*Lava*
Posts: 1924
Joined: 2/9/2004 Status: offline
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I went up to Experience Trained and Effectiveness Good. I've only done a couple full campaigns, both Allied. The problem with amphibious campaigns, I believe apply to both. Here are some of the things I do to tilt the odds in my favor. 1. If possible, interdict the area with a submarine(s) for at least a couple turns. 2. After landing, attack the defender with another unit. I prefer to use a bomber unit. If you get a successful attack, you will see the stats of the defender. Keep your CVs in reserve. 3. If the defender is pretty tough, move another group of ships adjacent to the area. Thus when your amphibious force attacks, he will be supported by 2 naval units. You may actually have to even bring in a second unit to attack, so make sure you have plenty of fleet assets on hand. Amphibious assaults can be tough as snot. Many times, the AI will respond on the next move with bringing out his fleet. This is when you attack them with both bombers and your CVs. Overall though, a strongly held area, will cost you heavily in effectiveness. Very rarely after 1942 does an island fall on the first attack and will require 2 turns to win.
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