bombload or role. Arguing that the B-17 required higher-quality airfields to fly than the B-24 doesn't help your point if the B-24 can do pretty much the same job as a B-17 anyway.
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