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RE: 6-Player Friendly PBEM Global War

 
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RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:09:33 PM   
rkr1958


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Turn 16. Mar/Apr 1942. Asian Theater. EOT(csp). Surrender China? No.

EOT(csp)= end of turn, conquest/surrender phase.




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Ronnie

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Post #: 871
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:10:19 PM   
rkr1958


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Turn 16. Mar/Apr 1942. Asian Theater. EOT(fd). China.

EOT(fd)= end of turn, factory destruction phase.




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Ronnie

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Post #: 872
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:11:12 PM   
rkr1958


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Turn 16. Mar/Apr 1942. (China)/Burma/India (CBI) Theater. War Logs.




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Ronnie

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Post #: 873
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:15:58 PM   
rkr1958


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Turn 16. Mar/Apr 1942. CBI. Axis #11. Arabian Sea.

1. To the extreme frustration of the (Western) Allied players this happened on the last impulse of the turn.
2. If the turn had continued, with both Japanese ships flipped, then the allies could have replaced the lost CPs, which had negative implications for both supply the allied forces in the East Med and North Africa and to shipment of lent RPs to the USSR.
3. Allied frustration was also compounded by the successful intercept in the East Med of ships trying to reach and defend these CPs in earlier allied impulse.
4. Also, USN carriers and cruisers apparently looking to get to the Pacific through the Med had to "turn around" during the RTB phase because of the lack of supply to allied bases in the Red Sea (i.e., Aden).




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Ronnie

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Post #: 874
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:17:56 PM   
rkr1958


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Turn 16. Mar/Apr 1942. CBI. EOT(fd).

EOT(fd) = end of turn, factory destruction phase.




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< Message edited by rkr1958 -- 10/30/2021 7:18:20 PM >


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Ronnie

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Post #: 875
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:20:10 PM   
rkr1958


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Turn 16. Mar/Apr 1942. Medeterrian Theater of Operations (MTO). War Logs.




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Ronnie

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Post #: 876
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:20:52 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Axis #1. East Med.




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Ronnie

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Post #: 877
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:21:30 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Axis #1. West Med.




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Ronnie

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Post #: 878
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:22:29 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Allied #3. East Med. Italian/German Intercept.

1. The CW player really wanted to get at least 1 of these 2 BBs into the 0-box of the Arabian Sea and cover the 2 unexposed CPs there.
2. Because of in the presence only 5-movers (or greater) had enough MPs to make it to the Arabian Sea since the allies had no units that would negate this penalty in either the East Med or Arabian Sea.




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< Message edited by rkr1958 -- 10/30/2021 7:27:33 PM >


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Ronnie

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Post #: 879
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:26:48 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Allied #3. East Med. Non-Phasing Search.




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Ronnie

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Post #: 880
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:28:10 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Allied #3. West Med.




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Ronnie

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Post #: 881
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:29:37 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Allied #8. East Med.




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Ronnie

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Post #: 882
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:30:10 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Allied #8. Strat x 2.




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Ronnie

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Post #: 883
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:30:55 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. Axis #11. East Med.




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Ronnie

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Post #: 884
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:31:52 PM   
rkr1958


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Turn 16. Mar/Apr 1942. MTO. EOT(fd).

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

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Post #: 885
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:32:29 PM   
rkr1958


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Turn 16. Mar/Apr 1942. Middle East. EOT(fd).

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

(in reply to rkr1958)
Post #: 886
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:32:56 PM   
rkr1958


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Turn 16. Mar/Apr 1942. East African. EOT(fd).

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

(in reply to rkr1958)
Post #: 887
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:33:39 PM   
rkr1958


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Turn 16. Mar/Apr 1942. Battle of the Atlantic (BOA). War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 888
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:34:15 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. Axis #1. Central Atlantic.




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Ronnie

(in reply to rkr1958)
Post #: 889
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:34:41 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. Axis #1. North Atlantic.




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Ronnie

(in reply to rkr1958)
Post #: 890
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:35:30 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. Allied #3. Cape St. Vincent. Italian Intercept (1/2).




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Ronnie

(in reply to rkr1958)
Post #: 891
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:36:15 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. Allied #3. Cape St. Vincent. Italian Intercept (2/2).




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Ronnie

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Post #: 892
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:37:08 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. Allied #8. Liverpool. TRS Reorg.




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Ronnie

(in reply to rkr1958)
Post #: 893
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:37:35 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. Allied #8. USA Lend Lease.

1. A most frustrating routing issue that the US player can't get around even with my help. :(
2. The US is giving a BP and (non-oil) RP to the USSR.
3. The BP routes through the arctic but we can't get the RP to route that way.
4. Worse, it wants to route around the Horn of Africa, through the Arabian Sea and Persian Gulf which interferes with other routings.
5. We, and by we I mean I, have decided to handle the US non-oil RP lend lease to the USSR "off-line" to address this stubborn and frustrating routing behavior by the MWiF game engine.




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< Message edited by rkr1958 -- 10/30/2021 7:41:40 PM >


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Ronnie

(in reply to rkr1958)
Post #: 894
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:42:43 PM   
rkr1958


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Turn 16. Mar/Apr 1942. BOA. EOT(fd). West Africa.

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

(in reply to rkr1958)
Post #: 895
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:44:53 PM   
rkr1958


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Joined: 5/21/2009
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Turn 16. Mar/Apr 1942. BOA. EOT(fd). CP Loss Summary (To-Date).

EOT(fd) = end of turn, factory destruction phase.

(1) Note, that not all these CP losses are from the "Battle of the Atlantic".
(2) As you've seen this turn there have been CP losses in the Med and in the Pacific.
(3) However; we haven't, and certainly won't start now, keep up with CP losses by theater.




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Ronnie

(in reply to rkr1958)
Post #: 896
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:46:10 PM   
rkr1958


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Joined: 5/21/2009
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Turn 16. Mar/Apr 1942. USA Home Front. War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 897
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:47:01 PM   
rkr1958


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Joined: 5/21/2009
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Turn 16. Mar/Apr 1942. East African (Japanese). War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 898
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:47:50 PM   
rkr1958


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Joined: 5/21/2009
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Turn 16. Mar/Apr 1942. The Western Front. War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 899
RE: 6-Player Friendly PBEM Global War - 10/30/2021 7:48:36 PM   
rkr1958


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Turn 16. Mar/Apr 1942. The Western Front. Axis #1. Bay of Biscay.




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Ronnie

(in reply to rkr1958)
Post #: 900
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