HOTEC
Posts: 425
Joined: 11/23/2013 Status: offline
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At least the 28 hexes of minimum distance of freight moved is Yes. Thanks. If both tables (22.4.3. and 38.7.7.) are correct, is it correct that the table in 22.4.3. applies to freight movement during the logistics phase and table in 38.7.7. to strategic movement of units during the player phase. If it is true, the +SMP as shown in my example above is incorrect. They are referred to the data in 22.4.3.. These 2 tables are apparently different. The congestions for dual track and single track for the freight movement are different but not applied for strategic movement of units. Distance moved for freight are doubly shorter than the unit moved. Furthermore, I could not see the color code in the logistics phase. The accumulated rail usage of 42,087 is 5,641 + 23,648 + 12,798. 42,087 / 6 = 7,015. Air interdiction is 2,500. Thus the higher of is 7,015. For dual track the max out is 5,000. It is +1 SMP of the table in 22.4.3. If single track is applied, the max out is 2,000 which is also +1 SMP. With the maximum air interdiction level of 9, the +SMP penalty of the hex before freight movement are 0, +1 SMP for dual track and 0, +1, +2 SMP for single track. Please comment. It is not the first time I read the "slow to clear". Once the higher of is determined, there should not have any residual. The green and yellow rail usages seen after the air phase are used by the "civilian economy and for the wider movement of resources between cities" (Section 25.6.4.) Can it be more specific what is slow to clear. When 45,000 / 500 = 90 was firstly seen, the Partisan Attack may be the cause because the maximum air interdiction is only up to 9. I asked to quantify the intensity of the Partisan Attack in the forums and got the answer that "interdiction points will be <10". The total is 18 (9+9). It is too far out. My curiosity pushes me to ask what is it for the remains. "still move 200 hexes IF the railyard capacity exists to overcome the extra cost/hex" - Can it be done in the same turn without intermediate Depot?
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