jcrohio
Posts: 470
Joined: 4/4/2005 From: Ohio Status: offline
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I have created a mod for this great game and am not sure if 1) anyone cares and 2) how to make it available if anyone does care. I had a lot of free time during COVID and have always liked this game. I had started this project in the past but never really went anywhere with it. Here is the readme I put together for this mod which explains what I have done: This mod takes and updates all the original Awakening the Bear and Storms of Steel scenarios and updates the counters and map boards. All the map boards have been brought up to high-def version 2 standards of COH. All the counter information has been brought up to version 2 of the board game. In addition ten new scenarios for ATB and eight new scenarios for SOS, all from the Academy Games website, have been added. This includes some scenarios that use ATB map board six The Marsh. Also addressed were various mistakes in the original game. Two of the SOS scenarios crashed when they were played and this was addressed. One of the ATB scenarios accidently doubled the starting Russian forces making the scenario almost unplayable as the Germans and this was addressed. Other smaller errors were fixed. All the preview maps were reworked to match the Academy Games Firefight introductory maps. Lastly, the AI was adjusted in many of the scenarios in an attempt to make it more competitive. The mod is meant to be played with the following guidelines and suggestions: 1. On the Main Menu, System Preferences, the Boardgame-Style Map option must be "Yes" 2. On the Main Menu, System Preferences, the Use Chit Graphics option must be "Yes" 3. On the Main Menu, Rule Options, I found the best game to be: Fog of War: No Variable Action Points: Yes (3D6 High-Low) Difficulty: See recommendations below for each scenario Foot Unit Cautious Movement: Yes Random Quality: No APS Rule: Persistent APS Scenario Recommendations: First a note about Difficulty Levels. Easy is the original board game scenario setup as Academy Games designed them in terms of OOBs, APs and CAP allocations. Each game difficulty above Easy gives the AI a number of material advantages. For every level above Easy the AI gets more CAP, more AP, possibly more units and possibly better units. Specifically: 1. A 22.5% chance of having an additional unit for each starting or reinforcing unit it normally receives. I feel this increases the higher the difficulty as there are definitely more enemy units on higher difficulties. 2. 25% more CAPs per turn. 3. 1 additional AP per unit above Normal difficulty. 4. Increased chance of higher unit quality according to a non-linear formula. ATB1. Partisans: Play as the Germans on either Normal or Hard Difficulty ATB2. NKVD Defense at Mir: Play as the Germans on either Normal or Hard Difficulty ATB3. The Gap: Play as the Germans on either Normal or Hard Difficulty ATB4. General Petrov: Play as the Germans on either Normal or Hard Difficulty ATB5. Red Ice: Play as the Soviets on either Normal or Hard Difficulty ATB6. The Monsters: Play as the Germans on either Easy or Normal Difficulty ATB7. The Bunker: Play as the Germans on either Normal or Hard Difficulty ATB8. Breakthrough to the Mzensk Pocket: Play as the Germans on either Normal or Hard Difficulty ATB9. KV2: Play as the Germans on either Normal or Hard Difficulty ATB10. Bug River: Play as the Soviets on either Normal or Hard Difficulty ATB11. Assault on Peprez: Play as the Germans on either Normal or Hard Difficulty ATB12. The Demolition: Play as the Germans on either Normal or Hard Difficulty ATB13. Smolensk Breakout: Play as the Soviets on either Normal or Hard Difficulty ATB14. Sovkhoz Depot: Play as the Soviets on either Normal or Hard Difficulty ATB15. Battle for Mogilev: Play as the Germans on either Normal or Hard Difficulty ATB16. Belbek Valley: Play as the Germans on either Normal or Hard Difficulty ATB17. Dry Ground: Play as the Soviets on either Normal or Hard Difficulty ATB18. Swamps of Bryansk: Play as the Germans on either Normal or Hard Difficulty ATB19. Sandomierez Counter Attack: Play as the Germans on either Normal or Hard Difficulty ATB20. Goringstrasse: Play as the Germans on either Normal or Hard Difficulty SOS1. Clear and Secure: Play as the Germans on either Normal or Hard Difficulty SOS2. The Courier's Satchel: Play as the Germans on either Normal or Hard Difficulty SOS3. Wind or Sniper: Play as the Soviets on either Normal or Hard Difficulty SOS4. State Farm 158: Play as the Germans on either Normal or Hard Difficulty SOS5. Pursuit from State Farm 158: Play as the Germans on either Easy or Normal Difficulty SOS6. Sneak Attack: Play as the Soviets on either Normal or Hard Difficulty SOS7. Wounded Tiger: Play as the Germans on either Normal or Hard Difficulty SOS8. Black Knights of the Steppe: Play as the Germans on either Normal or Hard Difficulty SOS9. Blinding the Bear: Play as the Germans on either Easy or Normal Difficulty SOS10. Tanks: Play as the Soviets on either Normal or Hard Difficulty SOS11. Rotmistrov Red Dawn: Play as the Soviets on either Normal or Hard Difficulty SOS12. The Bloody Brothers: Play as either side on either Normal or Hard Difficulty SOS13. Luchki Part 1: Play as the Germans on either Easy or Normal Difficulty SOS14. Luchki Part 2: Play as the Germans on either Normal or Hard Difficulty SOS15. Luchki: Play as the Germans on either Easy or Normal Difficulty SOS16. Twilights Last Gleam: Play as the Germans on either Normal or Hard Difficulty SOS17. Graveyard: Play as the Germans on either Normal or Hard Difficulty SOS18. Fresh Paint: Play as the Germans on either Normal or Hard Difficulty SOS19. X Oktybra State Farm: Play as the Soviets on either Normal or Hard Difficulty SOS20. Dance of the Totenkopfs: Play as the Germans on either Normal or Hard Difficulty SOS21. Battle of Cherkasskoye Part 1: Play as the Germans on either Normal or Hard Difficulty SOS22. Battle of Cherkasskoye Part 2: Play as the Germans on either Normal or Hard Difficulty SOS23. Battle of Cherkasskoye: Play as the Germans on either Normal or Hard Difficulty All original scenarios can still be played. To play the mod on the Main Menu, use Play Game and than Additional Firefights. This will bring up all the mod scenarios. Must have the original COH Awakening the Bear game and the Storms of Steel add on. This mod was never tested on Steam so I am not sure if it would work on the Steam version. Installation Instructions. All files that are copied to the main installation folder will not prohibit you from playing any of the original scenarios. Some of the the images and counter values will be changed. But all scenarios will work. If you are worried, make a copy of the original data folder or use the JSGME Generic Mod Enabler (google it). There are six folders and one file that must be copied. 1. Copy Maps to Documents\Western Civilization Software\Conflict of Heroes - Awakening the Bear\Data\Maps (in the Documents Folder) 2. Copy Scenarios to Documents\Western Civilization Software\Conflict of Heroes - Awakening the Bear\Data\Scenarios (in the Documents Folder) 3. Copy Billboards to Matrix Games\Conflict of Heroes\Data\Billboards (Main Game Folder usually C:\Matrix Games) 4. Copy SOS_Units to Matrix Games\Conflict of Heroes\Data\SOS_Units (Main Game Folder usually C:\Matrix Games) 5. Copy UnitDecals to Matrix Games\Conflict of Heroes\Data\UnitDecals (Main Game Folder usually C:\Matrix Games) 6. Copy Units to Matrix Games\Conflict of Heroes\Data\Units (Main Game Folder usually C:\Matrix Games) 7. Copy the file DamageLibrary.xml to Matrix Games\Conflict of Heroes\Data (Main Game Folder usually C:\Matrix Games) So there it is. The biggest problem, if there is interest, is that because of the map boards the mod is 4 Gigabytes in size even if zipped. Each scenario has its own unique map which makes the upload 4 Gigs. I don't know of any way of dealing with this as it obviously cannot be uploaded to these forums. The other problem might be copyright infringements from Academy Games for the other scenarios not included with the original game. Not sure about this. Eric would have to weigh in on this if there are issues. Jack
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