Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Real values for carrier based planes

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Warplan Pacific >> Real values for carrier based planes Page: [1]
Login
Message << Older Topic   Newer Topic >>
Real values for carrier based planes - 12/13/2021 7:15:03 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Since the attack/defense values for air unit is a formula based on experience and effectiveness, the real values are on the left screen based on the advancement level. Easy to read.




Attachment (1)

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.
Post #: 1
RE: Real values for carrier based planes - 12/13/2021 7:17:25 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
But, for carrier based planes, how is it possible to read the real values? Nothing indicates for example the real Air Combat value that will be used or the real Naval Air value that will be used.

Linked to this, there is no way to spend a supply truck on carrier based planes to improve odds, contrary to land based planes.




Attachment (1)

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to ncc1701e)
Post #: 2
RE: Real values for carrier based planes - 12/13/2021 7:19:18 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Carrier based planes need a dedicated counter. A counter that can go on an island if the carrier is damaged, for example, like Cactus Air Force.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to ncc1701e)
Post #: 3
RE: Real values for carrier based planes - 12/14/2021 10:24:21 AM   
Nikel

 

Posts: 355
Joined: 3/24/2009
Status: offline
Nice idea.

Of course not the contrary, I guess not all the pilots were trained for carrier operations.

(in reply to ncc1701e)
Post #: 4
RE: Real values for carrier based planes - 12/14/2021 2:16:46 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
I am not adding CV based counters. That makes working the A.I. much more difficult and it adds a lot of micromanaging for the human player.

When you select a fleet look at the bottom the fleet list. There is all the information about the fleet with all the combined CVs values.

Like the PH fleet in 1941 with 6 CVs has a 10 naval air, 6 air-to-air, 5 tactical, 2 strategic, and a total of 18 strength.
compared to a land based air at 41,49 that has 2 naval air, 3 air-to-air, 6 tactical, 1 strategic, an 20 strength.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to Nikel)
Post #: 5
RE: Real values for carrier based planes - 12/14/2021 5:16:28 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
Well then I don't understand the formula anymore. Take the Entreprise alone. Its carrier based planes have an advancement level of Carrier Operations 1942.

How is it possible that you are finding an Air Combat of 1 with an Air Combat of 5, by default, in this advancement level?

If I am reading correctly, the carrier based planes, of the Entreprise, have an effectiveness of 100% and an experience of 50%.

So, I would expect at least:
1. an Air Combat of 2.
2. a Tactical of 2.
3. a Naval Air of 5.
4. an Anti-Air of 2
5. an Anti-Sub of 1
6. a Strategic of 1

But this is not the values displayed by the game. Am I missing something?




Attachment (1)

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
Post #: 6
RE: Real values for carrier based planes - 12/14/2021 6:22:41 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
quote:

ORIGINAL: AlvaroSousa

Like the PH fleet in 1941 with 6 CVs has a 10 naval air, 6 air-to-air, 5 tactical, 2 strategic, and a total of 18 strength.
compared to a land based air at 41,49 that has 2 naval air, 3 air-to-air, 6 tactical, 1 strategic, an 20 strength.


A total of 36 for the carrier based planes; 6 steps each.

I think I got it, you are doing a ratio on the strength too. Here I am at 18 strength and I am finding better looking values.




Attachment (1)

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
Post #: 7
RE: Real values for carrier based planes - 12/14/2021 11:31:56 PM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
Yea the CV is only 3 strength vs a 20 strength land air unit

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to ncc1701e)
Post #: 8
RE: Real values for carrier based planes - 12/15/2021 5:35:06 AM   
MarechalJoffre


Posts: 84
Joined: 12/18/2014
Status: offline
In my (limited) experience carrier air wings are more effective against naval targets than land-based aircraft. I think this correctly depicts real life events and makes carriers more valuable. A separate counter could be counterintuitive I think.

(in reply to AlvaroSousa)
Post #: 9
RE: Real values for carrier based planes - 12/15/2021 11:33:09 AM   
AlvaroSousa


Posts: 9927
Joined: 7/29/2013
Status: offline
That is correct. Land based air needed special training to navigate open seas to be a real functioning force against ships. That is why the pilot is so much more important than the plane. Germany produced way more planes than they used.

That being said a group of say 200 CV bomber planes attacking a naval force, about 3 carriers, isn't a match for a group of land based planes 600 in number attacking the same force, 2 bomber air counters. Land based air is incredibly powerful. The physical air unit is there as reserves, they have all the fuel they want, and have a permanent air base.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to MarechalJoffre)
Post #: 10
RE: Real values for carrier based planes - 12/15/2021 6:49:04 PM   
ncc1701e


Posts: 7380
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline

quote:

ORIGINAL: AlvaroSousa

Yea the CV is only 3 strength vs a 20 strength land air unit


CV is 3 strength but carrier based planes are 6 strength.

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to AlvaroSousa)
Post #: 11
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Warplan Pacific >> Real values for carrier based planes Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.656