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RE: 6-Player Friendly PBEM Global War

 
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RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:22:17 PM   
rkr1958


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Turn 18. Jul/Aug 1942. East African Front. Axis #3. Mozambique Channel.




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Ronnie

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Post #: 1051
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:24:00 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. East African Front. EOT(fd). Southern Africa.

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

(in reply to rkr1958)
Post #: 1052
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:25:22 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. East African Front. EOT(fd). Main Front.

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

(in reply to rkr1958)
Post #: 1053
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:26:32 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. Pacific Theater of Operations (PTO). War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 1054
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:27:21 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Allied #2. China Sea.




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Ronnie

(in reply to rkr1958)
Post #: 1055
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:27:56 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Allied #2. The Marianas.




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Ronnie

(in reply to rkr1958)
Post #: 1056
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:28:36 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Allied #2. Bismarck Sea (1/3).




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Ronnie

(in reply to rkr1958)
Post #: 1057
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:29:07 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Allied #2. Bismarck Sea (2/3).




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Ronnie

(in reply to rkr1958)
Post #: 1058
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:29:37 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Allied #2. Bismarck Sea (3/3).




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Ronnie

(in reply to rkr1958)
Post #: 1059
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:31:18 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Allied #2. HQ Reorg.




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Ronnie

(in reply to rkr1958)
Post #: 1060
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:32:22 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Axis #3. US West Coast.




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Ronnie

(in reply to rkr1958)
Post #: 1061
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:32:56 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Axis #3. Christmas Islands.




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Ronnie

(in reply to rkr1958)
Post #: 1062
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:33:28 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Axis #3. Polynesia.




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Ronnie

(in reply to rkr1958)
Post #: 1063
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:34:03 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Axis #3. New Zealand Coast.




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Ronnie

(in reply to rkr1958)
Post #: 1064
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:34:45 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Axis #3. Tasman Sea.




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Ronnie

(in reply to rkr1958)
Post #: 1065
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:35:13 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Axis #3. China Sea.




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Ronnie

(in reply to rkr1958)
Post #: 1066
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:35:57 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Axis #3. Hawaiian Islands.




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Ronnie

(in reply to rkr1958)
Post #: 1067
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:36:31 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Axis #3. Bismarck Sea.




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Ronnie

(in reply to rkr1958)
Post #: 1068
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:37:04 PM   
rkr1958


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Turn 18. Jul/Aug 1942. PTO. Axis #3. Coral Sea.




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Ronnie

(in reply to rkr1958)
Post #: 1069
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:38:02 PM   
rkr1958


Posts: 23483
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Turn 18. Jul/Aug 1942. PTO. Axis #3. Cape Naturaliste.




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Ronnie

(in reply to rkr1958)
Post #: 1070
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:38:33 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. PTO. Axis #3. IJN Summary.




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Ronnie

(in reply to rkr1958)
Post #: 1071
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:39:37 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. PTO. Axis #3. HQ Reorg.




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Ronnie

(in reply to rkr1958)
Post #: 1072
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:41:10 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. PTO. EOT(fd). 1/4.

EOT(fd) = end of turn, factory destruction phase.




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< Message edited by rkr1958 -- 12/3/2021 5:42:10 PM >


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Ronnie

(in reply to rkr1958)
Post #: 1073
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:42:32 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. PTO. EOT(fd). 2/4.

EOT(fd) = end of turn, factory destruction phase.




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Ronnie

(in reply to rkr1958)
Post #: 1074
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:42:56 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. PTO. EOT(fd). 3/4.

EOT(fd) = end of turn, factory destruction phase.




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_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1075
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:43:20 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. PTO. EOT(fd). 4/4.

EOT(fd) = end of turn, factory destruction phase.




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_____________________________

Ronnie

(in reply to rkr1958)
Post #: 1076
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:44:20 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 18. Jul/Aug 1942. Battle of the Atlantic (BOA). War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 1077
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:45:06 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
Status: offline
Turn 18. Jul/Aug 1942. BOA. Axis #3. Cape St. Vincent.




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Ronnie

(in reply to rkr1958)
Post #: 1078
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:45:43 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. Home Front. War Logs.




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Ronnie

(in reply to rkr1958)
Post #: 1079
RE: 6-Player Friendly PBEM Global War - 12/3/2021 5:46:20 PM   
rkr1958


Posts: 23483
Joined: 5/21/2009
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Turn 18. Jul/Aug 1942. Home Front. Allied #2. Naval Reorg.




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Ronnie

(in reply to rkr1958)
Post #: 1080
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