Noyyau
Posts: 13
Joined: 1/13/2021 Status: offline
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When playing as pirates, to build anything not normally allowed, you need to use the "queue next mission" menu. This requires the selected constructor to have a mission, and it's trivial to trick the game-logic. Pause the game, select your constructor. It it's idle, click on the "Stop" command in the bottom left corner of the screen, or press S. This will give the selected ship a "Hold at [itself]" mission, lasting only a second, but the game is paused so it's fine. If it's already doing something (a mission is displayed, e.g. "move to" or "refuel"), then you don't need to stop it. Go to wherever you want to build whatever, and with the constructor selected, Ctrl + Right Click on your target, "Queue next mission" -> "Build at" -> and select whatever you want to build from a list of your station designs, irrelevant of normal restrictions. Want to lockdown independent colonies and defend them against other pirates? Defensive base! Even on empire-owned planets! Want to build a research station on that juicy +30% bonus, but pirates aren't allowed to? Guess what, now you can! (Not that you really need research bonuses after you've set up enough pirate fortresses.)
< Message edited by Noyyau -- 11/17/2021 3:02:25 PM >
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