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Hex Coordinates

 
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All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support >> Hex Coordinates Page: [1]
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Hex Coordinates - 9/19/2021 12:39:40 AM   
tomeck48

 

Posts: 203
Joined: 8/5/2016
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Purchase game, accomplished. Got game running at full speed, accomplished. Viewing tutorial videos, begun. Working thru Kull's spreadsheet, started. Problem: Setting up ASW task force. I really like that when not trying to do anything I can hover or click a hex and the tool bar at the top tells me the coordinates for that hex. I REALLY don't like that when I try to set the route for the task force the tool bar disappears and I have to hunt and peck for the proper hex.

I assume I'm missing something. What is it?

Thanks and thanks in advance, you'll probably be hearing a lot from me in the next year or so.
Post #: 1
RE: Hex Coordinates - 9/19/2021 12:52:33 AM   
BBfanboy


Posts: 18046
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
It can help if you hover the cursor over a base close to your route or intended waypoint. The mouseover will show the coordinates for that base. Then just count hexes across and down to the place you want, if you have a specific hex in mind.

Otherwise, just click on the hex you want as a way point and its coordinates will show up on your routing waypoint list. Who needs to worry about the hex coordinates when you can pick it out visually and click on it.

If you haven't found it yet, select "routing instructions" in the TF screen and then look at the section that says "set waypoints". Read the manual about it if you still have questions.

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to tomeck48)
Post #: 2
RE: Hex Coordinates - 9/21/2021 3:06:47 AM   
tomeck48

 

Posts: 203
Joined: 8/5/2016
Status: offline
Thank you.

(in reply to BBfanboy)
Post #: 3
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