Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

WITE Situational Map Generator

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Scenario Design and Modding >> WITE Situational Map Generator Page: [1]
Login
Message << Older Topic   Newer Topic >>
WITE Situational Map Generator - 12/3/2021 6:40:34 AM   
Niedowidek_slith

 

Posts: 89
Joined: 11/11/2013
Status: offline
Hi,

I would like to make situational map generator, similar to this: https://www.matrixgames.com/forums/tm.asp?m=4591702&mpage=1&key=


In short: a tool to generate maps for your AARs.

I took a look into WITE2 Commander's Report but I don't see units' locations. The "Hex" column shows up only for battle, depot, industry and storage locations.

Am I missing something or they are really not present in CRs?
If I'm not missing anything - is it possible to add hex information to every unit in CR, please ? (every own unit and visible enemy unit) ** a friendly wink to developers **




Attachment (1)
Post #: 1
RE: WITE Situational Map Generator - 12/4/2021 8:24:14 AM   
Lurberri

 

Posts: 35
Joined: 5/13/2021
Status: offline
Wow I remember this from WITE1, hope it can be used here too.

(in reply to Niedowidek_slith)
Post #: 2
RE: WITE Situational Map Generator - 12/17/2021 11:46:29 AM   
fulcrum28


Posts: 660
Joined: 2/28/2010
Status: offline
I also support this +1

(in reply to Lurberri)
Post #: 3
RE: WITE Situational Map Generator - 12/17/2021 4:56:19 PM   
Niedowidek_slith

 

Posts: 89
Joined: 11/11/2013
Status: offline
Lurberri, fulcrum28
Thank you :)

(in reply to fulcrum28)
Post #: 4
RE: WITE Situational Map Generator - 12/18/2021 9:29:37 AM   
TallBlondJohn

 

Posts: 63
Joined: 4/3/2021
Status: offline
Please please please!

(in reply to Niedowidek_slith)
Post #: 5
RE: WITE Situational Map Generator - 1/9/2022 2:41:06 AM   
Hardradi


Posts: 571
Joined: 2/9/2011
Status: offline
Yes, this would be a nice feature to add back into the game.

(in reply to TallBlondJohn)
Post #: 6
RE: WITE Situational Map Generator - 1/18/2022 12:32:07 PM   
RudiDutschke

 

Posts: 9
Joined: 10/7/2021
Status: offline
Nobody?

(in reply to Hardradi)
Post #: 7
RE: WITE Situational Map Generator - 1/18/2022 12:36:29 PM   
Niedowidek_slith

 

Posts: 89
Joined: 11/11/2013
Status: offline
Thanks to fulcrum28 I got in contact with Joel Billings, who promised to bring up adding units' positions to CR in a discussion with developers' team.

(in reply to RudiDutschke)
Post #: 8
RE: WITE Situational Map Generator - 1/18/2022 12:39:23 PM   
fulcrum28


Posts: 660
Joined: 2/28/2010
Status: offline
that is great, I look forward to this new tool, it adds a lot of flavor to WITE2!

(in reply to Niedowidek_slith)
Post #: 9
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East 2 >> Scenario Design and Modding >> WITE Situational Map Generator Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

1.234