Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Learning history from WIP AE

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Learning history from WIP AE Page: [1]
Login
Message << Older Topic   Newer Topic >>
Learning history from WIP AE - 9/11/2021 6:37:47 PM   
drum_taps

 

Posts: 37
Joined: 2/12/2021
Status: offline
This is probably old news to most here, but I am learning a new details about wwii in the pacific just by googling about the history of the real units represented in the game as they appear. For Example, I have been using mostly Australian and US Army units in New Guinea. Today I needed to scrape up a fighter squadron for Salumaua. I happened to have some Marine fighter squadrons training in Nourmea. This made me wonder about Marine air involvement in Operation Cartwheel. While Searching I found that on https://www.marines.mil/News/Publications/MCPEL/Search/history/ you can download a 3 volume History Of The U.S. Marine Corps Operations on pdf for free. I'm just posting this for info for what it's worth.

_____________________________

The Seventh can handle anything it meets. --
George Armstrong Custer
Post #: 1
RE: Learning history from WIP AE - 9/12/2021 2:22:10 AM   
rustysi


Posts: 7472
Joined: 2/21/2012
From: LI, NY
Status: offline
quote:

I am learning a new details about wwii in the pacific just by googling about the history


Good for you. Well it wasn't google, but I started doing so 50 some years when it came to board games.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to drum_taps)
Post #: 2
RE: Learning history from WIP AE - 9/12/2021 2:55:16 AM   
drum_taps

 

Posts: 37
Joined: 2/12/2021
Status: offline
Tell the truth so have I, but I have been finding a lot of cool stuff. The found an archive on the Air Force site too today. Some of the information I am finding I just had no access to before the internet.:-)

_____________________________

The Seventh can handle anything it meets. --
George Armstrong Custer

(in reply to rustysi)
Post #: 3
RE: Learning history from WIP AE - 9/16/2021 11:29:44 AM   
apd1004


Posts: 158
Joined: 8/1/2006
Status: offline
quote:

I am learning a new details about wwii in the pacific just by googling about the history


I've been doing the exact same thing because I'm trying to emulate history as much as possible to see how the game plays out. Wikipedia is your friend. You can search for "35th Pursuit Group" and it will usually have a pretty good write-up describing stations, dates, command structure, aircraft flown, etc.

For instance, 35th PG/39th PS (P-39's early '42) historically made it to Australia at the end of February 42 and then to Port Moresby the beginning of June 42, so I'm doing the same thing in my game. I have discovered though that most things happen much earlier in the game than what they did historically so I do find it necessary to take "command authority" to do things based on the current situation in the game. The Jap AI made a move on PM in February 42 but I had moved some A-24's there based on an intel report ("L" key) that said there was a Jap LCU on a transport headed to PM. I can't recall which A-24 group it was because they had to withdraw by mid-March and I'm at end-March now but they sunk a couple transports and the invasion TF aborted.

I also resist the urge to build up forces too early at historical places until they actually become strategically necessary in the game. A good example would be a place like Efate. A player could start building the base right away but until the Jap AI makes a move into the Solomons that wouldn't be very accurate (imho).

quote:

ORIGINAL: rustysi
Good for you. Well it wasn't google, but I started doing so 50 some years when it came to board games.


Same here with the original SPI War in the Pacific (which I had set up in my basement for about 2 years), but back in the 70's there was nowhere near the availability of research material as there is today to enable us to get down in the weeds with it.

Another example is with the same group mentioned above (35th/39th). In the game they have a named pilot (name in yellow) in that squadron, "MAJ Lynch, T.J.". Never heard of him so I typed in "Thomas Lynch" to Wikipedia and found him. https://en.wikipedia.org/wiki/Thomas_J._Lynch

Anyway, good to see somebody enjoying the history as much as I do!



_____________________________

apd1004
_______________
Jeff Leslie
Akron OH, USA

(in reply to rustysi)
Post #: 4
RE: Learning history from WIP AE - 9/16/2021 7:00:19 PM   
Sardaukar


Posts: 9847
Joined: 11/28/2001
From: Finland/Israel
Status: offline
Amazon has made money out of me, bought many books because WitP:AE.

_____________________________

"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-


(in reply to apd1004)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Learning history from WIP AE Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.531