CaesarAug
Posts: 160
Joined: 6/23/2015 Status: offline
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Ah, thanks. You see, I was wondering if the frequency of MPP collection is moddable. It would seem not, i.e., MPPs are calculated after each turn (no matter the number of days) and added to country totals. Basically, I’m testing 7-day alternate turns, or 14-day simultaneous turns, which doubles the turns in a game. The Manual specifically mentions that if that is the case, prices would have to be increased and/or resource MPP values reduced, in order to balance MPP default-game parameters. So I was inquiring if there was another way of adjusting everything without having to, say, double the price for units and research. Your answer is therefore, interesting. A game with 7-day alternate turns with a 14-day normalisation has the effect of halving the MPPs after each turn. If I understand aright, this effectively maintains game-default MPP income for a game-default 14-day alternate turns in a modded game of 7-day alternate turns. Am I understanding this correctly?
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