Posts: 5905
Joined: 9/5/2001 From: West Yellowstone, Montana Status: offline
As I expected, the error messages show up when a new turn is loaded. Even after dumping 490+ turns of alerts, the error messages still appeared when I loaded the next turn. So, it would seem that when you approach a database size of 2GB, it is time to restart.
Posts: 5905
Joined: 9/5/2001 From: West Yellowstone, Montana Status: offline
A little issue here. The history screen shows the unit with 3000 less needed supply than it show in the game screen. This is not the only unit doing this. I can find no clue as to why or what triggers it.
Posts: 18715
Joined: 10/28/2002 From: Graham, NC, USA Status: offline
quote:
Everything was working fine until this turn it would not load the turn and I gat this error: Exception in thread "AWT-EventQueue-0" java.lang.UnsatisfiedLinkError: D:\Matrix Games\WitPTracker AE Release 1.10\pwsdll7.dll: Not enough memory resources are available to process this command
Can someone tell me how to fix this?
Thanks
quote:
ORIGINAL: BaitBoy
Thanks. Turns out Dropbox was the problem.
I just hit this same error message after 131 days of turns, but at 2 day turns, so really only 66 turns. I exited my Dropbox and then opened up Tracker. After it opened, I was able to load the next turn just fine. After the turn loaded, I restarted Dropbox and away I go. I'll just have to kill it for a minute to load turns going forward.
On the LCU screen the Infantry units show no required supply number.
The column is too narrow. Widen the column width a little and the value will be shown. I guess I should make the default column width a little wider...
Posts: 5905
Joined: 9/5/2001 From: West Yellowstone, Montana Status: offline
quote:
ORIGINAL: floydg
quote:
ORIGINAL: Nomad
On the LCU screen the Infantry units show no required supply number.
The column is too narrow. Widen the column width a little and the value will be shown. I guess I should make the default column width a little wider...
That probably is the problem there, what about the post above that one? The column width is not the issue.
< Message edited by Nomad -- 6/6/2021 6:30:43 PM >
A little issue here. The history screen shows the unit with 3000 less needed supply than it show in the game screen. This is not the only unit doing this. I can find no clue as to why or what triggers it.
quote:
That probably is the problem there, what about the post above that one? The column width is not the issue.
I see where in the code that it adjusts down by 3000 needed supply greater than 3000 (and down by 6000 for needed supply greater than 6000). I really have no recollection why I specifically put that in the code, but there had to be a reason.
Interesting. I understand that after so many years no recalling why you did something. I am sure it made sense to you when you did it.
Figured it out: bad design. I was using the 3000 and 6000 values to determine up vs. down arrows. So I'd need to do some major work to fix that and I'm not sure it's worth it...
Did a bit of searching and couldn't find anything on the issue I'm having.
Thanks in advance.
E:\Matrix Games\War in the Pacific Admiral's Edition\witpae Tracker>"C:\jre6 - Tracker\bin\java" -Xms768m -Xmx768m -jar "WitPTracker.jar" Exception in thread "main" java.lang.UnsupportedClassVersionError: witptracker/Main : Unsupported major.minor version 52.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(Unknown Source) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$000(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) Could not find the main class: witptracker.Main. Program will exit.
E:\Matrix Games\War in the Pacific Admiral's Edition\witpae Tracker>pause Press any key to continue . . .
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Joined: 2/13/2020 From: Los Angeles Status: offline
quote:
ORIGINAL: schwartzkie
E:\Matrix Games\War in the Pacific Admiral's Edition\witpae Tracker>"C:\jre6 - Tracker\bin\java.exe" -Xms768m -Xmx768m -jar "WitPTracker.jar"
Assuming Java is installed in the 'jre6 - Tracker' folder (this is not a default installation location), add '.exe' to the end of the path as shown above.
Hi Folks, My googlefu is failing me again. I had to reboot my computer with Tracker open (newest version) and now it appears the database is corrupted. Was there a way to repair the database? I was about 700 turns into a pbem game (stock quiet China).
D:\Games\War in the Pacific Admiral's Edition\witptracker>java -Xms512m -Xmx640m -jar "WitPTracker.jar" Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 1662 >= 1662 at java.util.Vector.elementAt(Unknown Source) at witptracker.AirGroup.GetAirGroups(AirGroup.java:232) at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:150) at witptracker.Main.main(Main.java:163)
Also tried "java -Xms768m -Xmx1024m -jar "WitPTracker.jar""
Hi Folks, My googlefu is failing me again. I had to reboot my computer with Tracker open (newest version) and now it appears the database is corrupted. Was there a way to repair the database? I was about 700 turns into a pbem game (stock quiet China).
D:\Games\War in the Pacific Admiral's Edition\witptracker>java -Xms512m -Xmx640m -jar "WitPTracker.jar" Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 1662 >= 1662 at java.util.Vector.elementAt(Unknown Source) at witptracker.AirGroup.GetAirGroups(AirGroup.java:232) at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:150) at witptracker.Main.main(Main.java:163)
Also tried "java -Xms768m -Xmx1024m -jar "WitPTracker.jar""
Cheers, Guy
Looking at that code section, I think the DB is corrupted (some missing airgroup upgrade, it appears). I don't think it's recoverable, unfortunately.
Posts: 4378
Joined: 4/8/2003 From: USA Status: offline
Coming back to set up Tracker for my first PBEM. Seems everything loads up fine but there are no alerts for my Japanese turn 2. Is this normal or is something not working right?
Coming back to set up Tracker for my first PBEM. Seems everything loads up fine but there are no alerts for my Japanese turn 2. Is this normal or is something not working right?
Alerts show up when you load your second turn, since they're made by comparing old data with new data.
Posts: 4378
Joined: 4/8/2003 From: USA Status: offline
quote:
ORIGINAL: floydg
quote:
ORIGINAL: Tanaka
Coming back to set up Tracker for my first PBEM. Seems everything loads up fine but there are no alerts for my Japanese turn 2. Is this normal or is something not working right?
Alerts show up when you load your second turn, since they're made by comparing old data with new data.
Coming back to set up Tracker for my first PBEM. Seems everything loads up fine but there are no alerts for my Japanese turn 2. Is this normal or is something not working right?
Alerts show up when you load your second turn, since they're made by comparing old data with new data.
I thought so ugh how to fix...
I don't think there is anything to fix. Maybe my terminology was off. The first turn you load, whatever the turn number, will produce no Alerts. The second turn you load, whatever the turn number, will produce Alerts based on what changed since the first loaded turn.
Posts: 4378
Joined: 4/8/2003 From: USA Status: offline
quote:
ORIGINAL: floydg
quote:
ORIGINAL: Tanaka
quote:
ORIGINAL: floydg
quote:
ORIGINAL: Tanaka
Coming back to set up Tracker for my first PBEM. Seems everything loads up fine but there are no alerts for my Japanese turn 2. Is this normal or is something not working right?
Alerts show up when you load your second turn, since they're made by comparing old data with new data.
I thought so ugh how to fix...
I don't think there is anything to fix. Maybe my terminology was off. The first turn you load, whatever the turn number, will produce no Alerts. The second turn you load, whatever the turn number, will produce Alerts based on what changed since the first loaded turn.
Yep thanks got it to work again just reinstalled everything fresh...
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Joined: 4/8/2003 From: USA Status: offline
So the trick for me was deleting java in all locations. Reinstalling Java 32 and 64 in my location of choice. And then putting the Jave 32 exe in the Tracker folder. Same for Combat Reporter. Both work great now.
Hi Folks, My googlefu is failing me again. I had to reboot my computer with Tracker open (newest version) and now it appears the database is corrupted. Was there a way to repair the database? I was about 700 turns into a pbem game (stock quiet China).
D:\Games\War in the Pacific Admiral's Edition\witptracker>java -Xms512m -Xmx640m -jar "WitPTracker.jar" Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: 1662 >= 1662 at java.util.Vector.elementAt(Unknown Source) at witptracker.AirGroup.GetAirGroups(AirGroup.java:232) at witptracker.InMemoryDB.LoadStartupTables(InMemoryDB.java:150) at witptracker.Main.main(Main.java:163)
Also tried "java -Xms768m -Xmx1024m -jar "WitPTracker.jar""
Cheers, Guy
Looking at that code section, I think the DB is corrupted (some missing airgroup upgrade, it appears). I don't think it's recoverable, unfortunately.