Jorge_Stanbury
Posts: 4320
Joined: 2/29/2012 From: Toronto and Lima Status: offline
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quote:
ORIGINAL: c3k The wide variety of modern munitions, and their arcane names, makes it difficult to determine what to use for best effects. I'd love to see something like: Air-to-Ground munition, unguided, primarily effective against troops in the open or unarmored vehicles. Best used at 300 knots (or less) and 1,000 feet altitude, or lower. Or... Air-to-Ground munition, guided by TV (visible wavelengths) from the releasing aircraft. Best against light to heavily armored targets Created to keep the aircraft beyond AAA fire. Best used at 300-600 knots, 10,000 to 40,000 feet, not more than 10 nautical mile range. Evasive maneuvering by the guiding aircraft may break guidance. Plus 1 at the very least "best against"; in the database pretty much every bomb works against building (soft), building (hard), mobile vehicles, mobile personnel, etc. knowing that the best use of bomb X is soft vehicles or that the chances of bomb "Y" damaging a bunker are low can really help
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