Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Close Combat The Bloody First - Operation Cobra

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat The Bloody First - Modding >> Close Combat The Bloody First - Operation Cobra Page: [1]
Login
Message << Older Topic   Newer Topic >>
Close Combat The Bloody First - Operation Cobra - 7/9/2021 9:36:10 AM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
I have started a new chapter in the Veteran mod, you can read all the story here https://firefoxccmods.com/wp/2021/07/09/close-combat-the-bloody-first-operation-cobra/
Post #: 1
RE: Close Combat The Bloody First - Operation Cobra - 7/10/2021 12:30:20 PM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Looks very promising

(in reply to Nomada_Firefox)
Post #: 2
RE: Close Combat The Bloody First - Operation Cobra - 7/13/2021 8:38:23 AM   
Alan Sharif

 

Posts: 1108
Joined: 8/1/2001
From: UK.
Status: offline
Wow, that looks, and sounds, GREAT.

_____________________________

A Sharif

(in reply to terminator)
Post #: 3
RE: Close Combat The Bloody First - Operation Cobra - 9/28/2021 9:23:56 AM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
This time I am making a new way of paint the old CC 2D backgrounds where buildings were painted , instead of cover with a mask which I must polish all the borders. I have painted them with simple concrete image.

(in reply to Alan Sharif)
Post #: 4
RE: Close Combat The Bloody First - Operation Cobra - 11/3/2021 11:57:22 AM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
More news https://firefoxccmods.com/wp/2021/11/03/close-combat-tbf-veteran-cobra-operation-progress/

(in reply to Nomada_Firefox)
Post #: 5
RE: Close Combat The Bloody First - Operation Cobra - 12/4/2021 9:41:54 AM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
More news https://firefoxccmods.com/wp/2021/12/04/close-combat-the-bloody-first-veteran-progress-3/

(in reply to Nomada_Firefox)
Post #: 6
RE: Close Combat The Bloody First - Operation Cobra - 12/5/2021 4:58:18 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
This looks like a new official DLC



(in reply to Nomada_Firefox)
Post #: 7
RE: Close Combat The Bloody First - Operation Cobra - 12/5/2021 6:48:57 AM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
I would say how it is the second new addition. In fact, when the developers add it inside the server, they can add it as a new mod because it adds changes but the previous version had not problems and the campaign from Normandy, specially the German campaign is now different. By this reason, perhaps some people like more the previous version.

(in reply to terminator)
Post #: 8
RE: Close Combat The Bloody First - Operation Cobra - 12/6/2021 11:09:46 PM   
bazza05

 

Posts: 14
Joined: 2/21/2018
Status: offline
Looking really good Nomada. I looking forward to playing it as well. Hopefully before Christmas?

Reading on your mod page, you mention what might be coming next as far as battles to cover. You have my vote for ABTF. That's the game that made me a huge fan of the series and that continues to this day.

Thanks for your hard work and dedication to the series!

Bazza.

(in reply to Nomada_Firefox)
Post #: 9
RE: Close Combat The Bloody First - Operation Cobra - 12/7/2021 8:32:49 AM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
Can be, I will release it when I finish some changes in the troops.

(in reply to bazza05)
Post #: 10
RE: Close Combat The Bloody First - Operation Cobra - 12/20/2021 3:45:43 PM   
jmphilipp

 

Posts: 1
Joined: 6/13/2019
Status: offline
Awesome, awesome, awesome. I can't wait to play it, thanks for making another installment. I'm always looking for your newest stuff because its always, well, awesome :)

(in reply to Nomada_Firefox)
Post #: 11
RE: Close Combat The Bloody First - Operation Cobra - 12/24/2021 9:58:54 PM   
Nomada_Firefox

 

Posts: 1327
Joined: 11/12/2001
From: Spain
Status: offline
I have released the Veteran 1.03, you can find it here https://firefoxccmods.com/wp/download/close-combat-tbf-veteran-1-03/

(in reply to jmphilipp)
Post #: 12
RE: Close Combat The Bloody First - Operation Cobra - 12/26/2021 6:25:11 AM   
terminator


Posts: 1047
Joined: 12/10/2009
From: France
Status: offline
Thank you for this lovely Christmas present

< Message edited by terminator -- 12/26/2021 6:26:18 AM >

(in reply to Nomada_Firefox)
Post #: 13
RE: Close Combat The Bloody First - Operation Cobra - 12/27/2021 9:22:17 AM   
Piteas


Posts: 192
Joined: 3/10/2014
From: Spain
Status: offline
Great, Nomada!

(in reply to terminator)
Post #: 14
RE: Close Combat The Bloody First - Operation Cobra - 1/3/2022 1:52:19 AM   
bazza05

 

Posts: 14
Joined: 2/21/2018
Status: offline
Really enjoying the mod Nomada. The buildings and terrain seem to be much improved.

I'm experiencing an "Unhandled Exception! ExpCode: 0XC0000005 ExpFlags: 0 ExpAddress: 0x004EA1F5
This happens after the battle has been concluded and I can't advance to the next map in the campaign. If I play an individual map, it still happens when the battle has concluded.

Thanks again for all your efforts!

Bazza

(in reply to Piteas)
Post #: 15
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat The Bloody First - Modding >> Close Combat The Bloody First - Operation Cobra Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.141