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New Scenario for Testing Baltic Fury #4 Ride of the Valkyries

 
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New Scenario for Testing Baltic Fury #4 Ride of the Val... - 9/18/2021 7:54:11 PM   
Gunner98

 

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OK here is the next on offer. From the Soviet side and you have a lot to do and a short time to do it.

----------------
You are the commander the Soviet 15th Air Army. Your formation has deployed forward into advanced bases in Poland and has been resting for the past three days. With reinforcements you are tasked to conduct offensive strikes into Denmark in order to gain air and sea superiority over Jutland. You are to strike and close 20+ runways and a similar number of naval piers. By completing this operation successfully, you will enable major follow-on operations to take place over the next few days.

It would be unwise to consider failure.
--------------

I see I need to change up the intro - you need to strike 5 command bunkers, 22 piers and 27 runways in 16 hours

Enjoy...

Edit - Ver 1.4 (final) uploaded


Attachment (1)

< Message edited by Gunner98 -- 12/4/2021 3:43:47 PM >


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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 9/19/2021 2:35:07 PM   
CHM


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Hello Gunner,

The An-12BK-PPS Cub D cannot take off from Donskoye - the runway access points are not large enough!


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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 9/19/2021 2:37:47 PM   
Gunner98

 

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Bugger, I've had that with the import file before. Keep forgetting about it - will fix.

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 9/24/2021 8:05:54 PM   
CHM


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Playing the Sovs is always a challenge. Trying to down NATO's best fighters is a misery, even with Su-27 and Su-30 - although it's nice to not have to worry too much about losses!

Oh, and, for the next one Gunner - please don't make me embark an entire corps! I think my mouse will break with all the clicking...

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 9/26/2021 9:25:09 PM   
RSMC

 

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Triumph achieved, this one is a huge challenge in putting the right ordinance on the right targets.
Calling in the extra bomber regiment is key.

Broad brush strategy:
Fighter sweep to push back the standing CAP
Send Mig-27s and Tercom armed backfires at the AMRAAM capable bases to prevent them from getting into the air
SEAD to suppress to HAWKS and Patriots
Then pound / pound / pound
Make use of Lagge and Neubrandenburg as diversion and recovery airfields

Potential issues:
Previously identified need for very large runway access point at Donskoye
One of the piers at Korsor is below sea level and untargetable
No VP assigned for killing the NATO frigate
May want to add other aircraft types to the trigger for the backup CAP

As always, excellent work and very much enjoyed.

Thank you for the time and effort you put into this.

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 9/26/2021 10:18:35 PM   
Gunner98

 

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Thank you. All good points to fix.

Glad you enjoyed it.

B

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/10/2021 3:20:59 AM   
AndrewJ

 

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What shall I do with a long weekend? Hmmm....


SITUATION

Well, comrades, it’s come to this. Our brothers on the ground have pushed into Germany, all the way up to the Kiel Canal, shoving the enemy back into western Germany and up into Jutland. They won’t say they’ve stalled, but they’re taking a breath before the next big jump. That’s going to happen tomorrow, and we’re the ones who have to smash the enemy in Jutland, and give their air bases such a violent blow that they’re stunned and incapable of resisting.

The enemy’s lined up in a north-south string of airbases along the length of Jutland, with what remains of their air-forces. Everything is consolidated there, from old F-104s and Drakens, to modern AMRAAM carrying F-16s. Intel says the Germans have abandoned their most northern bases, but Nordholz, at the base of the Jutland peninsula, is still packed with modern fighters.

The Baltic is ours, at least on the surface, so we probably don’t need to worry about major surface units out at sea, but watch out for ships hidden in among the islands. Their SAMs can still have a nasty sting. We’re not specifically hunting ships, but we have been tasked to wreck three naval dockyards on Zealand, and one at the tip of Jutland. Maybe our navy boys aren’t quite as confident as they say!

The SAM defences in Jutland are weak compared to ours, or at least they were until the Americans brought in another brigade in the last few days. Expect multiple I-HAWK batteries there. Fortunately, we shouldn’t be facing Patriots. As far as we know the closest one is probably in northern Holland, and that’s out of our AO.



We must admit objectively, that our front-line air-forces have taken heavy casualties over the last few days. However, now that the Polish situation has stabilized, and our comrades have rejoined the Pact, we have concentrated a very respectable force in the region. Su-27s, Su-30s, and a force of reliable time-tested MiG-23s will form our fighter screen, while MiG-27s, MiG-23s, and Su-22s make a potent light-attack force at the Polish bases. We have every confidence that our brothers from the reserves remember their skills, and will serve with determination and vigour!

Looking west, Kaliningrad is wall-to-wall Su-24s, and we have a force of Tu-22Ms waiting to support us in Belarus. Furthermore, I am pleased to announce that the Commander of the Baltic Front has offered us the support of the 132nd Heavy Bomber Aviation Regiment, which I have gratefully accepted in the spirit of socialist fraternity and dedication to our cause. This brings us thirty-eight additional heavy bombers, which is a powerful force, even if most of them are only being sent with iron bombs, and I am sure you will all join me in in thanking the Comrade General for his contribution.

The weather staff assure me that the weather will be clear tomorrow, which means our laser-guided weaponry and electro-optical precision munitions should work with maximum efficiency. Review your objectives, intelligence documents, and maps, and have final plans to me no later than 2200 hours. Remember, no movement before 0300 hours tomorrow.

I have every confidence in your skills and determination, comrades. Strike with vigour, and the world will fall before us!

(I find it helpful to plot out assets and objectives for big scenarios on a map, so I’ve made one based on the information in the side briefing, and put it in this post. It doesn’t include everything, but it should give the broad brush-strokes of the relative force distributions.)


< Message edited by AndrewJ -- 10/10/2021 8:21:04 PM >

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/16/2021 6:43:55 PM   
AndrewJ

 

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RSMC, CHM, did either of you have difficulty getting the Russian EO guided weapons to launch? I'm having a lot of trouble with the weapons indicating the target is 'outside of boresight limits' from the moment they enter range.

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/17/2021 12:29:06 AM   
RSMC

 

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I did not. If memory serves, I made an effort to keep the launch aircraft high above short range SAMs and made sure they were daylight strikes. Beyond that, no special attention. If you are trying to hit Nordholz, the briefing does mention smoke at that airfield - I don't remember which ordinance I used on that target.

I had more trouble with the laser guided stuff, I seem to need to manually turn on the laser designators for each aircraft to get reliable results.

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/17/2021 12:37:10 AM   
AndrewJ

 

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Strange. Were you using Strike Missions or just manually designated attacks (Shift-F1)?

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/17/2021 2:07:06 PM   
RSMC

 

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All manual attacks, I find that strike missions do random things I'm not expecting - like route the mission right through the SAM envelope.

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/17/2021 8:01:05 PM   
CHM


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I had that problem a little while ago - not on this scenario though. I think they fixed that in an update, I play on Steam and can't remember if it's been pushed out officially or is still in beta.

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/18/2021 10:53:44 PM   
AndrewJ

 

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I finally had a chance to finish the scenario this weekend, and here’s how it went.


PLAN

Planning staff have come up with a four-stage plan for the initial strike.

Stage 1 – heavy fighter sweep, looking for a fight, plus ELINT recce, looking for SAM sites.

The fighters will then RTB and reload as quickly as possible, while staff confirm final targeting. Then, at dawn, the main strike commences.

Stage 2 – SEAD strike, hoping to eliminate HAWK batteries along Jutland.
Stage 3 – airbase strike, primarily using Su-24s with heavy guided weapons.
Stage 4 – port strike, using Su-24s with lighter guided weapons.

After that there will be a fifth follow-up stage, using Floggers, Fitters, and other aircraft, to strike any targets which require further attention.


FIGHTER SWEEP – 0300Z to 0400Z

The operation begins at 0300Z with eighty percent of our heavy fighters (Su-27s and Su-30s) headed west; the most modern Su-30s head through Germany, while the older Su-27s head up through Sweden, where the opposition is likely to be lighter. A screen of MiG-23s follow behind in the center, ready to support where needed, and ELINT planes follow along discretely, listening for any SAM emissions.



We soon pick up the radar emissions of NATO’s fighters: packs of F-16s all over, some F-4s down in the south, and even some old F-104s in the center. There’s no sign of the modern AMRAAM carrying F-16s that are supposedly based in Vandel, nor the F-15s down south in the Netherlands, but we do see a number of Tornadoes. Those, with their long-ranged missiles, are the biggest threat so far.

Our pilots head in, overflying Zealand, which seems to be free of SAM sites, and begin calmly engaging with the cold military-scientific objectivity befitting a Soviet fighter pilot. In the wild screaming melee which follows, the pilots try to remember their doctrine. Long-range shots only! Their extended-range AA-10-Cs and Ds (and even the As) give them a powerful range advantage over Sidewinders, and they are not to give in to the temptation to merge with the enemy. It works too, for the most part, and they start to get kill after kill on the lesser fighters, but no plan ever goes perfectly. Several of the pilots get careless, and have a chance to find out just how tough the big Sukhois are, when small Sidewinder warheads wreck engines, or tear chunks out of the tailfins.

Our ELINT planes still aren’t hearing any SAM radars on land, although the German frigate Niedersachsen announces itself by taking a couple of Sea-Sparrow shots into the passing cloud of planes. It’s not until our pilots press the fight over Jutland itself that the HAWKs show up. There’s two, one on either side of Vandel, then two more north and south of those, and another up on the tip of Jutland. Interestingly, Nordholz, down in the south, seems unprotected. Fortunately, the SAM gunners seem to be firing at extreme range, and none of the shots seriously threaten us.

At 0400Z the withdraw command is issued, and our heavy fighters fall back through the MiG-23 screen, which scrapes off a few pursuers before following in turn. Our fighters burner home at supersonic speeds whenever possible, and are soon pulling into their shelters and hard-stands, where ground crew are waiting with racks of missiles at the ready. They immediately begin the reloading process, and in less than an hour our fighters are ready to fly again.


INTERIM

As the reloading proceeds, our staff quickly review the ESM data and other reports. We’re still seeing heavy activity down around Nordholz, where F-4s and traitorous MiG-29s are flying, as well as some F-104 and Draken activity in mid Jutland, and F-16s up near Aalborg. There are even some Tornadoes active near Vandel, but those are currently trying to catch some of our recce Foxbats, which is a futile task against the high-flying Mach 3 planes.

Recce Fitters have been sent out to try and get a look at ship contacts which were spotted by radar amidst the Danish islands, and in the light of dawn they start to report back. The ships seem to be civilian trawlers, and the like, and therefore are of no interest to us.

Two more flights of Fitters are sent out to try and sneak-attack the OECM bunkers on Zealand, which are jamming us from the headlands on either side of Koge Bay. The Fitters come in low, but the EO seekers on their AS-14s don’t seem to be able to lock on to the tiny bunker entrances, or the jamming antennae. Frustrated, the pilots shoot their weapons at the nearby naval piers instead, until an alert Stinger gunner puts an end to that game, and the chastened Fitters head home.


SEAD STRIKE

Meanwhile, a cloud of Su-24s has been lifting off from bases in Kaliningrad and Latvia, and joining up with missile-carrying Backfires and MiG-25s to head for rendezvous points over the Baltic. When all our fighters are re-armed they take off too, proceeding ahead of the strike planes, and engaging the remaining NATO fighters with strong numerical advantage.

At 0600Z the strike is closing on Zealand, and the dozen mighty Backfires unleash two dozen massive AS-4 cruise missiles. These supersonic monsters go screaming up into the stratosphere, before hurtling down on the airbase at Vandel. The HAWKs there try and engage, killing a missile or two, but most of them arrive with crushing blasts, cratering the runways and taxiways, and hopefully trapping the F-16CGs on the ground. Take that NATO! (Nothing is observed to lift off from Vandel for the remainder of the operation.)



The other planes in the strike are not idle. As each HAWK battery lights up, provoked by the incoming missiles or my nearby fighters, a MiG-25 salvoes four AS-11 ARMs at it. These high-speed missiles are tough targets, and although the HAWKs try to shoot some of them down, usually two or three get through. That’s enough to knock out both the crucial illuminator vehicles, which in turn allows a salvo of slower-moving AS-18s to wreck the remaining fire control and radar vehicles. Within minutes, the HAWKs are reduced to a few scattered launchers, incapable of providing any immediate resistance.

Now that the HAWKs are down, the surveillance radars are taken down too, this time with Su-24-fired AS-17s. The frigate Niedersachsen also gets its share of the attention, and a salvo of AS-17s and AS-18s manages to overwhelm its good close-range defences and sink the vessel.


AIRBASE STRIKE

The Su-24 crews grit their teeth, and head for their assigned airbase targets, counting on the reports that the HAWKs are down. Staying above the ceiling of SHORADS and MANPADS, they begin to pummel the runways and taxiways with heavy 3000 lb guided weapons. Fortunately, the local enemy fighters have been supressed or eliminated by the double fighter sweep, and they begin to get good hits on the bases without any interference.

That may not last long. At 0610Z the ESM planes started reporting fighter radars in the Netherlands. We’re seeing swarms of F-16s out of Leeuwarden, and it looks like F-15s from Soesterberg too. Maybe a dozen planes, total, and they’re headed our way, cutting across the North Sea west of Jutland.

The last thing we need is to have F-15s breaking out into the ongoing airbase strikes. Our airborne fighter reserves are directed SW to counter this move, bringing Su-27s and Su-30s to bear on the enemy, and moving MiG-23s into a backstop position. Our last four Su-30s on the ground are also ordered into the air, to refresh our reserve.

A massive tangle erupts in the air near Nordholz, and out over the nearby ocean. The F-15s have AMRAAMs and Sparrows, which keep forcing us to run away to save our lives, and making it difficult to come to grips with the F-16s. Then another SAM opens up, proving that at least one of the 9th ADA Brigade’s Patriot batteries is within range. (Later on, ESM crews tell us that they were also tracking the signals of three more of them, further south.)

One advantage we do have, is numerical superiority in heavy fighters with long-ranged missiles, and that begins to move things in our favour. The F-16s get badly hurt first, and then we finally start to kill a few of the F-15s, while others RTB for more missiles. It’s not perfect, but it forces the enemy back for now, and the Su-24s complete their bomb runs.



By 0650Z the attack planes are all withdrawing, screened by our fighters. To the best of our knowledge, all bases have been cratered and rendered unusable for at least a day. A salvo of our last AS-17 ARMs manages, barely, to kill the radar on the most northern Patriot, but we’re getting the signals of more F-15s taking off, so the enemy is not out of the fight yet.



PORT STRIKE

Our target list also included port facilities on Zealand and the tip of Jutland, as well some command bunkers and communications facilities. The destruction of these commences once the airfields and SAMs are down. We still have some 3,000lb PGMs left (the KAB1500 series) for a few targets, but most of the work is done by repeated pummelling with smaller weapons (the KAB500 series). The docks and bunkers take a continuous battering, and despite an appalling weapon malfunction rate, they are gradually broken down and destroyed.

Not everything goes quite according to plan. With so many planes in the air there’s bound to be confusion, and the controllers are having problems. (“Group Red Three, attack!” “Who’s in Red Three?” “You are!” “No, we’re in Red Oh Three! Dmitry’s got Red Three..”) Some planes get sent to the wrong site, or accidentally return to their loiter points before attacking, blending in with returning fighters and getting forgotten. (“Hey control, we’ve still got three bombs, remember us?”) Yes, it’s a fine Soviet mess, but at least you can laugh about it a bit. Until it’s not funny, that is.

***REDACTED*** (Highlight to read the spoilers)
Planes headed in to bomb the Korsor naval base, on the west side of Zealand, suddenly get a strange signal on their RWR, moments before an unidentified SAM rips the lead plane in two. Shouts of alarm flash between the other aircraft, caught too high to evade low, and their only hope is to press on. Bombs drop towards the newly spotted threat, but two more planes are hit before the bombs arrive and smash the SAM site. High level attacks work great when you’ve eliminated all high-altitude SAMs. Not so much when you haven’t…

ESM analysts, shuffling through their databases, eventually come to the conclusion that the Danes dismounted one of their Sea Sparrow missile systems, and improvised a shore-based mount for it. Well, if the Argentinians can do it with Exocets, why not Danes with Sea Sparrows? It’s a nasty surprise, but fortunately it seems to be the only one they have.


By 0730 the last of the Fencers are out of munitions and headed for home. There is still some ongoing skirmishing with F-15s, but major resistance seems to be over.


OBJECTIVE COMPLETE

At this point, the commander and staff confer, and agree that the mission is substantially complete. Fitters will be sent to make follow-up attacks on airbase infrastructure, but that can be left to the staff to coordinate. The commander wraps up his paperwork, and heads off gleefully to report to high command. If things don’t go well after this, then that’s the Army’s fault!



Thanks for the scenario! It’s always nice to get some games from the Red Horde side of the map.


< Message edited by AndrewJ -- 10/18/2021 11:14:05 PM >

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Post #: 13
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/18/2021 11:01:03 PM   
AndrewJ

 

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A few thoughts after looking inside.


Play Observations

It’s always nice to operate as the Red Horde, but I think in this case the player has too much horde!

In my case I was able to accomplish the objective using primarily the Su-24s (a few of which I lost track of and forgot to use), plus the missile-carrying Backfires and the ARM-carrying MiG-25s. I also used four of the Fitters to try and sneak-attack the ECM bunkers. The rest of the Fitters, and all the MiG-27s and bomb-carrying MiG-23s were never used, nor were any of the bomb-carrying Backfires or Badgers.

In terms of fighters, NATO has 159 of them, but only 64 of them have long-range missiles of any description, and 37 of those are constrained by the Backstop CAP event. So that initially leaves 27 planes with long-ranged missiles. Against this, the player has 41 modern fighters and 62 older ones, all 103 of which have long-ranged missiles, so the player advantage here is pronounced.

I was quite happy to pay the 150 points for the four extra missile-carrying Backfires, since I really wanted to be able to shut down Vandel, and its AMRAAM carrying F-16s, in a single salvo. The other extra bombers were not a big selling point. I made no effort to engage the 2ATAF HQ down in the red zone near Soesterberg, and in retrospect I’m glad I didn’t. The Patriots would probably have stopped the missiles without any difficulty at all.

Nice surprise down by Korsor! It’s always interesting when the unexpected crops up. I went Googling to learn more about the system. The only thing I could find was a single forum post of yours when you invented the system in 2018. You’ve been keeping this surprise in your pocket for a while now, I guess.


Balance adjustments?

It took about 4.5 hours of the 16 to bring the mission to an end, and most of the lower-end assets were not needed to accomplish the task. I think you could make substantial cuts to the player’s forces, and still leave them enough to do the job. PGM reductions, particularly AS-11s, AS-4s, the KAB-1500 series, and AS-17s and 18s, might be one option to explore. Removal of some of the better aircraft (Su-24s, Su-30/27s) might be another, giving the second-line planes more of a chance to shine. Turning off quick turnaround for some of the fighter planes, to simulate the effect of exhaustion and recent reinforcements, might work too. (Might have to warn players about that in the brief, so they don’t inadvertently turn it back on for those planes.)

It may also be worth adding more targets to the list, such as airbase infrastructure (hangars, shelters, towers, etc.), to make sure the lesser aircraft have something to strike. It was a bit of a shame that there wasn’t much for all those ground-attack Floggers and heavy bombers to do, and this might fill the gap. Or maybe the army’s offensive doesn’t go so well, and a few hours in they’re asking for support to hit other transportation infrastructure targets, NATO marshalling areas, etc.? Targets could be added by Lua event. That could help extend the duration of the strikes into the middle and end of the scenario, if desired.


Backstop CAP

The Backstop CAP trigger fires when an Su-24 crosses the line between RP-3840 and RP-3841. This is about 100 miles east of the main Jutland bases. However, the F-15s at Soesterberg have to fly 200 miles to reach the nearest Jutland base (the empty Husum, not counting Nordholz), and even the closer F-16s at Leeuwarden are 140 miles away. The other Jutland bases are further distant still. This means the fighters probably can’t be on station until after the strike is leaving. (I’m presuming the F-16CGs at Vandel will be stuck behind AS-4 cratered runways.)

Is there some way to give the distant fighters more warning, or is this just a geographical fact of life they have to live with? Even if they can’t be given more warning, maybe they could have a separate mission with a similar overall prosecution zone, but a patrol zone in the region between Nordholz/Husum/Jagel-Schleswig? That could have them in their patrol zone and free to engage targets sooner, rather than having to fly almost all the way to Vandel first. The downside would be that they would be less well placed to cover the more northerly airbases.

I wonder if it would also be worth triggering them on some other plane types, such as the heavy bombers (if the player actually brings them in to bomb), or maybe the MiG-25BMs? Those would both seem indicative of heavy Russian focus.


Missions

Was Skrydstrup CAP intended to have either a 1/3 rule or a # units per class setting, like the other missions? At the moment it has neither.


Actions, Events, Triggers

Had you wanted an event for the sinking of the Niedersachsen? There is a trigger for the loss of any NATO ship (even the trawlers), but no specific event for the warship.


Miscellaneous

Should Kiel be listed as an abandoned AB in the briefing?

Had you wanted the Ground Master radar near Jagel-Schleswig AB to be active? (Or to have an event to activate it, based on other radar losses?) Similarly for the RAT-31 radar between Nordholz and Leeuwarden.

The Marker side is playable.

The HAWKS were opening fire at their maximum 22-mile range, which made it reasonably easy for my fighters to dodge out of range once they had been engaged. This let me safely find the sites in advance, and confidently plan my SEAD. Maybe turning down the WRA range slightly would make it harder for the fighters to escape, especially before the HAWKs have been spotted the first time? There’s a 20-mile and a 16-mile option available, but I would not take it shorter than that. Or, perhaps there’s an additional hidden HAWK site that doesn’t engage at all (weapons hold) until the Backstop CAP event happens?


Typos, Formatting, etc.

Side briefing: “The Kiel canal is under observation by our ground forces and should be crossed within 24 hours. Missiles and artillery can engage it however restraint is being shown by our army brethren.” ‘It’ being the canal? Or does this refer to the airbase/naval base?
Side briefing: Leeuwarden and Soesterbeg are shown as subsets of Nordholz. Their tabs would need to be adjusted to the left to match other formatting.
On map: “Vaelrose AFB” (Vaerlose)
Lua – Fitter #16: “before he broak formation” (broke)

(in reply to AndrewJ)
Post #: 14
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/19/2021 1:53:05 AM   
Gunner98

 

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Thanks for the great report and suggestions Andrew

A few things to chew on for sure.

Cheers.

B

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Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/

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Post #: 15
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/19/2021 4:46:29 PM   
CHM


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Personally, I quite liked having such a numerically superior force. Makes up for all those NATO scenarios where I'm outnumbered a billion to one! :D

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RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/20/2021 4:32:21 PM   
maverick3320

 

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I'm with CHM: keep the "Red Horde" a horde! Give the player an option to enjoy the other side of the fight.

If you must cut Red forces, at least give the player the option to buy them with scenario points.

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Post #: 17
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 10/20/2021 5:19:34 PM   
Gunner98

 

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No worries - I'll keep the horde and add to the target set. Andrew does present a few ideas however.

Cheers

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(in reply to maverick3320)
Post #: 18
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 11/3/2021 4:22:21 PM   
Gunner98

 

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OK

Finally got back to this one. Here is the update, significant overhaul of the target set including a few surprises.

Enjoy

B

Attachment (1)

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And our blog: http://northernfury.us/blog/post2/
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(in reply to Gunner98)
Post #: 19
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 11/27/2021 9:12:49 PM   
RSMC

 

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Version 1.3 is great fun - the surprises are excellent. Only issue is several of the NATO fighters are not assigned missions. I assumed they went to the same missions as their squadron mates.

(in reply to Gunner98)
Post #: 20
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 11/28/2021 10:36:07 AM   
Gunner98

 

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Good to hear. I'll check when I get a chance, it is possible they are assigned to missions later in the scenario.

I'll wrap this one up next weekend folks, any other comments?

B

_____________________________

Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
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(in reply to RSMC)
Post #: 21
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 12/4/2021 3:35:37 PM   
Gunner98

 

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Well spotted RSMC. That and a couple other minor issues are fixed.

Wrapping this one up today

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Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
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(in reply to RSMC)
Post #: 22
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 12/4/2021 3:42:04 PM   
Gunner98

 

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OK this one is finished and posted to the Community pack thread.

Here is the latest.



Attachment (1)

_____________________________

Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
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(in reply to Gunner98)
Post #: 23
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 12/17/2021 10:19:20 AM   
VileBeggar

 

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Enjoyed this scenario! Fun to play as WP even though it feels very unfamiliar. Two questions: Has Sweden/Finland been excluded entirely from the BF campaign or will they appear later on? Both had quite large militaries during the Cold War era. Next questions is regarding scenario making. Got any tips for me as i start making my first scenario?

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Post #: 24
RE: New Scenario for Testing Baltic Fury #4 Ride of the... - 12/17/2021 1:17:30 PM   
Gunner98

 

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Glad you enjoyed it.

The situation with Finland and Sweden is ... complicated.

Finland. A bit of backstory; the US did not sell Finland the F-18s as it did historically, they were keeping all available airframes (as well as F-16s post 89) to themselves. Finland was forced to go looking for replacements for its aging MiG fleet and no longer wanted to rely on the Soviets, so it purchased some Saab 37 Viggen from Sweden. In the hours before conflict erupted Finland was given an offer it couldn't refuse: Join the WP coalition or be Annexed, as you could imagine if you've read the book, there was some skullduggery involved such as hostage takings, a couple key threats etc. Finland acquiesced and did join the fight briefly (NF #5 Bardufoss Blues) but reluctantly. They have since been plagued by maintenance and moral issues (real or internally fabricated). They have not been very involved except in border security since about day 3 of the war. There may well be an interesting Novella coming out of this story some day (Gunner slaps himself... get writing..)

Sweden. Showed inclinations to joining the conflict on NATO's side but after the fury (pun intended) of the first 24 hours decided that discretion was a better option. Both sides freely ignore Sweden's airspace south of Gothenburg and the Soviets are routinely ignoring it in the north. Stockholm has withdrawn into a turtle like shell in the central, most populous areas and only protests overflights that are widely noticed by its citizens. Its Airforce is not contesting airspace south of Gothenburg/Jonkoping or too far up north in an effort not to get drawn into the conflict. All sides are content with this arrangement with NATO using Sweden for diplomatic purposes and as a covert transit zone. (foreshadowing book #3)

So, long answer - no they are not in the fight. Some have taken exception to my assumptions but this beast is massive enough.

Scenario design. Sheesh - where to start.

-Start small
-Save often
-Have a story
-Have an objective to the scenario. This is different than victory objectives - what do you want the player to experience?
-I lay out complete OOB and then cut away as needed
-Test
-Set some surprises
-Inform the player with messages as to why things are happening
-Test
-Decide how the player will win
-Test
-Send to the community for testing.

There are plenty of complete threads on the subject, and there are many great scenario designers out there. Perhaps the best way is to build one and get it out there for people to play. Adjust as needed...

Glad you liked it.

B


_____________________________

Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/

(in reply to VileBeggar)
Post #: 25
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