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All Forums >> [New Releases from Matrix Games] >> Empires in Arms the Napoleonic Wars of 1805 - 1815 >> Page: [1]
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- 9/10/2003 6:02:13 PM   
peskpesk


Posts: 2347
Joined: 7/17/2003
From: Stockholm, Sweden
Status: offline
[QUOTE=Bart Koehler]Well, the AI is controlled by a custom scripting language that is a low level program and is not designed to be modified by the user and could create stability problems. So, at this point in time, it is not intended to be modified by the user.
[/QUOTE]

Can you as Matrix games to change this and make the script based AI public? In HoI has this been a good way to improve the AI for the game.
Check this link out.
http://www.europa-universalis.com/forum/forumdisplay.php?s=&forumid=178

The changes needed are.
1) Put the scripted AI in a sperate file, so that all can edit it.
2) Publish the syntax of the scritbased language used.


14 Which diplomatic choices can you make with a AI player?
[QUOTE=Bart Koehler]
Can you clarify this for me?
[/QUOTE]
Well, I wonder with humans you can make pacts and agreements
on what to do (Delecare war on Denmark, take Kiel, break your allaince with X if y happens etc. Is the only thing you can deal with a AI player
a alliance?

(in reply to Bart Koehler)
Post #: 1
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