zgrssd
Posts: 3385
Joined: 6/9/2020 Status: offline
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quote:
ORIGINAL: ShadowVillage I am looking at current points, the green line. There are points left in both hexes. There are no traffic signs blocking points from moving between the hexes, and in fact some points do move between them, but they stop before all points are used up. Initially, the hex to the left has 10,627 and the one to the right 9,806. The one on the left uses 9,128, but only 971 of that goes left/west, the rest goes to where there's ultimately a bottleneck. The one on the right uses 8,157, which are split evenly between going north and going northeast. What I don't get is why there are points left in both hexes, but no more movement is allowed. I tried again to attach an image. Thanks for offering help. However the points were split up, the points between Flint and the Hex North/East of flint were ussed up. Given taht there are 9312 points comming out of Elko but only 544 are leaving Flints hex, it is save to say you are using up something around 8000 points. Additional Points comming in from the North, but those are already trailing off. Those are propably the only reason this network has survived this far. Note that this whole logistics system looks seriously miss designed. Like, why is the big T4 Truckstaiton and hte Train Station not inside the city? If this was a highspeed rail I might understand, but a Truck station? Why is there a split 1 Hex outside the city?
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