SittingDuck
Posts: 1166
Joined: 9/1/2002 Status: offline
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quote:
ORIGINAL: boudi The game is too permissive for the Axis. It allows the Japanese player to do anything. In March 1940 a player already invaded Singapore and Borneo, and then landed in Aden, May 1940. The US should have entered the war 3 times already, but nothing: just a few percent of belligerence. I closed the game because it was so nonsense. I half agree. The game is permissive for Japan. It will downright punch Germany in the nuts if it goes ahistorical too much. Personally, I have created some wider swings to stuff, so that it becomes more of a Russian Roulette for the Axis. Instead of a 3-5, I might go 0-7, or 1-6 (depending on the focus issue). I think it is hard when we KNOW what is going to always happen. This wasn't a historical thing then, not so sure it should be now. At least not so tight. But in no way am I talking about goofy, unjustifiable stuff. I just think things need to be a bit riskier, that's all. At least in my own scripted games they are. And then again, I could also rando a nuke event.
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