loki100
Posts: 10920
Joined: 10/20/2012 From: Utlima Thule Status: offline
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quote:
ORIGINAL: GibsonPete IMO the Axis minors national morale should be raised. The Slovaks were praised by the Germans ... The Slovak formations are good in game. A base NM of 55 (& remember NM is the manpower pool, how many fit 17-19 year olds are entering etc) and then the +5 for being motorised gives it a baseline of 60. Its a formation that tends to win a lot of battles - as most players team them into a German pzr corps, so its effective morale is often in the high 60s, When if flips back to an infantry division, its still better than the Hungarians (& they are pretty useful) quote:
ORIGINAL: Beethoven1 quote:
ORIGINAL: loki100 But in general I get a decent usage out of them Is that in single player like your recent AAR with Germany, or also in multiplayer? quote:
ORIGINAL: loki100 losses escalate If it is mostly in single player that they can be put to some sort of reasonable use, I wonder if the issue might be that in multiplayer, players target those units in particular for attacks because they know that they are weak, whereas the AI would not target Axis minor troops in particular. If so, then insofar as the losses do escalate, then this would lead to more Romanian routs in multiplayer games than single player? Both modes, I really want my current Soviet HtH opponent to generate a few turns, we're into August 42, he's basically won - in that any offensive by me is over - and I'd like to take a HtH game past the initiative change. My experience so far is that Soviet players don't get free hits on the Rumanians but then for most of 1941 its easy to keep them out of the way. The challenge comes from 1943 onwards, where (apart from StB) my experience is purely vs AI - but then also vs the AI at 120 morale with the combat consequences of that setting
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